Eule/Test/Math_Lerp.cpp
2021-11-15 11:32:27 +01:00

116 lines
2.3 KiB
C++

#include "CppUnitTest.h"
#include "../Eule/Math.h"
using namespace Microsoft::VisualStudio::CppUnitTestFramework;
using namespace Eule;
/** Equivalence classes:
* -- a < b, 0 < t < 1 -> a < result < b
* -- a > b, 0 < t < 1 -> b < result < a
* -- a == b, 0 < t < 1 -> result == b
*
* -- a < b, t < 0 -> result < a
* -- a > b, t < 0 -> result > a
* -- a == b, t < 0 -> result == b
*
* -- a < b, t > 1 -> result > b
* -- a > b, t > 1 -> result < b
* -- a == b, t > 1 -> result == b
*
* -- a == 0
* -- b == 0
* -- a == b == 0
*/
namespace _Math
{
TEST_CLASS(_Lerp)
{
public:
// -- a < b, 0 < t < 1 -> a < result < b
TEST_METHOD(a_lt_b___0_lt_t_lt_1)
{
Assert::AreEqual(1.75, Math::Lerp(1, 2, 0.75));
return;
}
// -- a > b, 0 < t < 1 -> b < result < a
TEST_METHOD(a_gt_b___0_lt_t_lt_1)
{
Assert::AreEqual(1.25, Math::Lerp(2, 1, 0.75));
return;
}
// -- a == b, 0 < t < 1 -> result == b
TEST_METHOD(a_eq_b___0_lt_t_lt_1)
{
Assert::AreEqual(2.0, Math::Lerp(2, 2, 0.75));
return;
}
// -- a < b, t < 0 -> result < a
TEST_METHOD(a_lt_b___t_lt_0)
{
Assert::AreEqual(0.25, Math::Lerp(1, 2, -0.75));
return;
}
// -- a > b, t < 0 -> result > a
TEST_METHOD(a_gt_b___t_lt_0)
{
Assert::AreEqual(2.75, Math::Lerp(2, 1, -0.75));
return;
}
// -- a == b, t < 0 -> result == b
TEST_METHOD(a_eq_b___t_lt_0)
{
Assert::AreEqual(2.0, Math::Lerp(2, 2, -0.75));
return;
}
// -- a < b, t > 1 -> result > b
TEST_METHOD(a_lt_b___t_gt_1)
{
Assert::AreEqual(2.5, Math::Lerp(1, 2, 1.5));
return;
}
// -- a > b, t > 1 -> result < b
TEST_METHOD(a_gt_b___t_gt_1)
{
Assert::AreEqual(0.5, Math::Lerp(2, 1, 1.5));
return;
}
// -- a == b, t > 1 -> result == b
TEST_METHOD(a_eq_b___t_gt_1)
{
Assert::AreEqual(1.0, Math::Lerp(1, 1, 1.5));
return;
}
// -- a == 0
TEST_METHOD(a_eq_0)
{
Assert::AreEqual(2.25, Math::Lerp(0, 3, 0.75));
return;
}
// -- b == 0
TEST_METHOD(b_eq_0)
{
Assert::AreEqual(0.75, Math::Lerp(3, 0, 0.75));
return;
}
// -- a == b == 0
TEST_METHOD(a_eq_b_eq_0)
{
Assert::AreEqual(0.0, Math::Lerp(0, 0, 0.75));
return;
}
};
}