Added a re-initialize method
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1fdd062e4d
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21
Src/BMP.cpp
21
Src/BMP.cpp
@ -11,7 +11,28 @@ namespace Leonetienne::BmpPP {
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size { size },
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colormode { colormode }
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{
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ReInitialize(size, colormode);
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return;
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}
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void BMP::ReInitialize(const Eule::Vector2i &size) {
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// Carry over new attributes
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this->size = size;
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// Re-initialize the pixelbuffer
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pixelBuffer.clear();
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pixelBuffer.resize(size.x * size.y * GetNumColorChannels());
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return;
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}
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void BMP::ReInitialize(const Eule::Vector2i &size, const Colormode &colormode) {
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// Carry over new attributes
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this->size = size;
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this->colormode = colormode;
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// Re-initialize the pixelbuffer
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pixelBuffer.clear();
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pixelBuffer.resize(size.x * size.y * GetNumColorChannels());
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@ -24,6 +24,12 @@ namespace Leonetienne::BmpPP {
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//! Will set the color of a pixel at a given position
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void SetPixel(const Eule::Vector2i& position, const std::uint8_t r, const std::uint8_t g, const std::uint8_t b, const std::uint8_t a = 0xFF);
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//! Will basically reconstruct this image, to fit a new resolution
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void ReInitialize(const Eule::Vector2i& size);
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//! Will basically reconstruct this image, to fit a new resolution and new format
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void ReInitialize(const Eule::Vector2i& size, const Colormode& colormode);
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//! Will return a pointer to the raw pixel data
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std::uint8_t* data();
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