#include #include #include "Benchmark.h" using namespace Leonetienne::GCrypt; int main() { Benchmark( "generating 1.000.000 32-bit uints using prng.GetRandom()", []() { GPrng prng(Key::Random()); for (int i = 0; i < 1000000; i++) { prng.GetRandom(); } } ); Benchmark( "generating 1.000.000 uint32_t using prng()", []() { GPrng prng(Key::Random()); for (int i = 0; i < 1000000; i++) { prng(); } } ); Benchmark( "generating 100.000 data blocks using prng.GetBlock()", []() { GPrng prng(Key::Random()); for (int i = 0; i < 100000; i++) { prng.GetBlock(); } } ); return 0; }