Hazelnupp/Hazelnupp/FloatValue.h

42 lines
1.0 KiB
C++

#pragma once
#include "Value.h"
#include <ostream>
class FloatValue : public Value
{
public:
FloatValue(const long double& value);
~FloatValue() override {};
//! Will return a deeopopy of this object
Value* Deepcopy() const override;
//! Will return a string suitable for an std::ostream;
std::string GetAsOsString() const override;
//! Will return the raw value
const long double& GetValue() const;
operator long double () const;
operator double() const;
//! Will return the data as a long long int
long long int GetInt64() const override;
//! Will return the data as an int
int GetInt32() const override;
//! Will return the data as a long double
long double GetFloat64() const override;
//! Will return the data as a double
double GetFloat32() const override;
//! Will return the data as a string
std::string GetString() const override;
//! Throws HazelnuppValueNotConvertibleException
const std::vector<Value*>& GetList() const override;
private:
long double value;
};