Leonetienne/Eule
Homemade math library, mainly targetted towards computer graphics
|
Abstract class of a collider domain. More...
#include <Collider.h>
Public Member Functions | |
virtual bool | Contains (const Vector3d &point) const =0 |
Tests, if this Collider contains a point. More... | |
Abstract class of a collider domain.
Specializations describe a shape in 3d space, and provide implementations of the methods below, for their specific shape. Examples could be a SphereCollider, a BoxCollider, etc...
Definition at line 10 of file Collider.h.
|
pure virtual |
Tests, if this Collider contains a point.
Implemented in Eule::TrapazoidalPrismCollider.