1171 lines
40 KiB
Lua
1171 lines
40 KiB
Lua
--[[
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I know, this code looks like ass,
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if you feel personally insulted, feel free to contact /2
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]]
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local mainFrame = CreateFrame("frame", "TracksterMainFrame", nil, BackdropTemplateMixin and "BackdropTemplate");
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Trackster = {};
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Trackster_jumpCounter = 0;
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Trackster_castCounter = 0;
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Trackster_critCounter = 0;
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Trackster_loginCounter = 0;
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Trackster_bossCounter = 0;
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Trackster_chatCounter = 0;
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Trackster_itemCounter = 0;
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Trackster_goldCounter = 0;
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Trackster_questCounter = 0;
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Trackster_killCounter = 0;
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Trackster_distanceTravelledCounter = 0;
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Trackster_distanceTravelledCounter__swam = 0;
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Trackster_distanceTravelledCounter__walked = 0;
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Trackster_distanceTravelledCounter__groundmount = 0;
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Trackster_distanceTravelledCounter__flight = 0;
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Trackster_distanceTravelledCounter__ghost = 0;
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Trackster_distanceTravelledCounter__taxi = 0;
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Trackster_frameScale = 1;
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local updateOneSecondTimer = 0;
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local buttonX = CreateFrame("Button", nil);
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buttonX:SetPoint("TOPRIGHT", mainFrame, 6, 6);
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buttonX:SetFrameStrata("Background");
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buttonX:SetWidth(33);
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buttonX:SetHeight(33);
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local ntex = buttonX:CreateTexture();
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ntex:SetTexture("Interface/Buttons/UI-Panel-MinimizeButton-Up");
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ntex:SetTexCoord(0, 1, 0, 1);
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ntex:SetAllPoints() ;
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buttonX:SetNormalTexture(ntex);
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local htex = buttonX:CreateTexture()
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htex:SetTexture("Interface/Buttons/UI-Panel-MinimizeButton-Highlight");
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htex:SetTexCoord(0, 1, 0, 1);
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htex:SetAllPoints();
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buttonX:SetHighlightTexture(htex);
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local ptex = buttonX:CreateTexture();
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ptex:SetTexture("Interface/Buttons/UI-Panel-MinimizeButton-Down");
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ptex:SetTexCoord(0, 1, 0, 1);
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ptex:SetAllPoints();
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buttonX:SetPushedTexture(ptex);
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local textFont = "GameFontWhite";
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local textMarginB = 20; --> margin between
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local textMarginT = 25; --> margin top
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local textMarginL = 25; --> margin left
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local textCol_value = "|cFFFFD044"; --> text color string vor values
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local fsDeaths = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_deathOffset = 0;
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local fsKills = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_killsOffset = 0;
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local fsDist = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_distanceTravelledOffset = 0;
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local fsDist__swam = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_distanceTravelledOffset__swam = 0;
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local fsDist__walked = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_distanceTravelledOffset__walked = 0;
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local fsDist__groundmount = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_distanceTravelledOffset__groundmount = 0;
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local fsDist__flight = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_distanceTravelledOffset__flight = 0;
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local fsDist__taxi = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_distanceTravelledOffset__taxi = 0;
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local fsDist__ghost = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_distanceTravelledOffset__ghost = 0;
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local fsQuests = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_questsOffset = 0;
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--local fsDmg = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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--Trackster_dmgOffset = 0;
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local fsJump = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_jumpOffset = 0;
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local fsPlvl = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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local fsIlvl = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_IlvlOffset = 0;
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local fsGold = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_goldOffset = 0;
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local fsGoldCurrent = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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local fsCasts = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_castOffset = 0;
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local fsCrits = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_critOffset = 0;
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local fsLogins = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_loginOffset = 0;
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local fsBoss = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_bossOffset = 0;
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local fsChat = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_chatOffset = 0;
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local fsItem = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_itemOffset = 0;
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local fsHearthstones = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_HearthstonesOffset = 0;
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local fsTime = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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local fsAbsTime = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_timeOffset = 0;
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Trackster_timestampRunBegin = 0;
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local lastConfirmedTime = 0;
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local internalTimeOffset = 0;
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local function InvertBool(b)
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if (b == true) then
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return false;
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else
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return true;
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end
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end
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local function PrintMsg(s)
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print("|cFFFFD044Trackster:|r " .. s);
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end
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--> Will play a sound and display a string on screen
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local function AnnounceMilestone(message)
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--> Play a nice sound --> https://www.wowhead.com/sound=63971/ui-legendaryloot-toast
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PlaySound(63971);
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--> Announce the message on screen
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UIErrorsFrame:AddMessage(message, 1.0, 1.0, 0.0, 1.0, UIERRORS_HOLD_TIME)
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--> Announce in chat
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PrintMsg(message);
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end
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--> Will call AnnounceMilestone automatically, each time value is a multiple of interval, or explicitly defined in avMessages
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--> Only use for integer, steady, individually incremented values!
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--> Meaning, they are integers, never decrease in value, and call this method for every single increment, and every increment must be by 1!
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local function AutoAnnounceMilestone_INT_STEADY_IINCR(value, kindkey, prettyName, interval)
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if (value > 0) then
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--> If a multiple of interval, or if we have a special message for that count
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if (value % interval == 0) or (Trackster_avMessages[kindkey] and Trackster_avMessages[kindkey][value]) then
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--> Fetch a special message if we have one, else come up with one
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local message;
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if Trackster_avMessages[kindkey] and Trackster_avMessages[kindkey][value] then
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message = Trackster_avMessages[kindkey][value];
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else
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--> Little special case for time played
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if (kindkey == "timePlayed") then
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local totalHours = math.floor((lastConfirmedTime + internalTimeOffset + Trackster_timeOffset) / 3600);
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message = "Congratulations! You have played for " .. totalHours .. " hours!";
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else
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message = "Congratulations! You have reached " .. value .. " " .. kindkey .. "!";
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end
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end
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AnnounceMilestone(message);
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end
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end
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end
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--> Will call AnnounceMilestone automatically, each time value is close to a multiple of interval, or explicitly defined in avMessages
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--> Only use for decimal, steady values!
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--> Meaning, they are decimal numbers and must never decrease in value!
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--> Y is the leeway to trigger. Let's say, if you set a trigger for 1,000,000, and have a Y of 2, it would still trigger for 1,000,002.
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local aamds_triggersUsed = {}
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local function AutoAnnounceMilestone_DEC_STEADY(value, kindkey, prettyName, interval, Y)
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if (Y == nil) then Y = 1 end;
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local intval = math.floor(value);
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--> Special trigger points
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if (Trackster_avMessages[kindkey]) then
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--> Find closest trigger point
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local closestKey = nil;
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local minDifference = math.huge;
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for key, _ in pairs(Trackster_avMessages[kindkey]) do
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if key <= intval then
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local difference = intval - key
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if difference < minDifference then
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minDifference = difference
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closestKey = key
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end
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end
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end
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--> If we have found a closest key (may be 0 because were only looking at <= value keys
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if (closestKey) then
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--> If value is near closest defined trigger value AND trigger value is not blacklisted
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local intsOverNearestTrigger = intval - closestKey;
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if ((intsOverNearestTrigger <= Y) and (aamds_triggersUsed[kindkey][closestKey] == nil)) then
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--> Announce the milestone
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local message = Trackster_avMessages[kindkey][closestKey];
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AnnounceMilestone(message);
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--> Blacklist this trigger value
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if (aamds_triggersUsed[kindkey] == nil) then
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aamds_triggersUsed[kindkey] = {};
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end
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aamds_triggersUsed[kindkey][closestKey] = true;
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return;
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end
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end
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end
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--> Procedural trigger points
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local mod = intval % interval;
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local intsOverNearestTrigger = intval % interval;
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local nearestTrigger = intval - intsOverNearestTrigger;
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--> If value is near procedural trigger AND trigger value is not blacklisted
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if ((intsOverNearestTrigger <= Y) and (aamds_triggersUsed[kindkey] == nil or aamds_triggersUsed[kindkey][nearestTrigger] == nil)) then
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--> Announce the milestone
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local message = "Congratulations! You have reached " .. value .. " " .. prettyName .. "!";
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AnnounceMilestone(message);
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--> Blacklist this trigger value
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if (aamds_triggersUsed[kindkey] == nil) then
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aamds_triggersUsed[kindkey] = {};
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end
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aamds_triggersUsed[kindkey][nearestTrigger] = true;
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end
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end
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local function CommafyNumber(number)
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-- Convert the number to a string
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local strNumber = tostring(number)
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-- Reverse the string
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local reversedStr = string.reverse(strNumber)
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-- Add commas every three characters
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local formattedStr = reversedStr:gsub("(%d%d%d)", "%1,")
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-- Reverse the formatted string back to its original order
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local finalStr = string.reverse(formattedStr)
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-- Remove any leading comma if present
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if string.sub(finalStr, 1, 1) == "," then
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finalStr = string.sub(finalStr, 2)
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end
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-- Return the formatted number
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return finalStr
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end
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mainFrame:SetBackdrop({
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bgFile="Interface\\DialogFrame\\UI-DialogBox-Background",
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edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border",
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tile=1, tileSize=32, edgeSize=32,
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insets={left=11, right=12, top=12, bottom=11}
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})
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fsKills:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (0 * textMarginB)));
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fsDeaths:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (1 * textMarginB)));
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fsTime:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (2 * textMarginB)));
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fsAbsTime:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (3 * textMarginB)));
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fsDist:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (4 * textMarginB)));
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fsDist__swam:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (5 * textMarginB)));
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fsDist__walked:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (6 * textMarginB)));
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fsDist__groundmount:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (7 * textMarginB)));
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fsDist__flight:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (8 * textMarginB)));
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fsDist__taxi:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (9 * textMarginB)));
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fsDist__ghost:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (10 * textMarginB)));
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fsQuests:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (11 * textMarginB)));
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fsPlvl:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (12 * textMarginB)));
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fsIlvl:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (13 * textMarginB)));
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--fsDmg:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (5 * textMarginB)));
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fsGold:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (14 * textMarginB)));
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fsGoldCurrent:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (15 * textMarginB)));
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fsBoss:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (16 * textMarginB)));
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fsCasts:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (17 * textMarginB)));
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fsCrits:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (18 * textMarginB)));
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fsLogins:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (19 * textMarginB)));
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--fsItem:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (12 * textMarginB)));
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fsChat:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (20 * textMarginB)));
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fsJump:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (21 * textMarginB)));
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fsHearthstones:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (22 * textMarginB)));
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mainFrame:SetWidth(220 + textMarginL);
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mainFrame:SetHeight((textMarginT * 2) + (textMarginB * 22));
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mainFrame:EnableMouse(true);
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mainFrame:SetPoint("CENTER", 480, 0, UIParent);
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mainFrame:SetMovable(true);
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mainFrame:RegisterForDrag("LeftButton");
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mainFrame:SetFrameStrata("Background");
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mainFrame:SetUserPlaced(true);
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mainFrame:SetScript("OnDragStart", mainFrame.StartMoving);
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mainFrame:SetScript("OnDragStop", mainFrame.StopMovingOrSizing);
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mainFrame:RegisterEvent("PLAYER_ENTERING_WORLD");
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mainFrame:RegisterEvent("PLAYER_LOGOUT");
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mainFrame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED");
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mainFrame:RegisterEvent("PLAYER_DEAD");
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mainFrame:RegisterEvent("QUEST_TURNED_IN");
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mainFrame:RegisterEvent("ADDON_LOADED");
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mainFrame:RegisterEvent("PLAYER_EQUIPMENT_CHANGED");
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mainFrame:RegisterEvent("PLAYER_MONEY");
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mainFrame:RegisterEvent("PLAYER_LOGIN");
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mainFrame:RegisterEvent("PLAYER_LEVEL_UP");
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mainFrame:RegisterEvent("BOSS_KILL");
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mainFrame:RegisterEvent("CHAT_MSG_LOOT");
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mainFrame:RegisterEvent("QUEST_LOOT_RECEIVED");
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mainFrame:RegisterEvent("CHAT_MSG_SAY");
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mainFrame:RegisterEvent("CHAT_MSG_CHANNEL");
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mainFrame:RegisterEvent("CHAT_MSG_GUILD");
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mainFrame:RegisterEvent("CHAT_MSG_OFFICER");
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mainFrame:RegisterEvent("CHAT_MSG_PARTY");
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mainFrame:RegisterEvent("CHAT_MSG_PARTY_LEADER");
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mainFrame:RegisterEvent("CHAT_MSG_RAID");
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mainFrame:RegisterEvent("CHAT_MSG_RAID_LEADER");
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mainFrame:RegisterEvent("CHAT_MSG_WHISPER_INFORM");
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mainFrame:RegisterEvent("CHAT_MSG_YELL");
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mainFrame:RegisterEvent("CHAT_MSG_INSTANCE_CHAT");
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mainFrame:RegisterEvent("CHAT_MSG_INSTANCE_CHAT_LEADER");
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mainFrame:RegisterEvent("TIME_PLAYED_MSG");
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mainFrame:RegisterEvent("LOADING_SCREEN_DISABLED");
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mainFrame:RegisterEvent("CINEMATIC_START");
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mainFrame:RegisterEvent("CINEMATIC_STOP");
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local function round(num, numDecimalPlaces)
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local mult = 10^(numDecimalPlaces or 0);
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return math.floor(num * mult + 0.5) / mult;
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end
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local function FormatTime(t)
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local secondsInDay = (60 * 60 * 24);
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local secondsInHour = (60 * 60);
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local secondsInMinute = (60);
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local rmnTime = t;
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local d = math.floor(rmnTime / secondsInDay);
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rmnTime = rmnTime % secondsInDay;
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local h = math.floor(rmnTime / secondsInHour);
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rmnTime = rmnTime % secondsInHour;
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local m = math.floor(rmnTime / secondsInMinute);
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rmnTime = rmnTime % secondsInMinute;
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local s = rmnTime;
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return select(1, d, h, m, s);
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end
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local timer__all = 0;
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local timer__swam = 0;
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local timer__walked = 0;
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local timer__groundmount = 0;
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local timer__flight = 0;
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local timer__taxi = 0;
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local timer__ghost = 0;
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function UpdateDistanceTravelled(self, deltaTime, forceTextUpdate)
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--> Update value in background in every frame
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local deltaDistance = GetUnitSpeed("PLAYER") * 0.9144 * deltaTime; --> Distance gets saved in meters, GetUnitSpeed returns yards per second
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Trackster_distanceTravelledCounter = Trackster_distanceTravelledCounter + deltaDistance;
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--> Increment specialized distance counters, if the state fits (like, swimming only if IsSwimming() == true)
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if (IsSwimming()) then
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Trackster_distanceTravelledCounter__swam = Trackster_distanceTravelledCounter__swam + deltaDistance;
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elseif (UnitOnTaxi("PLAYER")) then
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Trackster_distanceTravelledCounter__taxi = Trackster_distanceTravelledCounter__taxi + deltaDistance;
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elseif (IsFlying()) then
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Trackster_distanceTravelledCounter__flight = Trackster_distanceTravelledCounter__flight + deltaDistance;
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elseif (IsMounted()) then
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Trackster_distanceTravelledCounter__groundmount = Trackster_distanceTravelledCounter__groundmount + deltaDistance;
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elseif (UnitIsDeadOrGhost("PLAYER")) then
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Trackster_distanceTravelledCounter__ghost = Trackster_distanceTravelledCounter__ghost + deltaDistance;
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elseif (UnitInVehicle("PLAYER") == false) then
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Trackster_distanceTravelledCounter__walked = Trackster_distanceTravelledCounter__walked + deltaDistance;
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end
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local val__all = round(Trackster_distanceTravelledCounter + Trackster_distanceTravelledOffset);
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local val__swam = round(Trackster_distanceTravelledCounter__swam + Trackster_distanceTravelledOffset__swam);
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local val__walked = round(Trackster_distanceTravelledCounter__walked + Trackster_distanceTravelledOffset__walked);
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local val__groundmount = round(Trackster_distanceTravelledCounter__groundmount + Trackster_distanceTravelledOffset__groundmount);
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local val__flight = round(Trackster_distanceTravelledCounter__flight + Trackster_distanceTravelledOffset__flight);
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local val__taxi = round(Trackster_distanceTravelledCounter__taxi + Trackster_distanceTravelledOffset__taxi);
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local val__ghost = round(Trackster_distanceTravelledCounter__ghost + Trackster_distanceTravelledOffset__ghost);
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AutoAnnounceMilestone_DEC_STEADY(val__all, "distAll", "kilometers travelled", 1000*1000, 100); --> Each 1,000 km
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AutoAnnounceMilestone_DEC_STEADY(val__swam, "distSwam", "kilometers swam", 50*1000, 100); --> Each 50 km
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AutoAnnounceMilestone_DEC_STEADY(val__walked, "distWalked", "kilometers travelled by foot", 500*1000, 100); --> Each 500 km
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AutoAnnounceMilestone_DEC_STEADY(val__groundmount, "distGroundmount", "kilometers rode (on ground)", 1000*1000, 100); --> Each 1,000 km
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AutoAnnounceMilestone_DEC_STEADY(val__flight, "distFlight", "kilometers flown", 1000*000, 100); --> Each 1,000 km
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AutoAnnounceMilestone_DEC_STEADY(val__taxi, "distTaxi", "kilometers rode (on taxi)", 500*000, 100); --> Each 500 km
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AutoAnnounceMilestone_DEC_STEADY(val__ghost, "distGhost", "kilometers haunted", 10*000, 100); --> Each 10 km
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timer__all = timer__all + deltaTime;
|
|
timer__swam = timer__swam + deltaTime;
|
|
timer__walked = timer__walked + deltaTime;
|
|
timer__groundmount = timer__groundmount + deltaTime;
|
|
timer__flight = timer__flight + deltaTime;
|
|
timer__taxi = timer__taxi + deltaTime;
|
|
timer__ghost = timer__ghost + deltaTime;
|
|
|
|
local updateDelayS__all = 1;
|
|
local updateDelayS__swam = 1;
|
|
local updateDelayS__walked = 1;
|
|
local updateDelayS__groundmount = 1;
|
|
local updateDelayS__flight = 1;
|
|
local updateDelayS__taxi = 1;
|
|
local updateDelayS__ghost = 1;
|
|
|
|
if (val__all < 5000) then
|
|
updateDelayS__all = 0.1;
|
|
elseif (val__all < 10000) then
|
|
updateDelayS__all = 1;
|
|
else
|
|
updateDelayS__all = 10;
|
|
end
|
|
|
|
if (val__swam < 5000) then
|
|
updateDelayS__swam = 0.1;
|
|
elseif (val__swam < 10000) then
|
|
updateDelayS__swam = 1;
|
|
else
|
|
updateDelayS__swam = 10;
|
|
end
|
|
|
|
if (val__walked < 5000) then
|
|
updateDelayS__walked = 0.1;
|
|
elseif (val__walked < 10000) then
|
|
updateDelayS__walked = 1;
|
|
else
|
|
updateDelayS__walked = 10;
|
|
end
|
|
|
|
if (val__groundmount < 5000) then
|
|
updateDelayS__groundmount = 0.1;
|
|
elseif (val__groundmount < 10000) then
|
|
updateDelayS__groundmount = 1;
|
|
else
|
|
updateDelayS__groundmount = 10;
|
|
end
|
|
|
|
if (val__flight < 5000) then
|
|
updateDelayS__flight = 0.1;
|
|
elseif (val__flight < 10000) then
|
|
updateDelayS__flight = 1;
|
|
else
|
|
updateDelayS__flight = 10;
|
|
end
|
|
|
|
if (val__taxi < 5000) then
|
|
updateDelayS__taxi = 0.1;
|
|
elseif (val__taxi < 10000) then
|
|
updateDelayS__taxi = 1;
|
|
else
|
|
updateDelayS__taxi = 10;
|
|
end
|
|
|
|
if (val__ghost < 5000) then
|
|
updateDelayS__ghost = 0.1;
|
|
elseif (val__ghost < 10000) then
|
|
updateDelayS__ghost = 1;
|
|
else
|
|
updateDelayS__ghost = 10;
|
|
end
|
|
|
|
if (timer__all >= updateDelayS__all or forceTextUpdate) then --> Update UI text every deltaTime seconds
|
|
if (val__all < 10000) then
|
|
fsDist:SetText("Distance travelled: " .. textCol_value .. CommafyNumber(val__all) .. "m");
|
|
else
|
|
fsDist:SetText("Distance travelled: " .. textCol_value .. CommafyNumber(round(val__all/1000)) .. "km");
|
|
end
|
|
|
|
timer__all = 0;
|
|
end
|
|
|
|
if (timer__swam >= updateDelayS__swam or forceTextUpdate) then --> Update UI text every deltaTime seconds
|
|
if (val__swam < 10000) then
|
|
fsDist__swam:SetText("Distance swam: " .. textCol_value .. CommafyNumber(val__swam) .. "m");
|
|
else
|
|
fsDist__swam:SetText("Distance swam: " .. textCol_value .. CommafyNumber(round(val__swam/1000)) .. "km");
|
|
end
|
|
|
|
timer__swam = 0;
|
|
end
|
|
|
|
if (timer__walked >= updateDelayS__walked or forceTextUpdate) then --> Update UI text every deltaTime seconds
|
|
if (val__walked < 10000) then
|
|
fsDist__walked:SetText("Distance by foot: " .. textCol_value .. CommafyNumber(val__walked) .. "m");
|
|
else
|
|
fsDist__walked:SetText("Distance by foot: " .. textCol_value .. CommafyNumber(round(val__walked/1000)) .. "km");
|
|
end
|
|
|
|
timer__walked = 0;
|
|
end
|
|
|
|
if (timer__groundmount >= updateDelayS__groundmount or forceTextUpdate) then --> Update UI text every deltaTime seconds
|
|
if (val__groundmount < 10000) then
|
|
fsDist__groundmount:SetText("Distance rode: " .. textCol_value .. CommafyNumber(val__groundmount) .. "m");
|
|
else
|
|
fsDist__groundmount:SetText("Distance rode: " .. textCol_value .. CommafyNumber(round(val__groundmount/1000)) .. "km");
|
|
end
|
|
|
|
timer__groundmount = 0;
|
|
end
|
|
|
|
if (timer__flight >= updateDelayS__flight or forceTextUpdate) then --> Update UI text every deltaTime seconds
|
|
if (val__flight < 10000) then
|
|
fsDist__flight:SetText("Distance flown: " .. textCol_value .. CommafyNumber(val__flight) .. "m");
|
|
else
|
|
fsDist__flight:SetText("Distance flown: " .. textCol_value .. CommafyNumber(round(val__flight/1000)) .. "km");
|
|
end
|
|
|
|
timer__flight = 0;
|
|
end
|
|
|
|
if (timer__taxi >= updateDelayS__taxi or forceTextUpdate) then --> Update UI text every deltaTime seconds
|
|
if (val__taxi < 10000) then
|
|
fsDist__taxi:SetText("Distance on taxi: " .. textCol_value .. CommafyNumber(val__taxi) .. "m");
|
|
else
|
|
fsDist__taxi:SetText("Distance on taxi: " .. textCol_value .. CommafyNumber(round(val__taxi/1000)) .. "km");
|
|
end
|
|
|
|
timer__taxi = 0;
|
|
end
|
|
|
|
if (timer__ghost >= updateDelayS__ghost or forceTextUpdate) then --> Update UI text every deltaTime seconds
|
|
if (val__ghost < 10000) then
|
|
fsDist__ghost:SetText("Distance haunted: " .. textCol_value .. CommafyNumber(val__ghost) .. "m");
|
|
else
|
|
fsDist__ghost:SetText("Distance haunted: " .. textCol_value .. CommafyNumber(round(val__ghost/1000)) .. "km");
|
|
end
|
|
|
|
timer__ghost = 0;
|
|
end
|
|
end
|
|
|
|
function UpdatePlvl()
|
|
fsPlvl:SetText("Character level: " .. textCol_value .. UnitLevel("PLAYER"));
|
|
end
|
|
|
|
function UpdateDeaths()
|
|
Trackster_deathOffset = round(Trackster_deathOffset);
|
|
|
|
local val = select(1, GetStatistic(60));
|
|
|
|
if (val == "--") then
|
|
fsDeaths:SetText("Death count: " .. textCol_value .. CommafyNumber(Trackster_deathOffset));
|
|
AutoAnnounceMilestone_INT_STEADY_IINCR(Trackster_deathOffset, "deaths", "deaths", 100);
|
|
else
|
|
fsDeaths:SetText("Death count: " .. textCol_value .. CommafyNumber(val + Trackster_deathOffset));
|
|
end
|
|
end
|
|
|
|
local function UpdateKills()
|
|
Trackster_killsOffset = round(Trackster_killsOffset);
|
|
|
|
fsKills:SetText("Kill count: " .. textCol_value .. CommafyNumber(Trackster_killCounter + Trackster_killsOffset));
|
|
AutoAnnounceMilestone_INT_STEADY_IINCR(Trackster_deathOffset, "kills", "creatures slain", 1000);
|
|
end
|
|
|
|
local function UpdateQuests()
|
|
Trackster_questsOffset = round(Trackster_questsOffset);
|
|
fsQuests:SetText("Quest count: " .. textCol_value .. CommafyNumber(Trackster_questCounter + Trackster_questsOffset));
|
|
|
|
AutoAnnounceMilestone_INT_STEADY_IINCR(Trackster_questCounter + Trackster_questsOffset, "quests", "quests completed", 100);
|
|
end
|
|
|
|
local function UpdateHearthstones()
|
|
Trackster_HearthstonesOffset = round(Trackster_HearthstonesOffset);
|
|
|
|
local val = select(1, GetStatistic(353));
|
|
|
|
if (val == "--") then
|
|
fsHearthstones:SetText("Hearthed: " .. textCol_value .. (Trackster_HearthstonesOffset) .. " times");
|
|
else
|
|
fsHearthstones:SetText("Hearthed: " .. textCol_value .. (val + Trackster_HearthstonesOffset) .. " times");
|
|
end
|
|
end
|
|
|
|
local function UpdateDmg()
|
|
--Trackster_dmgOffset = round(Trackster_dmgOffset);
|
|
--
|
|
--local val = select(1, GetStatistic(197));
|
|
--
|
|
--if (val == "--") then
|
|
-- fsDmg:SetText("Total dmg: " .. (val));
|
|
--else
|
|
--
|
|
-- val = tonumber(val + Trackster_dmgOffset);
|
|
--
|
|
-- if(val >= 100000000000) then val = tostring(round(val / 1000000000, 0)) .. "B";
|
|
-- elseif(val >= 10000000000) then val = tostring(round(val / 1000000000, 1)) .. "B";
|
|
-- elseif(val >= 1000000000) then val = tostring(round(val / 1000000, 0)) .. "M";
|
|
-- elseif(val >= 100000000) then val = tostring(round(val / 1000000, 1)) .. "M";
|
|
-- elseif(val >= 100000) then val = tostring(round(val / 1000), 0) .. "K";
|
|
-- end
|
|
--
|
|
-- fsDmg:SetText("Total dmg: " .. (val));
|
|
--end
|
|
end
|
|
|
|
local function UpdateJump()
|
|
Trackster_jumpOffset = round(Trackster_jumpOffset);
|
|
fsJump:SetText("Jump count: " .. textCol_value .. CommafyNumber(Trackster_jumpCounter + Trackster_jumpOffset));
|
|
|
|
AutoAnnounceMilestone_INT_STEADY_IINCR(Trackster_jumpCounter + Trackster_jumpOffset, "jumps", "times jumped", 10000);
|
|
end
|
|
|
|
local function UpdateCasts()
|
|
Trackster_castOffset = round(Trackster_castOffset);
|
|
|
|
local val = Trackster_castCounter + Trackster_castOffset;
|
|
|
|
if(val >= 100000000000) then val = tostring(round(val / 1000000000, 0)) .. "B";
|
|
elseif(val >= 10000000000) then val = tostring(round(val / 1000000000, 1)) .. "B";
|
|
elseif(val >= 1000000000) then val = tostring(round(val / 1000000, 0)) .. "M";
|
|
elseif(val >= 100000000) then val = tostring(round(val / 1000000, 1)) .. "M";
|
|
elseif(val >= 100000) then val = tostring(round(val / 1000), 0) .. "K";
|
|
end
|
|
|
|
fsCasts:SetText("Cast count: " .. textCol_value .. CommafyNumber(val));
|
|
|
|
AutoAnnounceMilestone_INT_STEADY_IINCR(Trackster_castCounter + Trackster_castOffset, "casts" , "spells casted", 10000);
|
|
end
|
|
|
|
local function UpdateCrits()
|
|
Trackster_critOffset = round(Trackster_critOffset);
|
|
fsCrits:SetText("Crit count: " .. textCol_value .. CommafyNumber(Trackster_critCounter + Trackster_critOffset));
|
|
|
|
AutoAnnounceMilestone_INT_STEADY_IINCR(Trackster_critCounter + Trackster_critOffset, "crits", "critical hits", 10000);
|
|
end
|
|
|
|
local function UpdateLogins()
|
|
Trackster_loginOffset = round(Trackster_loginOffset);
|
|
fsLogins:SetText("Login/Reload count: " .. textCol_value .. CommafyNumber(Trackster_loginCounter + Trackster_loginOffset));
|
|
|
|
end
|
|
|
|
local function UpdateBoss()
|
|
Trackster_bossOffset = round(Trackster_bossOffset);
|
|
fsBoss:SetText("Boss count: " .. textCol_value .. CommafyNumber(Trackster_bossCounter + Trackster_bossOffset));
|
|
|
|
AutoAnnounceMilestone_INT_STEADY_IINCR(Trackster_bossCounter + Trackster_bossOffset, "bosses", "bosses slain", 100);
|
|
end
|
|
|
|
|
|
local function UpdateIlvl()
|
|
local overall, equipped = GetAverageItemLevel();
|
|
local val = math.floor(equipped + Trackster_IlvlOffset);
|
|
|
|
|
|
fsIlvl:SetText("ItemLvl: " .. textCol_value .. val);
|
|
end
|
|
|
|
local function UpdateGold()
|
|
--local val = select(1, GetStatistic(328));
|
|
local valTotal = GetCoinTextureString(Trackster_goldCounter + Trackster_goldOffset);
|
|
fsGold:SetText("Gold total: " .. textCol_value .. valTotal);
|
|
|
|
local valCurrent = GetCoinTextureString(GetMoney());
|
|
fsGoldCurrent:SetText("Gold current: " .. textCol_value .. valCurrent);
|
|
end
|
|
|
|
local function UpdateChat()
|
|
Trackster_chatOffset = round(Trackster_chatOffset);
|
|
fsChat:SetText("Chat msgs sent: " .. textCol_value .. CommafyNumber(Trackster_chatCounter + Trackster_chatOffset));
|
|
|
|
AutoAnnounceMilestone_INT_STEADY_IINCR(Trackster_chatCounter + Trackster_chatOffset, "chatMessagesSent", "chat messages sent", 1000);
|
|
end
|
|
|
|
local function UpdateItem()
|
|
Trackster_itemOffset = round(Trackster_itemOffset);
|
|
fsItem:SetText("Items collected: " .. textCol_value .. (Trackster_itemCounter + Trackster_itemOffset));
|
|
end
|
|
|
|
local function UpdateTime()
|
|
Trackster_timeOffset = round(Trackster_timeOffset);
|
|
|
|
local d, h, m, s = select(1, FormatTime(lastConfirmedTime + internalTimeOffset + Trackster_timeOffset));
|
|
local totalHours = math.floor((lastConfirmedTime + internalTimeOffset + Trackster_timeOffset) / 3600);
|
|
|
|
fsTime:SetText("Time played: " .. textCol_value .. d .. "d, " .. h .. ":" .. m .. ":" .. s .. " (" .. totalHours .. "h)");
|
|
|
|
local d, h, m, s = select(1, FormatTime(time() - Trackster_timestampRunBegin));
|
|
fsAbsTime:SetText("Time real: " .. textCol_value .. d .. "d, " .. h .. ":" .. m .. ":" .. s);
|
|
|
|
AutoAnnounceMilestone_INT_STEADY_IINCR(lastConfirmedTime + internalTimeOffset + Trackster_timeOffset, "timePlayed", "time played", 3600*100);
|
|
end
|
|
|
|
|
|
hooksecurefunc( "JumpOrAscendStart", function()
|
|
if (IsFlying() == false and UnitOnTaxi("PLAYER") == false and IsSwimming() == false) then
|
|
Trackster_jumpCounter = Trackster_jumpCounter + 1;
|
|
UpdateJump();
|
|
end
|
|
|
|
-- Just to keep it up-to-date. The event gets fired too early...
|
|
UpdatePlvl();
|
|
end );
|
|
|
|
Trackster.OffsetDistance = function(offset)
|
|
if(offset == nil) then return Trackster_distanceTravelledOffset; end;
|
|
|
|
Trackster_distanceTravelledOffset = offset;
|
|
UpdateDistanceTravelled(0,0,true);
|
|
end
|
|
|
|
Trackster.OffsetDistance__swam = function(offset)
|
|
if(offset == nil) then return Trackster_distanceTravelledOffset__swam; end;
|
|
|
|
Trackster_distanceTravelledOffset__swam = offset;
|
|
UpdateDistanceTravelled(0,0,true);
|
|
end
|
|
|
|
Trackster.OffsetDistance__walked = function(offset)
|
|
if(offset == nil) then return Trackster_distanceTravelledOffset__walked; end;
|
|
|
|
Trackster_distanceTravelledOffset__walked = offset;
|
|
UpdateDistanceTravelled(0,0,true);
|
|
end
|
|
|
|
Trackster.OffsetDistance__groundmount = function(offset)
|
|
if(offset == nil) then return Trackster_distanceTravelledOffset__groundmount; end;
|
|
|
|
Trackster_distanceTravelledOffset__groundmount = offset;
|
|
UpdateDistanceTravelled(0,0,true);
|
|
end
|
|
|
|
Trackster.OffsetDistance__flight = function(offset)
|
|
if(offset == nil) then return Trackster_distanceTravelledOffset__flight; end;
|
|
|
|
Trackster_distanceTravelledOffset__flight = offset;
|
|
UpdateDistanceTravelled(0,0,true);
|
|
end
|
|
|
|
Trackster.OffsetDistance__taxi = function(offset)
|
|
if(offset == nil) then return Trackster_distanceTravelledOffset__taxi; end;
|
|
|
|
Trackster_distanceTravelledOffset__taxi = offset;
|
|
UpdateDistanceTravelled(0,0,true);
|
|
end
|
|
|
|
Trackster.OffsetDistance__ghost = function(offset)
|
|
if(offset == nil) then return Trackster_distanceTravelledOffset__ghost; end;
|
|
|
|
Trackster_distanceTravelledOffset__ghost = offset;
|
|
UpdateDistanceTravelled(0,0,true);
|
|
end
|
|
|
|
Trackster.OffsetKills = function(offset)
|
|
if(offset == nil) then return Trackster_killsOffset; end;
|
|
|
|
Trackster_killsOffset = offset;
|
|
UpdateKills();
|
|
end
|
|
|
|
Trackster.OffsetDeaths = function(offset)
|
|
if(offset == nil) then return Trackster_deathOffset; end;
|
|
|
|
Trackster_deathOffset = offset;
|
|
UpdateDeaths();
|
|
end
|
|
|
|
Trackster.OffsetQuests = function(offset)
|
|
if(offset == nil) then return Trackster_questsOffset; end;
|
|
|
|
Trackster_questsOffset = offset;
|
|
UpdateQuests();
|
|
end
|
|
|
|
Trackster.OffsetDmg = function(offset)
|
|
--if(offset == nil) then return Trackster_dmgOffset; end;
|
|
--
|
|
--Trackster_dmgOffset = offset;
|
|
--UpdateDmg();
|
|
end
|
|
|
|
Trackster.OffsetJumps = function(offset)
|
|
if(offset == nil) then return Trackster_jumpOffset; end;
|
|
|
|
Trackster_jumpOffset = offset;
|
|
UpdateJump();
|
|
end
|
|
|
|
Trackster.OffsetCasts = function(offset)
|
|
if(offset == nil) then return Trackster_castOffset; end;
|
|
|
|
Trackster_castOffset = offset;
|
|
UpdateCasts();
|
|
end
|
|
|
|
Trackster.OffsetGold = function(offset)
|
|
if(offset == nil) then return Trackster_goldOffset; end;
|
|
|
|
Trackster_goldOffset = offset;
|
|
UpdateGold();
|
|
end
|
|
|
|
Trackster.OffsetCrits = function(offset)
|
|
if(offset == nil) then return Trackster_critOffset; end;
|
|
|
|
Trackster_critOffset = offset;
|
|
UpdateCrits();
|
|
end
|
|
|
|
Trackster.OffsetLogin = function(offset)
|
|
if(offset == nil) then return Trackster_loginOffset; end;
|
|
|
|
Trackster_loginOffset = offset;
|
|
UpdateLogins();
|
|
end
|
|
|
|
Trackster.OffsetBoss = function(offset)
|
|
if(offset == nil) then return Trackster_bossOffset; end;
|
|
|
|
Trackster_bossOffset = offset;
|
|
UpdateBoss();
|
|
end
|
|
|
|
Trackster.OffsetChat = function(offset)
|
|
if(offset == nil) then return Trackster_chatOffset; end;
|
|
|
|
Trackster_chatOffset = offset;
|
|
UpdateChat();
|
|
end
|
|
|
|
Trackster.OffsetItem = function(offset)
|
|
if(offset == nil) then return Trackster_itemOffset; end;
|
|
|
|
Trackster_itemOffset = offset;
|
|
UpdateItem();
|
|
end
|
|
|
|
Trackster.OffsetTime = function(offset)
|
|
if(offset == nil) then return Trackster_timeOffset; end;
|
|
|
|
Trackster_timeOffset = offset;
|
|
UpdateTime();
|
|
end
|
|
|
|
Trackster.OffsetHearthstones = function(offset)
|
|
if(offset == nil) then return Trackster_HearthstonesOffset; end;
|
|
|
|
Trackster_HearthstonesOffset = offset;
|
|
UpdateHearthstones();
|
|
end
|
|
|
|
local function UpdateAll()
|
|
UpdateDeaths();
|
|
UpdateKills();
|
|
UpdateDistanceTravelled(0,0, true);
|
|
UpdateQuests();
|
|
--UpdateDmg();
|
|
UpdatePlvl();
|
|
UpdateIlvl();
|
|
UpdateGold();
|
|
UpdateCasts();
|
|
UpdateCrits();
|
|
UpdateLogins();
|
|
UpdateBoss();
|
|
UpdateJump();
|
|
UpdateChat();
|
|
UpdateItem();
|
|
UpdateTime();
|
|
UpdateHearthstones();
|
|
end
|
|
mainFrame:SetScript("OnShow", UpdateAll);
|
|
|
|
local function ProcessChatMsg(...)
|
|
author = select(2, ...)
|
|
|
|
if(author == GetUnitName("player") .. "-" .. GetRealmName()) then
|
|
Trackster_chatCounter = Trackster_chatCounter + 1;
|
|
UpdateChat();
|
|
end
|
|
end
|
|
|
|
local function SyncTimePlayedWithBlizzardServer(t)
|
|
lastConfirmedTime = t;
|
|
internalTimeOffset = 0;
|
|
updateOneSecondTimer = 0;
|
|
|
|
UpdateTime();
|
|
end
|
|
|
|
function UpdateHandler(self, deltaTime)
|
|
UpdateDistanceTravelled(self, deltaTime);
|
|
updateOneSecondTimer = updateOneSecondTimer + deltaTime;
|
|
|
|
if(updateOneSecondTimer >= 1) then
|
|
updateOneSecondTimer = 0;
|
|
|
|
internalTimeOffset = internalTimeOffset + 1;
|
|
FormatTime(lastConfirmedTime + internalTimeOffset + Trackster_timeOffset);
|
|
UpdateTime();
|
|
end
|
|
end
|
|
mainFrame:SetScript("OnUpdate", UpdateHandler);
|
|
|
|
Trackster.SetFrameScale = function(s)
|
|
mainFrame:SetScale(s);
|
|
buttonX:SetScale(s);
|
|
Trackster_frameScale = round(s, 3);
|
|
end
|
|
|
|
-- This function will return the amount of gold earned when PLAYER_MONEY fires.
|
|
local lastGold = 0;
|
|
local GetGoldDifference = function()
|
|
local tmp = GetMoney() - lastGold;
|
|
lastGold = GetMoney();
|
|
return tmp;
|
|
end
|
|
|
|
local timeLastQuestCompleted = time() --> This event may fire multiple times per quest turnin -.- so we'll just add a cooldown to it...
|
|
local function eventHandler(self, event, ...)
|
|
|
|
if (event == "PLAYER_ENTERING_WORLD") then
|
|
UpdateAll();
|
|
RequestTimePlayed();
|
|
GetGoldDifference();
|
|
|
|
elseif (event == "PLAYER_LOGOUT") then
|
|
|
|
elseif (event == "PLAYER_LEVEL_UP") then
|
|
UpdatePlvl();
|
|
|
|
elseif (event == "PLAYER_DEAD") then
|
|
UpdateDeaths();
|
|
|
|
elseif (event == "COMBAT_LOG_EVENT_UNFILTERED") then
|
|
local type, _, _, source, _, _, dest = select(2, CombatLogGetCurrentEventInfo());
|
|
|
|
if(source == GetUnitName("player")) then
|
|
|
|
if (type == "PARTY_KILL") then
|
|
Trackster_killCounter = Trackster_killCounter + 1;
|
|
PlaySoundFile("Interface\\AddOns\\Trackster\\hurt.wav", "MASTER");
|
|
print(type .. ', ' .. source .. ', ' .. dest);
|
|
UpdateKills();
|
|
|
|
elseif (type == "SPELL_DAMAGE") then
|
|
|
|
isCrit = select(21, CombatLogGetCurrentEventInfo());
|
|
if (isCrit) then
|
|
Trackster_critCounter = Trackster_critCounter + 1;
|
|
UpdateCrits();
|
|
|
|
end
|
|
--UpdateDmg();
|
|
|
|
|
|
elseif (type == "SPELL_PERIODIC_DAMAGE") then UpdateDmg();
|
|
|
|
elseif (type == "SPELL_CAST_SUCCESS") then
|
|
Trackster_castCounter = Trackster_castCounter + 1;
|
|
UpdateCasts();
|
|
end
|
|
end
|
|
|
|
UpdateKills();
|
|
--UpdateDmg();
|
|
|
|
elseif (event == "QUEST_TURNED_IN") then
|
|
--> This event may fire multiple times per quest turnin -.- so we'll just add a cooldown to it...
|
|
local timeNow = time();
|
|
if (timeNow - timeLastQuestCompleted > 1) then
|
|
print("Quest turned in, fired, and counted!");
|
|
Trackster_questCounter = Trackster_questCounter + 1;
|
|
UpdateQuests();
|
|
else
|
|
print("Quest turned in, fired, but it was ignored as a duplicate!");
|
|
end
|
|
timeLastQuestCompleted = timeNow;
|
|
|
|
elseif (event == "PLAYER_EQUIPMENT_CHANGED") then
|
|
UpdateIlvl();
|
|
|
|
elseif (event == "PLAYER_MONEY") then
|
|
local goldDiff = GetGoldDifference();
|
|
|
|
if (goldDiff > 0) then
|
|
Trackster_goldCounter = Trackster_goldCounter + goldDiff;
|
|
UpdateGold();
|
|
end
|
|
|
|
elseif (event == "PLAYER_LOGIN") then
|
|
Trackster_loginCounter = Trackster_loginCounter + 1;
|
|
UpdateLogins();
|
|
|
|
elseif (event == "BOSS_KILL") then
|
|
Trackster_bossCounter = Trackster_bossCounter + 1;
|
|
UpdateBoss();
|
|
|
|
elseif (event == "CHAT_MSG_LOOT") then
|
|
local receiver = select(5, ...);
|
|
|
|
if(receiver == UnitName("player")) then
|
|
Trackster_itemCounter = Trackster_itemCounter + 1;
|
|
UpdateItem();
|
|
end
|
|
|
|
elseif (event == "QUEST_LOOT_RECEIVED") then
|
|
Trackster_itemCounter = Trackster_itemCounter + 1;
|
|
UpdateItem();
|
|
|
|
elseif (event == "TIME_PLAYED_MSG") then
|
|
local timePlayed = select(1, ...);
|
|
SyncTimePlayedWithBlizzardServer(timePlayed);
|
|
|
|
elseif (event == "LOADING_SCREEN_DISABLED") then
|
|
UpdateHearthstones();
|
|
|
|
|
|
elseif (event == "CHAT_MSG_SAY") then ProcessChatMsg(...);
|
|
elseif (event == "CHAT_MSG_CHANNEL") then ProcessChatMsg(...);
|
|
elseif (event == "CHAT_MSG_GUILD") then ProcessChatMsg(...);
|
|
elseif (event == "CHAT_MSG_OFFICER") then ProcessChatMsg(...);
|
|
elseif (event == "CHAT_MSG_PARTY") then ProcessChatMsg(...);
|
|
elseif (event == "CHAT_MSG_PARTY_LEADER") then ProcessChatMsg(...);
|
|
elseif (event == "CHAT_MSG_RAID") then ProcessChatMsg(...);
|
|
elseif (event == "CHAT_MSG_RAID_LEADER") then ProcessChatMsg(...);
|
|
elseif (event == "CHAT_MSG_YELL") then ProcessChatMsg(...);
|
|
elseif (event == "CHAT_MSG_INSTANCE_CHAT") then ProcessChatMsg(...);
|
|
elseif (event == "CHAT_MSG_INSTANCE_CHAT_LEADER") then ProcessChatMsg(...);
|
|
elseif (event == "CHAT_MSG_WHISPER_INFORM") then
|
|
Trackster_chatCounter = Trackster_chatCounter + 1;
|
|
UpdateChat();
|
|
|
|
elseif (event == "CINEMATIC_START") then
|
|
mainFrame:Hide();
|
|
buttonX:Hide();
|
|
|
|
elseif (event == "CINEMATIC_STOP") then
|
|
Trackster.SetRenderMainFrame(Trackster_showMainframe);
|
|
|
|
elseif (event == "ADDON_LOADED") then
|
|
local addonName = select(1, ...);
|
|
|
|
if(addonName == "Trackster") then
|
|
if (Trackster_timestampRunBegin == 0) then
|
|
Trackster_timestampRunBegin = time();
|
|
end
|
|
|
|
mainFrame:SetUserPlaced(true);
|
|
Trackster.SetFrameScale(Trackster_frameScale);
|
|
Trackster.SetRenderMainFrame(Trackster_showMainframe);
|
|
UpdateAll();
|
|
end
|
|
end
|
|
end
|
|
mainFrame:SetScript("OnEvent", eventHandler);
|
|
|
|
Trackster.ResetAllStats = function()
|
|
|
|
Trackster_jumpCounter = 0;
|
|
Trackster_distanceTravelledCounter = 0;
|
|
Trackster_castCounter = 0;
|
|
Trackster_critCounter = 0;
|
|
Trackster_goldCounter = 0;
|
|
Trackster_loginCounter = 0;
|
|
Trackster_bossCounter = 0;
|
|
Trackster_chatCounter = 0;
|
|
Trackster_itemCounter = 0;
|
|
Trackster_timestampRunBegin = time();
|
|
|
|
UpdateAll();
|
|
end
|
|
|
|
Trackster.SetRenderMainFrame = function(state)
|
|
|
|
if (state == true) then
|
|
mainFrame:Show();
|
|
buttonX:Show();
|
|
Trackster_showMainframe = true;
|
|
else
|
|
mainFrame:Hide();
|
|
Trackster_showMainframe = false;
|
|
buttonX:Hide();
|
|
end
|
|
end
|
|
buttonX:SetScript("OnClick", function(self) Trackster.SetRenderMainFrame(false) end);
|
|
|
|
|
|
SLASH_Trackster1 = "/Trackster";
|
|
SLASH_Trackster2 = "/tr";
|
|
SLASH_Trackster3 = "/trackster";
|
|
SLASH_Trackster4 = "/tracker";
|
|
SLASH_Trackster5 = "/track";
|
|
SlashCmdList["Trackster"] = function(msg)
|
|
|
|
if (msg == "") then
|
|
Trackster.SetRenderMainFrame(InvertBool(Trackster_showMainframe));
|
|
|
|
elseif (msg == "show") then
|
|
Trackster.SetRenderMainFrame(true);
|
|
|
|
elseif (msg == "open") then
|
|
Trackster.SetRenderMainFrame(true);
|
|
|
|
elseif (msg == "hide") then
|
|
Trackster.SetRenderMainFrame(false);
|
|
|
|
elseif (msg == "close") then
|
|
Trackster.SetRenderMainFrame(false);
|
|
|
|
elseif (msg == "toggle") then
|
|
Trackster.SetRenderMainFrame(InvertBool(Trackster_showMainframe));
|
|
|
|
elseif (msg == "pos") then
|
|
mainFrame:SetUserPlaced(false);
|
|
mainFrame:SetPoint("CENTER", 480, 0, UIParent);
|
|
ReloadUI();
|
|
|
|
elseif (msg == "save") then
|
|
ReloadUI();
|
|
|
|
elseif (msg == "help") then
|
|
PrintMsg("Aliases for /trackster:");
|
|
PrintMsg("/track");
|
|
PrintMsg("/tr");
|
|
PrintMsg("Commands:");
|
|
PrintMsg("/tr open -> Opens the Trackster window.");
|
|
PrintMsg("/tr close -> Closes the Trackster window.");
|
|
PrintMsg("/tr toggle -> Toggles the Trackster window.");
|
|
PrintMsg("/tr -> Toggles the Trackster window");
|
|
PrintMsg("/tr pos -> Resets the Trackster windows position.");
|
|
PrintMsg("/tr save -> Saves the stats. (Automatically on logout)");
|
|
PrintMsg("/tr help -> Displays this message.");
|
|
else
|
|
PrintMsg("Unknown command...");
|
|
PrintMsg("Type /trackster help for a list of commands.")
|
|
end
|
|
end
|
|
|
|
local enableSDEastereggPartII = false;
|
|
SLASH_SDEG1 = "/ur";
|
|
SlashCmdList["SDEG"] = function(msg)
|
|
if (msg == "mom gey") then
|
|
print("no u");
|
|
enableSDEastereggPartII = true;
|
|
elseif (msg == "mom and dad gey together") then
|
|
if (enableSDEastereggPartII == true) then
|
|
print("Darn! You might win this time...");
|
|
end
|
|
end
|
|
end
|