Leonetienne/Eule
Homemade math library, mainly targetted towards computer graphics
Collider.h
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1 #pragma once
2 #include "Vector3.h"
3 
4 namespace Eule
5 {
10  class Collider
11  {
12  public:
14  virtual bool Contains(const Vector3d& point) const = 0;
15  };
16 }
Eule::Collider
Abstract class of a collider domain.
Definition: Collider.h:10
Eule::Vector3< double >
Eule::Collider::Contains
virtual bool Contains(const Vector3d &point) const =0
Tests, if this Collider contains a point.
Vector3.h
Eule
Definition: Collider.h:4