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main.lua
6
main.lua
@ -52,9 +52,9 @@ buttonX:SetPushedTexture(ptex);
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local textFont = "GameFontWhite";
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local textMarginB = 20;
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local textMarginT = 25;
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local textMarginL = 25;
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local textMarginB = 20; --> margin between
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local textMarginT = 25; --> margin top
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local textMarginL = 25; --> margin left
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local fsDeaths = mainFrame:CreateFontString(nil, "OVERLAY", textFont);
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Trackster_deathOffset = 0;
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