GCrypt/GCryptLib/src/Block.cpp

743 lines
24 KiB
C++

#include "GCrypt/Block.h"
#include "GCrypt/Config.h"
#include "GCrypt/Util.h"
#include <sstream>
#include <cassert>
#include <cstring>
// Just to be sure, the compiler will optimize this
// little formula out, let's do it in the preprocessor
#define MAT_INDEX(row, column) (column*4 + row)
namespace Leonetienne::GCrypt {
template <typename T>
Basic_Block<T>::Basic_Block() {
}
template <typename T>
Basic_Block<T>::Basic_Block(const std::string& str) {
FromString(str);
}
template <typename T>
Basic_Block<T>::Basic_Block(const Basic_Block<T>& other) {
data = other.data;
}
template <typename T>
void Basic_Block<T>::FromString(const std::string& str) {
assert(str.length() == BLOCK_SIZE_BITS);
for (std::size_t i = 0; i < data.size(); i++) {
data[i] = std::bitset<CHUNK_SIZE_BITS>(
str.substr(i*CHUNK_SIZE_BITS, CHUNK_SIZE_BITS)
).to_ulong();
}
return;
}
template <typename T>
std::string Basic_Block<T>::ToString() const {
std::stringstream ss;
for (std::size_t i = 0; i < data.size(); i++) {
ss << std::bitset<CHUNK_SIZE_BITS>(data[i]).to_string();
}
return ss.str();
}
template <typename T>
Basic_Block<T> Basic_Block<T>::MMul(const Basic_Block<T>& o) const {
Basic_Block<T> m;
// Maybe pre-calculate the 1d-index...?
m.Get(0, 0) = (this->Get(0, 0) * o.Get(0, 0)) + (this->Get(0, 1) * o.Get(1, 0)) + (this->Get(0, 2) * o.Get(2, 0)) + (this->Get(0, 3) * o.Get(3, 0));
m.Get(0, 1) = (this->Get(0, 0) * o.Get(0, 1)) + (this->Get(0, 1) * o.Get(1, 1)) + (this->Get(0, 2) * o.Get(2, 1)) + (this->Get(0, 3) * o.Get(3, 1));
m.Get(0, 2) = (this->Get(0, 0) * o.Get(0, 2)) + (this->Get(0, 1) * o.Get(1, 2)) + (this->Get(0, 2) * o.Get(2, 2)) + (this->Get(0, 3) * o.Get(3, 2));
m.Get(0, 3) = (this->Get(0, 0) * o.Get(0, 3)) + (this->Get(0, 1) * o.Get(1, 3)) + (this->Get(0, 2) * o.Get(2, 3)) + (this->Get(0, 3) * o.Get(3, 3));
m.Get(1, 0) = (this->Get(1, 0) * o.Get(0, 0)) + (this->Get(1, 1) * o.Get(1, 0)) + (this->Get(1, 2) * o.Get(2, 0)) + (this->Get(1, 3) * o.Get(3, 0));
m.Get(1, 1) = (this->Get(1, 0) * o.Get(0, 1)) + (this->Get(1, 1) * o.Get(1, 1)) + (this->Get(1, 2) * o.Get(2, 1)) + (this->Get(1, 3) * o.Get(3, 1));
m.Get(1, 2) = (this->Get(1, 0) * o.Get(0, 2)) + (this->Get(1, 1) * o.Get(1, 2)) + (this->Get(1, 2) * o.Get(2, 2)) + (this->Get(1, 3) * o.Get(3, 2));
m.Get(1, 3) = (this->Get(1, 0) * o.Get(0, 3)) + (this->Get(1, 1) * o.Get(1, 3)) + (this->Get(1, 2) * o.Get(2, 3)) + (this->Get(1, 3) * o.Get(3, 3));
m.Get(2, 0) = (this->Get(2, 0) * o.Get(0, 0)) + (this->Get(2, 1) * o.Get(1, 0)) + (this->Get(2, 2) * o.Get(2, 0)) + (this->Get(2, 3) * o.Get(3, 0));
m.Get(2, 1) = (this->Get(2, 0) * o.Get(0, 1)) + (this->Get(2, 1) * o.Get(1, 1)) + (this->Get(2, 2) * o.Get(2, 1)) + (this->Get(2, 3) * o.Get(3, 1));
m.Get(2, 2) = (this->Get(2, 0) * o.Get(0, 2)) + (this->Get(2, 1) * o.Get(1, 2)) + (this->Get(2, 2) * o.Get(2, 2)) + (this->Get(2, 3) * o.Get(3, 2));
m.Get(2, 3) = (this->Get(2, 0) * o.Get(0, 3)) + (this->Get(2, 1) * o.Get(1, 3)) + (this->Get(2, 2) * o.Get(2, 3)) + (this->Get(2, 3) * o.Get(3, 3));
m.Get(3, 0) = (this->Get(3, 0) * o.Get(0, 0)) + (this->Get(3, 1) * o.Get(1, 0)) + (this->Get(3, 2) * o.Get(2, 0)) + (this->Get(3, 3) * o.Get(3, 0));
m.Get(3, 1) = (this->Get(3, 0) * o.Get(0, 1)) + (this->Get(3, 1) * o.Get(1, 1)) + (this->Get(3, 2) * o.Get(2, 1)) + (this->Get(3, 3) * o.Get(3, 1));
m.Get(3, 2) = (this->Get(3, 0) * o.Get(0, 2)) + (this->Get(3, 1) * o.Get(1, 2)) + (this->Get(3, 2) * o.Get(2, 2)) + (this->Get(3, 3) * o.Get(3, 2));
m.Get(3, 3) = (this->Get(3, 0) * o.Get(0, 3)) + (this->Get(3, 1) * o.Get(1, 3)) + (this->Get(3, 2) * o.Get(2, 3)) + (this->Get(3, 3) * o.Get(3, 3));
return m;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::operator*(const Basic_Block<T>& other) const {
return this->MMul(other);
}
template <typename T>
void Basic_Block<T>::MMulInplace(const Basic_Block<T>& o) {
Basic_Block<T> m = *this;
// Maybe pre-calculate the 1d-index...?
this->Get(0, 0) = (m.Get(0, 0) * o.Get(0, 0)) + (m.Get(0, 1) * o.Get(1, 0)) + (m.Get(0, 2) * o.Get(2, 0)) + (m.Get(0, 3) * o.Get(3, 0));
this->Get(0, 1) = (m.Get(0, 0) * o.Get(0, 1)) + (m.Get(0, 1) * o.Get(1, 1)) + (m.Get(0, 2) * o.Get(2, 1)) + (m.Get(0, 3) * o.Get(3, 1));
this->Get(0, 2) = (m.Get(0, 0) * o.Get(0, 2)) + (m.Get(0, 1) * o.Get(1, 2)) + (m.Get(0, 2) * o.Get(2, 2)) + (m.Get(0, 3) * o.Get(3, 2));
this->Get(0, 3) = (m.Get(0, 0) * o.Get(0, 3)) + (m.Get(0, 1) * o.Get(1, 3)) + (m.Get(0, 2) * o.Get(2, 3)) + (m.Get(0, 3) * o.Get(3, 3));
this->Get(1, 0) = (m.Get(1, 0) * o.Get(0, 0)) + (m.Get(1, 1) * o.Get(1, 0)) + (m.Get(1, 2) * o.Get(2, 0)) + (m.Get(1, 3) * o.Get(3, 0));
this->Get(1, 1) = (m.Get(1, 0) * o.Get(0, 1)) + (m.Get(1, 1) * o.Get(1, 1)) + (m.Get(1, 2) * o.Get(2, 1)) + (m.Get(1, 3) * o.Get(3, 1));
this->Get(1, 2) = (m.Get(1, 0) * o.Get(0, 2)) + (m.Get(1, 1) * o.Get(1, 2)) + (m.Get(1, 2) * o.Get(2, 2)) + (m.Get(1, 3) * o.Get(3, 2));
this->Get(1, 3) = (m.Get(1, 0) * o.Get(0, 3)) + (m.Get(1, 1) * o.Get(1, 3)) + (m.Get(1, 2) * o.Get(2, 3)) + (m.Get(1, 3) * o.Get(3, 3));
this->Get(2, 0) = (m.Get(2, 0) * o.Get(0, 0)) + (m.Get(2, 1) * o.Get(1, 0)) + (m.Get(2, 2) * o.Get(2, 0)) + (m.Get(2, 3) * o.Get(3, 0));
this->Get(2, 1) = (m.Get(2, 0) * o.Get(0, 1)) + (m.Get(2, 1) * o.Get(1, 1)) + (m.Get(2, 2) * o.Get(2, 1)) + (m.Get(2, 3) * o.Get(3, 1));
this->Get(2, 2) = (m.Get(2, 0) * o.Get(0, 2)) + (m.Get(2, 1) * o.Get(1, 2)) + (m.Get(2, 2) * o.Get(2, 2)) + (m.Get(2, 3) * o.Get(3, 2));
this->Get(2, 3) = (m.Get(2, 0) * o.Get(0, 3)) + (m.Get(2, 1) * o.Get(1, 3)) + (m.Get(2, 2) * o.Get(2, 3)) + (m.Get(2, 3) * o.Get(3, 3));
this->Get(3, 0) = (m.Get(3, 0) * o.Get(0, 0)) + (m.Get(3, 1) * o.Get(1, 0)) + (m.Get(3, 2) * o.Get(2, 0)) + (m.Get(3, 3) * o.Get(3, 0));
this->Get(3, 1) = (m.Get(3, 0) * o.Get(0, 1)) + (m.Get(3, 1) * o.Get(1, 1)) + (m.Get(3, 2) * o.Get(2, 1)) + (m.Get(3, 3) * o.Get(3, 1));
this->Get(3, 2) = (m.Get(3, 0) * o.Get(0, 2)) + (m.Get(3, 1) * o.Get(1, 2)) + (m.Get(3, 2) * o.Get(2, 2)) + (m.Get(3, 3) * o.Get(3, 2));
this->Get(3, 3) = (m.Get(3, 0) * o.Get(0, 3)) + (m.Get(3, 1) * o.Get(1, 3)) + (m.Get(3, 2) * o.Get(2, 3)) + (m.Get(3, 3) * o.Get(3, 3));
return;
}
template <typename T>
Basic_Block<T>& Basic_Block<T>::operator*=(const Basic_Block<T>& other) {
MMulInplace(other);
return *this;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::Xor(const Basic_Block<T>& other) const {
Basic_Block<T> m;
for (std::size_t i = 0; i < data.size(); i++) {
m.Get(i) = this->Get(i) ^ other.Get(i);
}
return m;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::operator^(const Basic_Block<T>& other) const {
return Xor(other);
}
template <typename T>
void Basic_Block<T>::XorInplace(const Basic_Block<T>& other) {
for (std::size_t i = 0; i < data.size(); i++) {
this->Get(i) ^= other.Get(i);
}
return;
}
template <typename T>
Basic_Block<T>& Basic_Block<T>::operator^=(const Basic_Block<T>& other) {
XorInplace(other);
return *this;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::Add(const Basic_Block<T>& other) const {
Basic_Block<T> m;
for (std::size_t i = 0; i < data.size(); i++) {
m.Get(i) = this->Get(i) + other.Get(i);
}
return m;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::operator+(const Basic_Block<T>& other) const {
return Add(other);
}
template <typename T>
void Basic_Block<T>::AddInplace(const Basic_Block<T>& other) {
for (std::size_t i = 0; i < data.size(); i++) {
this->Get(i) += other.Get(i);
}
return;
}
template <typename T>
Basic_Block<T>& Basic_Block<T>::operator+=(const Basic_Block<T>& other) {
AddInplace(other);
return *this;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::Sub(const Basic_Block<T>& other) const {
Basic_Block<T> m;
for (std::size_t i = 0; i < data.size(); i++) {
m.Get(i) = this->Get(i) - other.Get(i);
}
return m;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::operator-(const Basic_Block<T>& other) const {
return Sub(other);
}
template <typename T>
void Basic_Block<T>::SubInplace(const Basic_Block<T>& other) {
for (std::size_t i = 0; i < data.size(); i++) {
this->Get(i) -= other.Get(i);
}
return;
}
template <typename T>
Basic_Block<T>& Basic_Block<T>::operator-=(const Basic_Block<T>& other) {
SubInplace(other);
return *this;
}
template <typename T>
void Basic_Block<T>::ShiftRowsUpInplace() {
Basic_Block<T> tmp = *this;
Get(MAT_INDEX(0, 0)) = tmp.Get(MAT_INDEX(1, 0));
Get(MAT_INDEX(0, 1)) = tmp.Get(MAT_INDEX(1, 1));
Get(MAT_INDEX(0, 2)) = tmp.Get(MAT_INDEX(1, 2));
Get(MAT_INDEX(0, 3)) = tmp.Get(MAT_INDEX(1, 3));
Get(MAT_INDEX(1, 0)) = tmp.Get(MAT_INDEX(2, 0));
Get(MAT_INDEX(1, 1)) = tmp.Get(MAT_INDEX(2, 1));
Get(MAT_INDEX(1, 2)) = tmp.Get(MAT_INDEX(2, 2));
Get(MAT_INDEX(1, 3)) = tmp.Get(MAT_INDEX(2, 3));
Get(MAT_INDEX(2, 0)) = tmp.Get(MAT_INDEX(3, 0));
Get(MAT_INDEX(2, 1)) = tmp.Get(MAT_INDEX(3, 1));
Get(MAT_INDEX(2, 2)) = tmp.Get(MAT_INDEX(3, 2));
Get(MAT_INDEX(2, 3)) = tmp.Get(MAT_INDEX(3, 3));
Get(MAT_INDEX(3, 0)) = tmp.Get(MAT_INDEX(0, 0));
Get(MAT_INDEX(3, 1)) = tmp.Get(MAT_INDEX(0, 1));
Get(MAT_INDEX(3, 2)) = tmp.Get(MAT_INDEX(0, 2));
Get(MAT_INDEX(3, 3)) = tmp.Get(MAT_INDEX(0, 3));
return;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::ShiftRowsUp() const {
Basic_Block<T> b;
b.Get(MAT_INDEX(0, 0)) = Get(MAT_INDEX(1, 0));
b.Get(MAT_INDEX(0, 1)) = Get(MAT_INDEX(1, 1));
b.Get(MAT_INDEX(0, 2)) = Get(MAT_INDEX(1, 2));
b.Get(MAT_INDEX(0, 3)) = Get(MAT_INDEX(1, 3));
b.Get(MAT_INDEX(1, 0)) = Get(MAT_INDEX(2, 0));
b.Get(MAT_INDEX(1, 1)) = Get(MAT_INDEX(2, 1));
b.Get(MAT_INDEX(1, 2)) = Get(MAT_INDEX(2, 2));
b.Get(MAT_INDEX(1, 3)) = Get(MAT_INDEX(2, 3));
b.Get(MAT_INDEX(2, 0)) = Get(MAT_INDEX(3, 0));
b.Get(MAT_INDEX(2, 1)) = Get(MAT_INDEX(3, 1));
b.Get(MAT_INDEX(2, 2)) = Get(MAT_INDEX(3, 2));
b.Get(MAT_INDEX(2, 3)) = Get(MAT_INDEX(3, 3));
b.Get(MAT_INDEX(3, 0)) = Get(MAT_INDEX(0, 0));
b.Get(MAT_INDEX(3, 1)) = Get(MAT_INDEX(0, 1));
b.Get(MAT_INDEX(3, 2)) = Get(MAT_INDEX(0, 2));
b.Get(MAT_INDEX(3, 3)) = Get(MAT_INDEX(0, 3));
return b;
}
template <typename T>
void Basic_Block<T>::ShiftRowsDownInplace() {
Basic_Block<T> tmp = *this;
Get(MAT_INDEX(0, 0)) = tmp.Get(MAT_INDEX(3, 0));
Get(MAT_INDEX(0, 1)) = tmp.Get(MAT_INDEX(3, 1));
Get(MAT_INDEX(0, 2)) = tmp.Get(MAT_INDEX(3, 2));
Get(MAT_INDEX(0, 3)) = tmp.Get(MAT_INDEX(3, 3));
Get(MAT_INDEX(1, 0)) = tmp.Get(MAT_INDEX(0, 0));
Get(MAT_INDEX(1, 1)) = tmp.Get(MAT_INDEX(0, 1));
Get(MAT_INDEX(1, 2)) = tmp.Get(MAT_INDEX(0, 2));
Get(MAT_INDEX(1, 3)) = tmp.Get(MAT_INDEX(0, 3));
Get(MAT_INDEX(2, 0)) = tmp.Get(MAT_INDEX(1, 0));
Get(MAT_INDEX(2, 1)) = tmp.Get(MAT_INDEX(1, 1));
Get(MAT_INDEX(2, 2)) = tmp.Get(MAT_INDEX(1, 2));
Get(MAT_INDEX(2, 3)) = tmp.Get(MAT_INDEX(1, 3));
Get(MAT_INDEX(3, 0)) = tmp.Get(MAT_INDEX(2, 0));
Get(MAT_INDEX(3, 1)) = tmp.Get(MAT_INDEX(2, 1));
Get(MAT_INDEX(3, 2)) = tmp.Get(MAT_INDEX(2, 2));
Get(MAT_INDEX(3, 3)) = tmp.Get(MAT_INDEX(2, 3));
return;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::ShiftRowsDown() const {
Basic_Block<T> b;
b.Get(MAT_INDEX(0, 0)) = Get(MAT_INDEX(3, 0));
b.Get(MAT_INDEX(0, 1)) = Get(MAT_INDEX(3, 1));
b.Get(MAT_INDEX(0, 2)) = Get(MAT_INDEX(3, 2));
b.Get(MAT_INDEX(0, 3)) = Get(MAT_INDEX(3, 3));
b.Get(MAT_INDEX(1, 0)) = Get(MAT_INDEX(0, 0));
b.Get(MAT_INDEX(1, 1)) = Get(MAT_INDEX(0, 1));
b.Get(MAT_INDEX(1, 2)) = Get(MAT_INDEX(0, 2));
b.Get(MAT_INDEX(1, 3)) = Get(MAT_INDEX(0, 3));
b.Get(MAT_INDEX(2, 0)) = Get(MAT_INDEX(1, 0));
b.Get(MAT_INDEX(2, 1)) = Get(MAT_INDEX(1, 1));
b.Get(MAT_INDEX(2, 2)) = Get(MAT_INDEX(1, 2));
b.Get(MAT_INDEX(2, 3)) = Get(MAT_INDEX(1, 3));
b.Get(MAT_INDEX(3, 0)) = Get(MAT_INDEX(2, 0));
b.Get(MAT_INDEX(3, 1)) = Get(MAT_INDEX(2, 1));
b.Get(MAT_INDEX(3, 2)) = Get(MAT_INDEX(2, 2));
b.Get(MAT_INDEX(3, 3)) = Get(MAT_INDEX(2, 3));
return b;
}
template <typename T>
void Basic_Block<T>::ShiftColumnsLeftInplace() {
Basic_Block<T> tmp = *this;
Get(MAT_INDEX(0, 0)) = tmp.Get(MAT_INDEX(0, 1));
Get(MAT_INDEX(1, 0)) = tmp.Get(MAT_INDEX(1, 1));
Get(MAT_INDEX(2, 0)) = tmp.Get(MAT_INDEX(2, 1));
Get(MAT_INDEX(3, 0)) = tmp.Get(MAT_INDEX(3, 1));
Get(MAT_INDEX(0, 1)) = tmp.Get(MAT_INDEX(0, 2));
Get(MAT_INDEX(1, 1)) = tmp.Get(MAT_INDEX(1, 2));
Get(MAT_INDEX(2, 1)) = tmp.Get(MAT_INDEX(2, 2));
Get(MAT_INDEX(3, 1)) = tmp.Get(MAT_INDEX(3, 2));
Get(MAT_INDEX(0, 2)) = tmp.Get(MAT_INDEX(0, 3));
Get(MAT_INDEX(1, 2)) = tmp.Get(MAT_INDEX(1, 3));
Get(MAT_INDEX(2, 2)) = tmp.Get(MAT_INDEX(2, 3));
Get(MAT_INDEX(3, 2)) = tmp.Get(MAT_INDEX(3, 3));
Get(MAT_INDEX(0, 3)) = tmp.Get(MAT_INDEX(0, 0));
Get(MAT_INDEX(1, 3)) = tmp.Get(MAT_INDEX(1, 0));
Get(MAT_INDEX(2, 3)) = tmp.Get(MAT_INDEX(2, 0));
Get(MAT_INDEX(3, 3)) = tmp.Get(MAT_INDEX(3, 0));
return;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::ShiftColumnsLeft() const {
Basic_Block<T> b;
b.Get(MAT_INDEX(0, 0)) = Get(MAT_INDEX(0, 1));
b.Get(MAT_INDEX(1, 0)) = Get(MAT_INDEX(1, 1));
b.Get(MAT_INDEX(2, 0)) = Get(MAT_INDEX(2, 1));
b.Get(MAT_INDEX(3, 0)) = Get(MAT_INDEX(3, 1));
b.Get(MAT_INDEX(0, 1)) = Get(MAT_INDEX(0, 2));
b.Get(MAT_INDEX(1, 1)) = Get(MAT_INDEX(1, 2));
b.Get(MAT_INDEX(2, 1)) = Get(MAT_INDEX(2, 2));
b.Get(MAT_INDEX(3, 1)) = Get(MAT_INDEX(3, 2));
b.Get(MAT_INDEX(0, 2)) = Get(MAT_INDEX(0, 3));
b.Get(MAT_INDEX(1, 2)) = Get(MAT_INDEX(1, 3));
b.Get(MAT_INDEX(2, 2)) = Get(MAT_INDEX(2, 3));
b.Get(MAT_INDEX(3, 2)) = Get(MAT_INDEX(3, 3));
b.Get(MAT_INDEX(0, 3)) = Get(MAT_INDEX(0, 0));
b.Get(MAT_INDEX(1, 3)) = Get(MAT_INDEX(1, 0));
b.Get(MAT_INDEX(2, 3)) = Get(MAT_INDEX(2, 0));
b.Get(MAT_INDEX(3, 3)) = Get(MAT_INDEX(3, 0));
return b;
}
template <typename T>
void Basic_Block<T>::ShiftColumnsRightInplace() {
Basic_Block<T> tmp = *this;
Get(MAT_INDEX(0, 1)) = tmp.Get(MAT_INDEX(0, 0));
Get(MAT_INDEX(1, 1)) = tmp.Get(MAT_INDEX(1, 0));
Get(MAT_INDEX(2, 1)) = tmp.Get(MAT_INDEX(2, 0));
Get(MAT_INDEX(3, 1)) = tmp.Get(MAT_INDEX(3, 0));
Get(MAT_INDEX(0, 2)) = tmp.Get(MAT_INDEX(0, 1));
Get(MAT_INDEX(1, 2)) = tmp.Get(MAT_INDEX(1, 1));
Get(MAT_INDEX(2, 2)) = tmp.Get(MAT_INDEX(2, 1));
Get(MAT_INDEX(3, 2)) = tmp.Get(MAT_INDEX(3, 1));
Get(MAT_INDEX(0, 3)) = tmp.Get(MAT_INDEX(0, 2));
Get(MAT_INDEX(1, 3)) = tmp.Get(MAT_INDEX(1, 2));
Get(MAT_INDEX(2, 3)) = tmp.Get(MAT_INDEX(2, 2));
Get(MAT_INDEX(3, 3)) = tmp.Get(MAT_INDEX(3, 2));
Get(MAT_INDEX(0, 0)) = tmp.Get(MAT_INDEX(0, 3));
Get(MAT_INDEX(1, 0)) = tmp.Get(MAT_INDEX(1, 3));
Get(MAT_INDEX(2, 0)) = tmp.Get(MAT_INDEX(2, 3));
Get(MAT_INDEX(3, 0)) = tmp.Get(MAT_INDEX(3, 3));
return;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::ShiftColumnsRight() const {
Basic_Block<T> b;
b.Get(MAT_INDEX(0, 1)) = Get(MAT_INDEX(0, 0));
b.Get(MAT_INDEX(1, 1)) = Get(MAT_INDEX(1, 0));
b.Get(MAT_INDEX(2, 1)) = Get(MAT_INDEX(2, 0));
b.Get(MAT_INDEX(3, 1)) = Get(MAT_INDEX(3, 0));
b.Get(MAT_INDEX(0, 2)) = Get(MAT_INDEX(0, 1));
b.Get(MAT_INDEX(1, 2)) = Get(MAT_INDEX(1, 1));
b.Get(MAT_INDEX(2, 2)) = Get(MAT_INDEX(2, 1));
b.Get(MAT_INDEX(3, 2)) = Get(MAT_INDEX(3, 1));
b.Get(MAT_INDEX(0, 3)) = Get(MAT_INDEX(0, 2));
b.Get(MAT_INDEX(1, 3)) = Get(MAT_INDEX(1, 2));
b.Get(MAT_INDEX(2, 3)) = Get(MAT_INDEX(2, 2));
b.Get(MAT_INDEX(3, 3)) = Get(MAT_INDEX(3, 2));
b.Get(MAT_INDEX(0, 0)) = Get(MAT_INDEX(0, 3));
b.Get(MAT_INDEX(1, 0)) = Get(MAT_INDEX(1, 3));
b.Get(MAT_INDEX(2, 0)) = Get(MAT_INDEX(2, 3));
b.Get(MAT_INDEX(3, 0)) = Get(MAT_INDEX(3, 3));
return b;
}
template <typename T>
void Basic_Block<T>::ShiftCellsLeftInplace() {
Basic_Block<T> tmp = *this;
Get(15) = tmp.Get(0);
for (std::size_t i = 0; i < 15; i++) {
Get(i) = tmp.Get(i+1);
}
return;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::ShiftCellsLeft() const {
Basic_Block<T> b;
b.Get(15) = Get(0);
for (std::size_t i = 0; i < 15; i++) {
b.Get(i) = Get(i+1);
}
return b;
}
template <typename T>
void Basic_Block<T>::ShiftCellsRightInplace() {
Basic_Block<T> tmp = *this;
Get(0) = tmp.Get(15);
for (std::size_t i = 1; i < 16; i++) {
Get(i) = tmp.Get(i-1);
}
return;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::ShiftCellsRight() const {
Basic_Block<T> b;
b.Get(0) = Get(15);
for (std::size_t i = 1; i < 16; i++) {
b.Get(i) = Get(i-1);
}
return b;
}
template <typename T>
Basic_Block<T>& Basic_Block<T>::operator=(const Basic_Block<T>& other) {
data = other.data;
return *this;
}
template <typename T>
bool Basic_Block<T>::GetBit(const std::size_t index) const {
// Fetch index of integer the bit is located in
const std::size_t intIndex = index / CHUNK_SIZE_BITS;
// Fetch bit index relative to that int
const std::size_t relBitIndex = index - (intIndex * CHUNK_SIZE_BITS);
// Pre-calculate the bitmask to use
const std::size_t bitmask = 1 << (CHUNK_SIZE_BITS - relBitIndex - 1);
return data[intIndex] & bitmask;
}
template <typename T>
void Basic_Block<T>::SetBit(const std::size_t index, const bool state) {
// Fetch index of integer the bit is located in
const std::size_t intIndex = index / CHUNK_SIZE_BITS;
// Fetch bit index relative to that int
const std::size_t relBitIndex = index - (intIndex * CHUNK_SIZE_BITS);
// Pre-calculate the bitmask to use
const std::size_t bitmask = 1 << (CHUNK_SIZE_BITS - relBitIndex - 1);
// Set the bit
if (state) {
data[intIndex] |= bitmask;
}
// Clear the bit
else {
data[intIndex] &= ~bitmask;
}
return;
}
template <typename T>
void Basic_Block<T>::FlipBit(const std::size_t index) {
// Fetch index of integer the bit is located in
const std::size_t intIndex = index / CHUNK_SIZE_BITS;
// Fetch bit index relative to that int
const std::size_t relBitIndex = index - (intIndex * CHUNK_SIZE_BITS);
// Pre-calculate the bitmask to use
const std::size_t bitmask = 1 << (CHUNK_SIZE_BITS - relBitIndex - 1);
data[intIndex] ^= bitmask;
return;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::ShiftBitsLeft() const {
Basic_Block<T> b;
// First, copy this block over
b = *this;
// Then, shift all integers individually
for (std::size_t i = 0; i < data.size(); i++) {
b.data[i] <<= 1;
}
// Current state: the LSB is zero everywhere. We have to carry
// it over manually from the previous state.
// Carry over the MSB of data[i] to LSB of data[i-1]
constexpr std::size_t bitmaskMsb = 1 << (CHUNK_SIZE_BITS - 1);
constexpr std::size_t bitmaskLsb = 1;
for (int i = 0; i < data.size(); i++) {
const bool msb = data[i] & bitmaskMsb;
// Set the lsb
if (msb) {
b.data[Mod(i-1, data.size())] |= bitmaskLsb;
}
// Clear the lsb
else {
b.data[Mod(i-1, data.size())] &= ~bitmaskLsb;
}
}
return b;
}
template <typename T>
void Basic_Block<T>::ShiftBitsLeftInplace() {
Basic_Block<T> tmp = *this;
// Then, shift all integers individually
for (std::size_t i = 0; i < data.size(); i++) {
data[i] <<= 1;
}
// Current state: the LSB is zero everywhere. We have to carry
// it over manually from the previous state.
// Carry over the MSB of data[i] to LSB of data[i-1]
constexpr std::size_t bitmaskMsb = 1 << (CHUNK_SIZE_BITS - 1);
constexpr std::size_t bitmaskLsb = 1;
for (int i = 0; i < data.size(); i++) {
const bool msb = tmp.data[i] & bitmaskMsb;
// Set the lsb
if (msb) {
data[Mod(i-1, data.size())] |= bitmaskLsb;
}
// Clear the lsb
else {
data[Mod(i-1, data.size())] &= ~bitmaskLsb;
}
}
return;
}
template <typename T>
Basic_Block<T> Basic_Block<T>::ShiftBitsRight() const {
Basic_Block<T> b;
// First, copy this block over
b = *this;
// Then, shift all integers individually
for (std::size_t i = 0; i < data.size(); i++) {
b.data[i] >>= 1;
}
// Current state: the LSB is zero everywhere. We have to carry
// it over manually from the previous state.
// Carry over the LSB of data[i] to MSB of data[i+1]
constexpr std::size_t bitmaskMsb = 1 << (CHUNK_SIZE_BITS - 1);
constexpr std::size_t bitmaskLsb = 1;
for (int i = 0; i < data.size(); i++) {
const bool lsb = data[i] & bitmaskLsb;
// Set the msb
if (lsb) {
b.data[Mod(i+1, data.size())] |= bitmaskMsb;
}
// Clear the msb
else {
b.data[Mod(i+1, data.size())] &= ~bitmaskMsb;
}
}
return b;
}
template <typename T>
void Basic_Block<T>::ShiftBitsRightInplace() {
Basic_Block<T> tmp = *this;
// Then, shift all integers individually
for (std::size_t i = 0; i < data.size(); i++) {
data[i] >>= 1;
}
// Current state: the LSB is zero everywhere. We have to carry
// it over manually from the previous state.
// Carry over the LSB of data[i] to MSB of data[i+1]
constexpr std::size_t bitmaskMsb = 1 << (CHUNK_SIZE_BITS - 1);
constexpr std::size_t bitmaskLsb = 1;
for (int i = 0; i < data.size(); i++) {
const bool lsb = tmp.data[i] & bitmaskLsb;
// Set the msb
if (lsb) {
data[Mod(i+1, data.size())] |= bitmaskMsb;
}
// Clear the msb
else {
data[Mod(i+1, data.size())] &= ~bitmaskMsb;
}
}
return;
}
template <typename T>
T& Basic_Block<T>::Get(const std::uint8_t row, const std::uint8_t column){
return data[MAT_INDEX(row, column)];
}
template <typename T>
const T& Basic_Block<T>::Get(const std::uint8_t row, const std::uint8_t column) const {
return data[MAT_INDEX(row, column)];
}
template <typename T>
T& Basic_Block<T>::Get(const std::uint8_t index) {
return data[index];
}
template <typename T>
const T& Basic_Block<T>::Get(const std::uint8_t index) const {
return data[index];
}
template <typename T>
T& Basic_Block<T>::operator[](const std::uint8_t index) {
return data[index];
}
template <typename T>
const T& Basic_Block<T>::operator[](const std::uint8_t index) const {
return data[index];
}
template <typename T>
T* Basic_Block<T>::Data() noexcept {
return data.data();
}
template <typename T>
const T* Basic_Block<T>::Data() const noexcept {
return data.data();
}
template <typename T>
bool Basic_Block<T>::operator==(const Basic_Block<T>& other) const {
return data == other.data;
}
template <typename T>
bool Basic_Block<T>::operator!=(const Basic_Block<T>& other) const {
return data != other.data;
}
#if defined _WIN32 || defined _WIN64
#pragma optimize("", off )
#elif defined __GNUG__
#pragma GCC push_options
#pragma GCC optimize ("O0")
#endif
template <typename T>
Basic_Block<T>::~Basic_Block() {
Reset();
}
template <typename T>
void Basic_Block<T>::Reset() {
memset(data.data(), 0, CHUNK_SIZE*data.size());
return;
}
#if defined _WIN32 || defined _WIN64
#pragma optimize("", on )
#elif defined __GNUG__
#pragma GCC pop_options
#endif
}
#undef MAT_INDEX