#include "CppUnitTest.h" #include "../Eule/Math.h" using namespace Microsoft::VisualStudio::CppUnitTestFramework; using namespace Eule; /** Equivalence classes: * -- a < b, 0 < t < 1 -> a < result < b * -- a > b, 0 < t < 1 -> b < result < a * -- a == b, 0 < t < 1 -> result == b * * -- a < b, t < 0 -> result < a * -- a > b, t < 0 -> result > a * -- a == b, t < 0 -> result == b * * -- a < b, t > 1 -> result > b * -- a > b, t > 1 -> result < b * -- a == b, t > 1 -> result == b * * -- a == 0 * -- b == 0 * -- a == b == 0 */ namespace _Math { TEST_CLASS(_Lerp) { public: // -- a < b, 0 < t < 1 -> a < result < b TEST_METHOD(a_lt_b___0_lt_t_lt_1) { Assert::AreEqual(1.75, Math::Lerp(1, 2, 0.75)); return; } // -- a > b, 0 < t < 1 -> b < result < a TEST_METHOD(a_gt_b___0_lt_t_lt_1) { Assert::AreEqual(1.25, Math::Lerp(2, 1, 0.75)); return; } // -- a == b, 0 < t < 1 -> result == b TEST_METHOD(a_eq_b___0_lt_t_lt_1) { Assert::AreEqual(2.0, Math::Lerp(2, 2, 0.75)); return; } // -- a < b, t < 0 -> result < a TEST_METHOD(a_lt_b___t_lt_0) { Assert::AreEqual(0.25, Math::Lerp(1, 2, -0.75)); return; } // -- a > b, t < 0 -> result > a TEST_METHOD(a_gt_b___t_lt_0) { Assert::AreEqual(2.75, Math::Lerp(2, 1, -0.75)); return; } // -- a == b, t < 0 -> result == b TEST_METHOD(a_eq_b___t_lt_0) { Assert::AreEqual(2.0, Math::Lerp(2, 2, -0.75)); return; } // -- a < b, t > 1 -> result > b TEST_METHOD(a_lt_b___t_gt_1) { Assert::AreEqual(2.5, Math::Lerp(1, 2, 1.5)); return; } // -- a > b, t > 1 -> result < b TEST_METHOD(a_gt_b___t_gt_1) { Assert::AreEqual(0.5, Math::Lerp(2, 1, 1.5)); return; } // -- a == b, t > 1 -> result == b TEST_METHOD(a_eq_b___t_gt_1) { Assert::AreEqual(1.0, Math::Lerp(1, 1, 1.5)); return; } // -- a == 0 TEST_METHOD(a_eq_0) { Assert::AreEqual(2.25, Math::Lerp(0, 3, 0.75)); return; } // -- b == 0 TEST_METHOD(b_eq_0) { Assert::AreEqual(0.75, Math::Lerp(3, 0, 0.75)); return; } // -- a == b == 0 TEST_METHOD(a_eq_b_eq_0) { Assert::AreEqual(0.0, Math::Lerp(0, 0, 0.75)); return; } }; }