known state
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@ -5,7 +5,7 @@
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## Version: 1.2
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# Stats stated here are saved per character.
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## SavedVariablesPerCharacter: Trackster_jumpCounter, Trackster_critCounter, Trackster_castCounter, Trackster_loginCounter, Trackster_bossCounter, Trackster_chatCounter, Trackster_itemCounter, Trackster_goldCounter, Trackster_distanceTravelledCounter, Trackster_distanceTravelledCounter__swam, Trackster_distanceTravelledCounter__walked, Trackster_distanceTravelledCounter__groundmount, Trackster_distanceTravelledCounter__flight, Trackster_distanceTravelledCounter__taxi, Trackster_distanceTravelledCounter__ghost
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## SavedVariablesPerCharacter: Trackster_jumpCounter, Trackster_critCounter, Trackster_questCounter, Trackster_castCounter, Trackster_loginCounter, Trackster_bossCounter, Trackster_chatCounter, Trackster_itemCounter, Trackster_goldCounter, Trackster_distanceTravelledCounter, Trackster_distanceTravelledCounter__swam, Trackster_distanceTravelledCounter__walked, Trackster_distanceTravelledCounter__groundmount, Trackster_distanceTravelledCounter__flight, Trackster_distanceTravelledCounter__taxi, Trackster_distanceTravelledCounter__ghost
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# Stats stated here are saved for the whole wow client.
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37
main.lua
37
main.lua
@ -3,7 +3,7 @@
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if you feel personally insulted, feel free to contact /2
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]]
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local mainFrame = CreateFrame("frame", "TracksterMainFrame", self, BackdropTemplateMixin and "BackdropTemplate");
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local mainFrame = CreateFrame("frame", "TracksterMainFrame", nil, BackdropTemplateMixin and "BackdropTemplate");
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Trackster = {};
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Trackster_jumpCounter = 0;
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@ -14,6 +14,7 @@ Trackster_bossCounter = 0;
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Trackster_chatCounter = 0;
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Trackster_itemCounter = 0;
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Trackster_goldCounter = 0;
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Trackster_questCounter = 0;
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Trackster_distanceTravelledCounter = 0;
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Trackster_distanceTravelledCounter__swam = 0;
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Trackster_distanceTravelledCounter__walked = 0;
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@ -458,14 +459,7 @@ end
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local function UpdateQuests()
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Trackster_questsOffset = round(Trackster_questsOffset);
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local val = select(1, GetStatistic(98));
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if (val == "--") then
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fsQuests:SetText("Quest count: " .. textCol_value .. (Trackster_questsOffset));
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else
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fsQuests:SetText("Quest count: " .. textCol_value .. (val + Trackster_questsOffset));
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end
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fsQuests:SetText("Quest count: " .. textCol_value .. (Trackster_questCounter + Trackster_questsOffset));
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end
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local function UpdateHearthstones()
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@ -574,11 +568,12 @@ local function UpdateTime()
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Trackster_timeOffset = round(Trackster_timeOffset);
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local d, h, m, s = select(1, FormatTime(lastConfirmedTime + internalTimeOffset + Trackster_timeOffset));
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local totalHours = math.floor((lastConfirmedTime + internalTimeOffset + Trackster_timeOffset) / 3600);
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fsTime:SetText("Time played: " .. textCol_value .. d .. " days, " .. h .. ":" .. m .. ":" .. s);
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fsTime:SetText("Time played: " .. textCol_value .. d .. "d, " .. h .. ":" .. m .. ":" .. s .. " (" .. totalHours .. "h)");
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local d, h, m, s = select(1, FormatTime(time() - Trackster_timestampRunBegin));
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fsAbsTime:SetText("Time real: " .. textCol_value .. d .. " days, " .. h .. ":" .. m .. ":" .. s);
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fsAbsTime:SetText("Time real: " .. textCol_value .. d .. "d, " .. h .. ":" .. m .. ":" .. s);
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end
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@ -761,8 +756,7 @@ end
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mainFrame:SetScript("OnShow", UpdateAll);
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local function ProcessChatMsg(...)
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author = select(2, ...);
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author = select(2, ...)
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if(author == GetUnitName("player") .. "-" .. GetRealmName()) then
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Trackster_chatCounter = Trackster_chatCounter + 1;
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@ -806,8 +800,9 @@ local GetGoldDifference = function()
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return tmp;
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end
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local timeLastQuestCompleted = time() --> This event may fire multiple times per quest turnin -.- so we'll just add a cooldown to it...
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local function eventHandler(self, event, ...)
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if (event == "PLAYER_ENTERING_WORLD") then
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UpdateAll();
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RequestTimePlayed();
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@ -851,7 +846,19 @@ local function eventHandler(self, event, ...)
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--UpdateDmg();
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elseif (event == "QUEST_TURNED_IN") then
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UpdateQuests();
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--> This event may fire multiple times per quest turnin -.- so we'll just add a cooldown to it...
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local timeNow = time();
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if (timeNow - timeLastQuestCompleted > 3) then
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print("Quest turned in, fired, and counted!");
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Trackster_questCounter = Trackster_questCounter + 1;
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UpdateQuests();
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else
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print("Quest turned in, fired, but it was ignored as a duplicate!");
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end
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timeLastQuestCompleted = timeNow;
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echo()
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elseif (event == "PLAYER_EQUIPMENT_CHANGED") then
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UpdateIlvl();
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