Leonetienne/Eule
Homemade math library, mainly targetted towards computer graphics
Eule
Collider.h
Go to the documentation of this file.
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#pragma once
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#include "
Vector3.h
"
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namespace
Eule
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{
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class
Collider
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{
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public
:
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virtual
bool
Contains
(
const
Vector3d
& point)
const
= 0;
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};
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}
Eule::Collider
Abstract class of a collider domain.
Definition:
Collider.h:10
Eule::Vector3< double >
Eule::Collider::Contains
virtual bool Contains(const Vector3d &point) const =0
Tests, if this Collider contains a point.
Vector3.h
Eule
Definition:
Collider.h:4
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