fixed issue that caused in-vehicle distance to be added to by-foot distance
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main.lua
2
main.lua
@ -269,7 +269,7 @@ function UpdateDistanceTravelled(self, deltaTime, forceTextUpdate)
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Trackster_distanceTravelledCounter__groundmount = Trackster_distanceTravelledCounter__groundmount + deltaDistance;
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Trackster_distanceTravelledCounter__groundmount = Trackster_distanceTravelledCounter__groundmount + deltaDistance;
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elseif (UnitIsDeadOrGhost("PLAYER")) then
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elseif (UnitIsDeadOrGhost("PLAYER")) then
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Trackster_distanceTravelledCounter__ghost = Trackster_distanceTravelledCounter__ghost + deltaDistance;
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Trackster_distanceTravelledCounter__ghost = Trackster_distanceTravelledCounter__ghost + deltaDistance;
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else
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elseif (UnitInVehicle("PLAYER") == false) then
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Trackster_distanceTravelledCounter__walked = Trackster_distanceTravelledCounter__walked + deltaDistance;
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Trackster_distanceTravelledCounter__walked = Trackster_distanceTravelledCounter__walked + deltaDistance;
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end
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end
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