--[[ I know, this code looks like ass, if you feel personally insulted, feel free to contact /2 ]] local mainFrame = CreateFrame("frame", "TracksterMainFrame", self, BackdropTemplateMixin and "BackdropTemplate"); Trackster = {}; Trackster_jumpCounter = 0; Trackster_castCounter = 0; Trackster_critCounter = 0; Trackster_loginCounter = 0; Trackster_bossCounter = 0; Trackster_chatCounter = 0; Trackster_itemCounter = 0; Trackster_goldCounter = 0; Trackster_distanceTravelledCounter = 0; Trackster_frameScale = 1; local updateOneSecondTimer = 0; local buttonX = CreateFrame("Button", nil); buttonX:SetPoint("TOPRIGHT", mainFrame, 6, 6); buttonX:SetFrameStrata("Background"); buttonX:SetWidth(33); buttonX:SetHeight(33); local ntex = buttonX:CreateTexture(); ntex:SetTexture("Interface/Buttons/UI-Panel-MinimizeButton-Up"); ntex:SetTexCoord(0, 1, 0, 1); ntex:SetAllPoints() ; buttonX:SetNormalTexture(ntex); local htex = buttonX:CreateTexture() htex:SetTexture("Interface/Buttons/UI-Panel-MinimizeButton-Highlight"); htex:SetTexCoord(0, 1, 0, 1); htex:SetAllPoints(); buttonX:SetHighlightTexture(htex); local ptex = buttonX:CreateTexture(); ptex:SetTexture("Interface/Buttons/UI-Panel-MinimizeButton-Down"); ptex:SetTexCoord(0, 1, 0, 1); ptex:SetAllPoints(); buttonX:SetPushedTexture(ptex); local textFont = "GameFontWhite"; local textMarginB = 20; local textMarginT = 25; local textMarginL = 25; local fsDeaths = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_deathOffset = 0; local fsKills = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_killsOffset = 0; local fsDist = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_distanceTravelledOffset = -0; local fsQuests = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_questsOffset = -0; --local fsDmg = mainFrame:CreateFontString(nil, "OVERLAY", textFont); --Trackster_dmgOffset = 0; local fsJump = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_jumpOffset = 0; local fsPlvl = mainFrame:CreateFontString(nil, "OVERLAY", textFont); local fsIlvl = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_IlvlOffset = 0; local fsGold = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_goldOffset = 0; local fsCasts = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_castOffset = 0; local fsCrits = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_critOffset = 0; local fsLogins = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_loginOffset = 0; local fsBoss = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_bossOffset = 0; local fsChat = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_chatOffset = 0; local fsItem = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_itemOffset = 0; local fsTime = mainFrame:CreateFontString(nil, "OVERLAY", textFont); Trackster_timeOffset = 0; local lastConfirmedTime = 0; local internalTimeOffset = 0; local function InvertBool(b) if (b == true) then return false; else return true; end end local function PrintMsg(s) print("|cFFFFD044Trackster:|r " .. s); end mainFrame:SetBackdrop({ bgFile="Interface\\DialogFrame\\UI-DialogBox-Background", edgeFile="Interface\\DialogFrame\\UI-DialogBox-Border", tile=1, tileSize=32, edgeSize=32, insets={left=11, right=12, top=12, bottom=11} }) fsKills:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (0 * textMarginB))); fsDeaths:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (1 * textMarginB))); fsTime:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (2 * textMarginB))); fsDist:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (3 * textMarginB))); fsQuests:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (4 * textMarginB))); fsPlvl:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (5 * textMarginB))); fsIlvl:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (6 * textMarginB))); --fsDmg:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (5 * textMarginB))); fsGold:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (7 * textMarginB))); fsBoss:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (8 * textMarginB))); fsCasts:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (9 * textMarginB))); fsCrits:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (10 * textMarginB))); fsLogins:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (11 * textMarginB))); --fsItem:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (12 * textMarginB))); fsChat:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (12 * textMarginB))); fsJump:SetPoint("TOPLEFT", textMarginL, -(textMarginT + (13 * textMarginB))); mainFrame:SetWidth(220 + textMarginL); mainFrame:SetHeight((textMarginT * 2) + (textMarginB * 14)); mainFrame:EnableMouse(true); mainFrame:SetPoint("CENTER", 480, 0, UIParent); mainFrame:SetMovable(true); mainFrame:RegisterForDrag("LeftButton"); mainFrame:SetFrameStrata("Background"); mainFrame:SetUserPlaced(true); mainFrame:SetScript("OnDragStart", mainFrame.StartMoving); mainFrame:SetScript("OnDragStop", mainFrame.StopMovingOrSizing); mainFrame:RegisterEvent("PLAYER_ENTERING_WORLD"); mainFrame:RegisterEvent("PLAYER_LOGOUT"); mainFrame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED"); mainFrame:RegisterEvent("PLAYER_DEAD"); mainFrame:RegisterEvent("QUEST_TURNED_IN"); mainFrame:RegisterEvent("ADDON_LOADED"); mainFrame:RegisterEvent("PLAYER_EQUIPMENT_CHANGED"); mainFrame:RegisterEvent("PLAYER_MONEY"); mainFrame:RegisterEvent("PLAYER_LOGIN"); mainFrame:RegisterEvent("PLAYER_LEVEL_UP"); mainFrame:RegisterEvent("BOSS_KILL"); mainFrame:RegisterEvent("CHAT_MSG_LOOT"); mainFrame:RegisterEvent("QUEST_LOOT_RECEIVED"); mainFrame:RegisterEvent("CHAT_MSG_SAY"); mainFrame:RegisterEvent("CHAT_MSG_CHANNEL"); mainFrame:RegisterEvent("CHAT_MSG_GUILD"); mainFrame:RegisterEvent("CHAT_MSG_OFFICER"); mainFrame:RegisterEvent("CHAT_MSG_PARTY"); mainFrame:RegisterEvent("CHAT_MSG_PARTY_LEADER"); mainFrame:RegisterEvent("CHAT_MSG_RAID"); mainFrame:RegisterEvent("CHAT_MSG_RAID_LEADER"); mainFrame:RegisterEvent("CHAT_MSG_WHISPER_INFORM"); mainFrame:RegisterEvent("CHAT_MSG_YELL"); mainFrame:RegisterEvent("CHAT_MSG_INSTANCE_CHAT"); mainFrame:RegisterEvent("CHAT_MSG_INSTANCE_CHAT_LEADER"); mainFrame:RegisterEvent("TIME_PLAYED_MSG"); mainFrame:RegisterEvent("CINEMATIC_START"); mainFrame:RegisterEvent("CINEMATIC_STOP"); local function round(num, numDecimalPlaces) local mult = 10^(numDecimalPlaces or 0); return math.floor(num * mult + 0.5) / mult; end local function FormatTime(t) local secondsInDay = (60 * 60 * 24); local secondsInHour = (60 * 60); local secondsInMinute = (60); local rmnTime = t; local d = math.floor(rmnTime / secondsInDay); rmnTime = rmnTime % secondsInDay; local h = math.floor(rmnTime / secondsInHour); rmnTime = rmnTime % secondsInHour; local m = math.floor(rmnTime / secondsInMinute); rmnTime = rmnTime % secondsInMinute; local s = rmnTime; return select(1, d, h, m, s); end function Round(f) return math.floor(f+0.5); end local timer = 0; function UpdateDistanceTravelled(self, deltaTime, forceTextUpdate) --> Update value in background in every frame Trackster_distanceTravelledCounter = Trackster_distanceTravelledCounter + (GetUnitSpeed("PLAYER") * 0.9144 * deltaTime); local val = Round(Trackster_distanceTravelledCounter + Trackster_distanceTravelledOffset); timer = timer + deltaTime; local updateDelayS = 1; if (val < 5000) then updateDelayS = 0.1; elseif (val < 10000) then updateDelayS = 1; else updateDelayS = 10; end if (timer >= updateDelayS or forceTextUpdate) then --> Update UI text every deltaTime seconds if (val < 10000) then fsDist:SetText("Distance travelled: " .. val .. "m"); else fsDist:SetText("Distance travelled: " .. Round(val/1000) .. "km"); end timer = 0; end end function UpdatePlvl() fsPlvl:SetText("Character level: " .. UnitLevel("PLAYER")); end function UpdateDeaths() Trackster_deathOffset = round(Trackster_deathOffset); local val = select(1, GetStatistic(60)); if (val == "--") then fsDeaths:SetText("Death count: " .. (val)); else fsDeaths:SetText("Death count: " .. (val + Trackster_deathOffset)); end end local function UpdateKills() Trackster_killsOffset = round(Trackster_killsOffset); local val = select(1, GetStatistic(1197)); if (val == "--") then fsKills:SetText("Kill count: " .. (val)); else fsKills:SetText("Kill count: " .. (val + Trackster_killsOffset)); end end local function UpdateQuests() Trackster_questsOffset = round(Trackster_questsOffset); local val = select(1, GetStatistic(98)); if (val == "--") then fsQuests:SetText("Quest count: " .. (val)); else fsQuests:SetText("Quest count: " .. (val + Trackster_questsOffset)); end end local function UpdateDmg() --Trackster_dmgOffset = round(Trackster_dmgOffset); -- --local val = select(1, GetStatistic(197)); -- --if (val == "--") then -- fsDmg:SetText("Total dmg: " .. (val)); --else -- -- val = tonumber(val + Trackster_dmgOffset); -- -- if(val >= 100000000000) then val = tostring(round(val / 1000000000, 0)) .. "B"; -- elseif(val >= 10000000000) then val = tostring(round(val / 1000000000, 1)) .. "B"; -- elseif(val >= 1000000000) then val = tostring(round(val / 1000000, 0)) .. "M"; -- elseif(val >= 100000000) then val = tostring(round(val / 1000000, 1)) .. "M"; -- elseif(val >= 100000) then val = tostring(round(val / 1000), 0) .. "K"; -- end -- -- fsDmg:SetText("Total dmg: " .. (val)); --end end local function UpdateJump() Trackster_jumpOffset = round(Trackster_jumpOffset); fsJump:SetText("Jump count: " .. (Trackster_jumpCounter + Trackster_jumpOffset)); end local function UpdateCasts() Trackster_castOffset = round(Trackster_castOffset); local val = Trackster_castCounter + Trackster_castOffset; if(val >= 100000000000) then val = tostring(round(val / 1000000000, 0)) .. "B"; elseif(val >= 10000000000) then val = tostring(round(val / 1000000000, 1)) .. "B"; elseif(val >= 1000000000) then val = tostring(round(val / 1000000, 0)) .. "M"; elseif(val >= 100000000) then val = tostring(round(val / 1000000, 1)) .. "M"; elseif(val >= 100000) then val = tostring(round(val / 1000), 0) .. "K"; end fsCasts:SetText("Cast count: " .. val); end local function UpdateCrits() Trackster_critOffset = round(Trackster_critOffset); fsCrits:SetText("Crit count: " .. (Trackster_critCounter + Trackster_critOffset)); end local function UpdateLogins() Trackster_loginOffset = round(Trackster_loginOffset); fsLogins:SetText("Login count: " .. (Trackster_loginCounter + Trackster_loginOffset)); end local function UpdateBoss() Trackster_bossOffset = round(Trackster_bossOffset); fsBoss:SetText("Boss count: " .. (Trackster_bossCounter + Trackster_bossOffset)); end local function UpdateIlvl() local overall, equipped = GetAverageItemLevel(); local val = math.floor(equipped + Trackster_IlvlOffset); fsIlvl:SetText("ItemLvl: " .. val); end local function UpdateGold() --local val = select(1, GetStatistic(328)); local val = GetCoinTextureString(Trackster_goldCounter + Trackster_goldOffset); fsGold:SetText("Gold total: " .. val); end local function UpdateChat() Trackster_chatOffset = round(Trackster_chatOffset); fsChat:SetText("Chat msgs sent: " .. (Trackster_chatCounter + Trackster_chatOffset)); end local function UpdateItem() Trackster_itemOffset = round(Trackster_itemOffset); fsItem:SetText("Items collected: " .. (Trackster_itemCounter + Trackster_itemOffset)); end local function UpdateTime() Trackster_timeOffset = round(Trackster_timeOffset); local d, h, m, s = select(1, FormatTime(lastConfirmedTime + internalTimeOffset + Trackster_timeOffset)); fsTime:SetText("Time played: " .. d .. ":" .. h .. ":" .. m .. ":" .. s); end hooksecurefunc( "JumpOrAscendStart", function() if (IsFlying() == false and UnitOnTaxi("PLAYER") == false and IsSwimming() == false) then Trackster_jumpCounter = Trackster_jumpCounter + 1; UpdateJump(); end end ); Trackster.OffsetDistance = function(offset) if(offset == nil) then return Trackster_distanceTravelledOffset; end; Trackster_distanceTravelledOffset = offset; UpdateDistanceTravelled(0,0,true); end Trackster.OffsetKills = function(offset) if(offset == nil) then return Trackster_killsOffset; end; Trackster_killsOffset = offset; UpdateKills(); end Trackster.OffsetDeaths = function(offset) if(offset == nil) then return Trackster_deathOffset; end; Trackster_deathOffset = offset; UpdateDeaths(); end Trackster.OffsetQuests = function(offset) if(offset == nil) then return Trackster_questsOffset; end; Trackster_questsOffset = offset; UpdateQuests(); end Trackster.OffsetDmg = function(offset) --if(offset == nil) then return Trackster_dmgOffset; end; -- --Trackster_dmgOffset = offset; --UpdateDmg(); end Trackster.OffsetJumps = function(offset) if(offset == nil) then return Trackster_jumpOffset; end; Trackster_jumpOffset = offset; UpdateJump(); end Trackster.OffsetCasts = function(offset) if(offset == nil) then return Trackster_castOffset; end; Trackster_castOffset = offset; UpdateCasts(); end Trackster.OffsetGold = function(offset) if(offset == nil) then return Trackster_goldOffset; end; Trackster_goldOffset = offset; UpdateGold(); end Trackster.OffsetCrits = function(offset) if(offset == nil) then return Trackster_critOffset; end; Trackster_critOffset = offset; UpdateCrits(); end Trackster.OffsetLogin = function(offset) if(offset == nil) then return Trackster_loginOffset; end; Trackster_loginOffset = offset; UpdateLogins(); end Trackster.OffsetBoss = function(offset) if(offset == nil) then return Trackster_bossOffset; end; Trackster_bossOffset = offset; UpdateBoss(); end Trackster.OffsetChat = function(offset) if(offset == nil) then return Trackster_chatOffset; end; Trackster_chatOffset = offset; UpdateChat(); end Trackster.OffsetItem = function(offset) if(offset == nil) then return Trackster_itemOffset; end; Trackster_itemOffset = offset; UpdateItem(); end Trackster.OffsetTime = function(offset) if(offset == nil) then return Trackster_timeOffset; end; Trackster_timeOffset = offset; UpdateTime(); end local function UpdateAll() UpdateDeaths(); UpdateKills(); UpdateDistanceTravelled(0,0, true); UpdateQuests(); --UpdateDmg(); UpdatePlvl(); UpdateIlvl(); UpdateGold(); UpdateCasts(); UpdateCrits(); UpdateLogins(); UpdateBoss(); UpdateJump(); UpdateChat(); UpdateItem(); UpdateTime(); end mainFrame:SetScript("OnShow", UpdateAll); local function ProcessChatMsg(...) author = select(2, ...); if(author == GetUnitName("player") .. "-" .. GetRealmName()) then Trackster_chatCounter = Trackster_chatCounter + 1; UpdateChat(); end end local function SyncTimePlayedWithBlizzardServer(t) lastConfirmedTime = t; internalTimeOffset = 0; updateOneSecondTimer = 0; UpdateTime(); end function UpdateHandler(self, deltaTime) UpdateDistanceTravelled(self, deltaTime); updateOneSecondTimer = updateOneSecondTimer + deltaTime; if(updateOneSecondTimer >= 1) then updateOneSecondTimer = 0; internalTimeOffset = internalTimeOffset + 1; FormatTime(lastConfirmedTime + internalTimeOffset + Trackster_timeOffset); UpdateTime(); end end mainFrame:SetScript("OnUpdate", UpdateHandler); Trackster.SetFrameScale = function(s) mainFrame:SetScale(s); buttonX:SetScale(s); Trackster_frameScale = round(s, 3); end -- This function will return the amount of gold earned when PLAYER_MONEY fires. local lastGold = 0; local GetGoldDifference = function() local tmp = GetMoney() - lastGold; lastGold = GetMoney(); return tmp; end local function eventHandler(self, event, ...) if (event == "PLAYER_ENTERING_WORLD") then UpdateAll(); RequestTimePlayed(); GetGoldDifference(); elseif (event == "PLAYER_LOGOUT") then elseif (event == "PLAYER_LEVEL_UP") then UpdatePlvl(); elseif (event == "PLAYER_DEAD") then UpdateDeaths(); elseif (event == "COMBAT_LOG_EVENT_UNFILTERED") then local type, fo, foo, source = select(2, CombatLogGetCurrentEventInfo()); if(source == GetUnitName("player")) then if (type == "UNIT_DIED") then UpdateKills(); elseif (type == "SPELL_DAMAGE") then isCrit = select(21, CombatLogGetCurrentEventInfo()); if (isCrit) then Trackster_critCounter = Trackster_critCounter + 1; UpdateCrits(); end --UpdateDmg(); elseif (type == "SPELL_PERIODIC_DAMAGE") then UpdateDmg(); elseif (type == "SPELL_CAST_SUCCESS") then Trackster_castCounter = Trackster_castCounter + 1; UpdateCasts(); end end UpdateKills(); --UpdateDmg(); elseif (event == "QUEST_TURNED_IN") then UpdateQuests(); elseif (event == "PLAYER_EQUIPMENT_CHANGED") then UpdateIlvl(); elseif (event == "PLAYER_MONEY") then local goldDiff = GetGoldDifference(); if (goldDiff > 0) then Trackster_goldCounter = Trackster_goldCounter + goldDiff; UpdateGold(); end elseif (event == "PLAYER_LOGIN") then Trackster_loginCounter = Trackster_loginCounter + 1; UpdateLogins(); elseif (event == "BOSS_KILL") then Trackster_bossCounter = Trackster_bossCounter + 1; UpdateBoss(); elseif (event == "CHAT_MSG_LOOT") then local receiver = select(5, ...); if(receiver == UnitName("player")) then Trackster_itemCounter = Trackster_itemCounter + 1; UpdateItem(); end elseif (event == "QUEST_LOOT_RECEIVED") then Trackster_itemCounter = Trackster_itemCounter + 1; UpdateItem(); elseif (event == "TIME_PLAYED_MSG") then local timePlayed = select(1, ...); SyncTimePlayedWithBlizzardServer(timePlayed); elseif (event == "CHAT_MSG_SAY") then ProcessChatMsg(...); elseif (event == "CHAT_MSG_CHANNEL") then ProcessChatMsg(...); elseif (event == "CHAT_MSG_GUILD") then ProcessChatMsg(...); elseif (event == "CHAT_MSG_OFFICER") then ProcessChatMsg(...); elseif (event == "CHAT_MSG_PARTY") then ProcessChatMsg(...); elseif (event == "CHAT_MSG_PARTY_LEADER") then ProcessChatMsg(...); elseif (event == "CHAT_MSG_RAID") then ProcessChatMsg(...); elseif (event == "CHAT_MSG_RAID_LEADER") then ProcessChatMsg(...); elseif (event == "CHAT_MSG_YELL") then ProcessChatMsg(...); elseif (event == "CHAT_MSG_INSTANCE_CHAT") then ProcessChatMsg(...); elseif (event == "CHAT_MSG_INSTANCE_CHAT_LEADER") then ProcessChatMsg(...); elseif (event == "CHAT_MSG_WHISPER_INFORM") then Trackster_chatCounter = Trackster_chatCounter + 1; UpdateChat(); elseif (event == "CINEMATIC_START") then mainFrame:Hide(); buttonX:Hide(); elseif (event == "CINEMATIC_STOP") then Trackster.SetRenderMainFrame(Trackster_showMainframe); elseif (event == "ADDON_LOADED") then local addonName = select(1, ...); if(addonName == "Trackster") then mainFrame:SetUserPlaced(true); Trackster.SetFrameScale(Trackster_frameScale); Trackster.SetRenderMainFrame(Trackster_showMainframe); UpdateAll(); end end end mainFrame:SetScript("OnEvent", eventHandler); Trackster.ResetAllStats = function() Trackster_jumpCounter = 0; Trackster_distanceTravelledCounter = 0; Trackster_castCounter = 0; Trackster_critCounter = 0; Trackster_goldCounter = 0; Trackster_loginCounter = 0; Trackster_bossCounter = 0; Trackster_chatCounter = 0; Trackster_itemCounter = 0; UpdateAll(); end Trackster.SetRenderMainFrame = function(state) if (state == true) then mainFrame:Show(); buttonX:Show(); Trackster_showMainframe = true; else mainFrame:Hide(); Trackster_showMainframe = false; buttonX:Hide(); end end buttonX:SetScript("OnClick", function(self) Trackster.SetRenderMainFrame(false) end); SLASH_Trackster1 = "/Trackster"; SLASH_Trackster2 = "/tr"; SLASH_Trackster3 = "/trackster"; SLASH_Trackster4 = "/tracker"; SLASH_Trackster5 = "/track"; SlashCmdList["Trackster"] = function(msg) if (msg == "") then Trackster.SetRenderMainFrame(InvertBool(Trackster_showMainframe)); elseif (msg == "show") then Trackster.SetRenderMainFrame(true); elseif (msg == "open") then Trackster.SetRenderMainFrame(true); elseif (msg == "hide") then Trackster.SetRenderMainFrame(false); elseif (msg == "close") then Trackster.SetRenderMainFrame(false); elseif (msg == "toggle") then Trackster.SetRenderMainFrame(InvertBool(Trackster_showMainframe)); elseif (msg == "pos") then mainFrame:SetUserPlaced(false); mainFrame:SetPoint("CENTER", 480, 0, UIParent); ReloadUI(); elseif (msg == "save") then ReloadUI(); elseif (msg == "help") then PrintMsg("Aliases for /trackster:"); PrintMsg("/track"); PrintMsg("/tr"); PrintMsg("Commands:"); PrintMsg("/tr open -> Opens the Trackster window."); PrintMsg("/tr close -> Closes the Trackster window."); PrintMsg("/tr toggle -> Toggles the Trackster window."); PrintMsg("/tr -> Toggles the Trackster window"); PrintMsg("/tr pos -> Resets the Trackster windows position."); PrintMsg("/tr save -> Saves the stats. (Automatically on logout)"); PrintMsg("/tr help -> Displays this message."); else PrintMsg("Unknown command..."); PrintMsg("Type /trackster help for a list of commands.") end end local enableSDEastereggPartII = false; SLASH_SDEG1 = "/ur"; SlashCmdList["SDEG"] = function(msg) if (msg == "mom gey") then print("no u"); enableSDEastereggPartII = true; elseif (msg == "mom and dad gey together") then if (enableSDEastereggPartII == true) then print("Darn! You might win this time..."); end end end