Basic implementation, and write function
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@@ -1,9 +1,26 @@
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#include <BMP.h>
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#include <iostream>
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#include <BmpHeader.h>
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using namespace Leonetienne::BmpPP;
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int main() {
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BMP bmp({800, 600});
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BMP bmp({800, 600}, Colormode::RGB);
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for (int x = 0; x < 800; x++)
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for (int y = 0; y < 600; y++) {
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bmp.SetPixel({x, y},
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(std::uint8_t)( ((double)x / 800.0) * 255.0),
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(std::uint8_t)((1.0 - ((double)x / 800.0)) * 255.0),
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(std::uint8_t)((1.0 - ((double)y / 800.0)) * 255.0),
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255
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);
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}
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if (!bmp.Write("test.bmp"))
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std::cerr << "What the hell" << std::endl;
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return 0;
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}
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