New project structure
This commit is contained in:
@@ -6,13 +6,16 @@ set(CMAKE_CXX_STANDARD 17)
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add_compile_definitions(_EULE_NO_INTRINSICS_)
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add_library(Eule
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Collider.cpp
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Math.cpp
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Matrix4x4.cpp
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Quaternion.cpp
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Random.cpp
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TrapazoidalPrismCollider.cpp
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Vector2.cpp
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Vector3.cpp
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Vector4.cpp
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src/Collider.cpp
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src/Math.cpp
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src/Matrix4x4.cpp
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src/Quaternion.cpp
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src/Random.cpp
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src/TrapazoidalPrismCollider.cpp
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src/Vector2.cpp
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src/Vector3.cpp
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src/Vector4.cpp
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)
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target_include_directories(Eule PRIVATE include)
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@@ -1 +0,0 @@
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#include "Collider.h"
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1
Eule/Doxygen/.gitignore
vendored
Normal file
1
Eule/Doxygen/.gitignore
vendored
Normal file
@@ -0,0 +1 @@
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build/
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2579
Eule/Doxygen/doxyfig
Normal file
2579
Eule/Doxygen/doxyfig
Normal file
File diff suppressed because it is too large
Load Diff
9
Eule/Doxygen/doxyrun.sh
Normal file
9
Eule/Doxygen/doxyrun.sh
Normal file
@@ -0,0 +1,9 @@
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# Copy repository readme here to be used as a cover page
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tail ../readme.md -n +2 > index.md
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# Run doxygen
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doxygen doxyfig
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# Cleanup index.md
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rm -f index.md
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5
Eule/Doxygen/readme.md
Normal file
5
Eule/Doxygen/readme.md
Normal file
@@ -0,0 +1,5 @@
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Run doxyrun.sh to build the documentation.
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Pleasy only run doxyrun.sh from within this directory!
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### Dependencies:
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* graphviz > installable via apt
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371
Eule/build/CMakeCache.txt
Normal file
371
Eule/build/CMakeCache.txt
Normal file
@@ -0,0 +1,371 @@
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# This is the CMakeCache file.
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# For build in directory: /home/gigagram/project_restructure/Eule/build
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# It was generated by CMake: /usr/bin/cmake
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# You can edit this file to change values found and used by cmake.
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# If you do not want to change any of the values, simply exit the editor.
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# If you do want to change a value, simply edit, save, and exit the editor.
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# The syntax for the file is as follows:
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# KEY:TYPE=VALUE
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# KEY is the name of a variable in the cache.
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# TYPE is a hint to GUIs for the type of VALUE, DO NOT EDIT TYPE!.
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# VALUE is the current value for the KEY.
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########################
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# EXTERNAL cache entries
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########################
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//Path to a program.
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CMAKE_ADDR2LINE:FILEPATH=/usr/bin/addr2line
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//Path to a program.
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CMAKE_AR:FILEPATH=/usr/bin/ar
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//Choose the type of build, options are: None Debug Release RelWithDebInfo
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// MinSizeRel ...
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CMAKE_BUILD_TYPE:STRING=
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//Enable/Disable color output during build.
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CMAKE_COLOR_MAKEFILE:BOOL=ON
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//CXX compiler
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CMAKE_CXX_COMPILER:FILEPATH=/usr/bin/c++
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//A wrapper around 'ar' adding the appropriate '--plugin' option
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// for the GCC compiler
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//A wrapper around 'ranlib' adding the appropriate '--plugin' option
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// for the GCC compiler
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CMAKE_CXX_COMPILER_RANLIB:FILEPATH=/usr/bin/gcc-ranlib
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CMAKE_CXX_FLAGS_DEBUG:STRING=-g
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CMAKE_CXX_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
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//Flags used by the CXX compiler during RELEASE builds.
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CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
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//Flags used by the CXX compiler during RELWITHDEBINFO builds.
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CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
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//C compiler
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CMAKE_C_COMPILER:FILEPATH=/usr/bin/cc
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//A wrapper around 'ar' adding the appropriate '--plugin' option
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// for the GCC compiler
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CMAKE_C_COMPILER_AR:FILEPATH=/usr/bin/gcc-ar
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//A wrapper around 'ranlib' adding the appropriate '--plugin' option
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// for the GCC compiler
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CMAKE_C_COMPILER_RANLIB:FILEPATH=/usr/bin/gcc-ranlib
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//Flags used by the C compiler during all build types.
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CMAKE_C_FLAGS:STRING=
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//Flags used by the C compiler during DEBUG builds.
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CMAKE_C_FLAGS_DEBUG:STRING=-g
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CMAKE_C_FLAGS_MINSIZEREL:STRING=-Os -DNDEBUG
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CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG
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CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG
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CMAKE_DLLTOOL:FILEPATH=CMAKE_DLLTOOL-NOTFOUND
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CMAKE_EXE_LINKER_FLAGS_DEBUG:STRING=
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CMAKE_EXE_LINKER_FLAGS_MINSIZEREL:STRING=
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//Flags used by the linker during RELEASE builds.
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CMAKE_EXE_LINKER_FLAGS_RELEASE:STRING=
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//Flags used by the linker during RELWITHDEBINFO builds.
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CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
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//Enable/Disable output of compile commands during generation.
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CMAKE_EXPORT_COMPILE_COMMANDS:BOOL=
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//Install path prefix, prepended onto install directories.
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CMAKE_INSTALL_PREFIX:PATH=/usr/local
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//Path to a program.
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CMAKE_LINKER:FILEPATH=/usr/bin/ld
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//Path to a program.
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CMAKE_MAKE_PROGRAM:FILEPATH=/usr/bin/make
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//Flags used by the linker during the creation of modules during
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// all build types.
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CMAKE_MODULE_LINKER_FLAGS:STRING=
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//Flags used by the linker during the creation of modules during
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// DEBUG builds.
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CMAKE_MODULE_LINKER_FLAGS_DEBUG:STRING=
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//Flags used by the linker during the creation of modules during
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// MINSIZEREL builds.
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CMAKE_MODULE_LINKER_FLAGS_MINSIZEREL:STRING=
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//Flags used by the linker during the creation of modules during
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// RELEASE builds.
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CMAKE_MODULE_LINKER_FLAGS_RELEASE:STRING=
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//Flags used by the linker during the creation of modules during
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// RELWITHDEBINFO builds.
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CMAKE_MODULE_LINKER_FLAGS_RELWITHDEBINFO:STRING=
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//Path to a program.
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CMAKE_NM:FILEPATH=/usr/bin/nm
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CMAKE_OBJCOPY:FILEPATH=/usr/bin/objcopy
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CMAKE_OBJDUMP:FILEPATH=/usr/bin/objdump
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//Value Computed by CMake
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CMAKE_PROJECT_DESCRIPTION:STATIC=
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//Value Computed by CMake
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CMAKE_PROJECT_HOMEPAGE_URL:STATIC=
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//Value Computed by CMake
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CMAKE_PROJECT_NAME:STATIC=Eule
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//Path to a program.
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CMAKE_RANLIB:FILEPATH=/usr/bin/ranlib
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//Path to a program.
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//Flags used by the linker during the creation of shared libraries
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// during all build types.
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CMAKE_SHARED_LINKER_FLAGS:STRING=
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//Flags used by the linker during the creation of shared libraries
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// during DEBUG builds.
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CMAKE_SHARED_LINKER_FLAGS_DEBUG:STRING=
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//Flags used by the linker during the creation of shared libraries
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// during MINSIZEREL builds.
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CMAKE_SHARED_LINKER_FLAGS_MINSIZEREL:STRING=
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//Flags used by the linker during the creation of shared libraries
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// during RELEASE builds.
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CMAKE_SHARED_LINKER_FLAGS_RELEASE:STRING=
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//Flags used by the linker during the creation of shared libraries
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// during RELWITHDEBINFO builds.
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CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO:STRING=
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//If set, runtime paths are not added when installing shared libraries,
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// but are added when building.
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CMAKE_SKIP_INSTALL_RPATH:BOOL=NO
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//If set, runtime paths are not added when using shared libraries.
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CMAKE_SKIP_RPATH:BOOL=NO
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// during all build types.
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CMAKE_STATIC_LINKER_FLAGS:STRING=
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||||
//Flags used by the linker during the creation of static libraries
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// during DEBUG builds.
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CMAKE_STATIC_LINKER_FLAGS_DEBUG:STRING=
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//Flags used by the linker during the creation of static libraries
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// during MINSIZEREL builds.
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CMAKE_STATIC_LINKER_FLAGS_MINSIZEREL:STRING=
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//Flags used by the linker during the creation of static libraries
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// during RELEASE builds.
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CMAKE_STATIC_LINKER_FLAGS_RELEASE:STRING=
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//Flags used by the linker during the creation of static libraries
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// during RELWITHDEBINFO builds.
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CMAKE_STATIC_LINKER_FLAGS_RELWITHDEBINFO:STRING=
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//Path to a program.
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CMAKE_STRIP:FILEPATH=/usr/bin/strip
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//If this value is on, makefiles will be generated without the
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// .SILENT directive, and all commands will be echoed to the console
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// during the make. This is useful for debugging only. With Visual
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// Studio IDE projects all commands are done without /nologo.
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CMAKE_VERBOSE_MAKEFILE:BOOL=FALSE
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//Value Computed by CMake
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Eule_BINARY_DIR:STATIC=/home/gigagram/project_restructure/Eule/build
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//Value Computed by CMake
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Eule_IS_TOP_LEVEL:STATIC=ON
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//Value Computed by CMake
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Eule_SOURCE_DIR:STATIC=/home/gigagram/project_restructure/Eule
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########################
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||||
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CMAKE_CACHEFILE_DIR:INTERNAL=/home/gigagram/project_restructure/Eule/build
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CMAKE_CACHE_MAJOR_VERSION:INTERNAL=3
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CMAKE_CACHE_MINOR_VERSION:INTERNAL=22
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|
||||
# define COMPILER_VERSION_MINOR HEX(__CODEGEARC_VERSION__>>16 & 0x00FF)
|
||||
# define COMPILER_VERSION_PATCH DEC(__CODEGEARC_VERSION__ & 0xFFFF)
|
||||
|
||||
#elif defined(__BORLANDC__)
|
||||
# define COMPILER_ID "Borland"
|
||||
/* __BORLANDC__ = 0xVRR */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__BORLANDC__>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__BORLANDC__ & 0xFF)
|
||||
|
||||
#elif defined(__WATCOMC__) && __WATCOMC__ < 1200
|
||||
# define COMPILER_ID "Watcom"
|
||||
/* __WATCOMC__ = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__WATCOMC__ / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# define COMPILER_ID "OpenWatcom"
|
||||
/* __WATCOMC__ = VVRP + 1100 */
|
||||
# define COMPILER_VERSION_MAJOR DEC((__WATCOMC__ - 1100) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__WATCOMC__ / 10) % 10)
|
||||
# if (__WATCOMC__ % 10) > 0
|
||||
# define COMPILER_VERSION_PATCH DEC(__WATCOMC__ % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__SUNPRO_C)
|
||||
# define COMPILER_ID "SunPro"
|
||||
# if __SUNPRO_C >= 0x5100
|
||||
/* __SUNPRO_C = 0xVRRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>12)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
|
||||
# else
|
||||
/* __SUNPRO_CC = 0xVRP */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__SUNPRO_C>>8)
|
||||
# define COMPILER_VERSION_MINOR HEX(__SUNPRO_C>>4 & 0xF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__SUNPRO_C & 0xF)
|
||||
# endif
|
||||
|
||||
#elif defined(__HP_cc)
|
||||
# define COMPILER_ID "HP"
|
||||
/* __HP_cc = VVRRPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__HP_cc/10000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__HP_cc/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__HP_cc % 100)
|
||||
|
||||
#elif defined(__DECC)
|
||||
# define COMPILER_ID "Compaq"
|
||||
/* __DECC_VER = VVRRTPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__DECC_VER/10000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__DECC_VER/100000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__DECC_VER % 10000)
|
||||
|
||||
#elif defined(__IBMC__) && defined(__COMPILER_VER__)
|
||||
# define COMPILER_ID "zOS"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||
|
||||
#elif defined(__ibmxl__) && defined(__clang__)
|
||||
# define COMPILER_ID "XLClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
|
||||
|
||||
|
||||
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ >= 800
|
||||
# define COMPILER_ID "XL"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||
|
||||
#elif defined(__IBMC__) && !defined(__COMPILER_VER__) && __IBMC__ < 800
|
||||
# define COMPILER_ID "VisualAge"
|
||||
/* __IBMC__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMC__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMC__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMC__ % 10)
|
||||
|
||||
#elif defined(__NVCOMPILER)
|
||||
# define COMPILER_ID "NVHPC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
|
||||
# if defined(__NVCOMPILER_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__PGI)
|
||||
# define COMPILER_ID "PGI"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
|
||||
# if defined(__PGIC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_CRAYC)
|
||||
# define COMPILER_ID "Cray"
|
||||
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# define COMPILER_ID "TI"
|
||||
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
|
||||
|
||||
#elif defined(__CLANG_FUJITSU)
|
||||
# define COMPILER_ID "FujitsuClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||
|
||||
|
||||
#elif defined(__FUJITSU)
|
||||
# define COMPILER_ID "Fujitsu"
|
||||
# if defined(__FCC_version__)
|
||||
# define COMPILER_VERSION __FCC_version__
|
||||
# elif defined(__FCC_major__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# endif
|
||||
# if defined(__fcc_version)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
|
||||
# elif defined(__FCC_VERSION)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
|
||||
# endif
|
||||
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# define COMPILER_ID "GHS"
|
||||
/* __GHS_VERSION_NUMBER = VVVVRP */
|
||||
# ifdef __GHS_VERSION_NUMBER
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__TINYC__)
|
||||
# define COMPILER_ID "TinyCC"
|
||||
|
||||
#elif defined(__BCC__)
|
||||
# define COMPILER_ID "Bruce"
|
||||
|
||||
#elif defined(__SCO_VERSION__)
|
||||
# define COMPILER_ID "SCO"
|
||||
|
||||
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
|
||||
# define COMPILER_ID "ARMCC"
|
||||
#if __ARMCC_VERSION >= 1000000
|
||||
/* __ARMCC_VERSION = VRRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#else
|
||||
/* __ARMCC_VERSION = VRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#endif
|
||||
|
||||
|
||||
#elif defined(__clang__) && defined(__apple_build_version__)
|
||||
# define COMPILER_ID "AppleClang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
|
||||
|
||||
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
|
||||
# define COMPILER_ID "ARMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
|
||||
|
||||
#elif defined(__clang__)
|
||||
# define COMPILER_ID "Clang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
|
||||
#elif defined(__GNUC__)
|
||||
# define COMPILER_ID "GNU"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_MSC_VER)
|
||||
# define COMPILER_ID "MSVC"
|
||||
/* _MSC_VER = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# if defined(_MSC_FULL_VER)
|
||||
# if _MSC_VER >= 1400
|
||||
/* _MSC_FULL_VER = VVRRPPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
|
||||
# else
|
||||
/* _MSC_FULL_VER = VVRRPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
|
||||
# endif
|
||||
# endif
|
||||
# if defined(_MSC_BUILD)
|
||||
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
|
||||
# endif
|
||||
|
||||
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
|
||||
# define COMPILER_ID "ADSP"
|
||||
#if defined(__VISUALDSPVERSION__)
|
||||
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
|
||||
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
|
||||
#endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# define COMPILER_ID "IAR"
|
||||
# if defined(__VER__) && defined(__ICCARM__)
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
|
||||
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# endif
|
||||
|
||||
#elif defined(__SDCC_VERSION_MAJOR) || defined(SDCC)
|
||||
# define COMPILER_ID "SDCC"
|
||||
# if defined(__SDCC_VERSION_MAJOR)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__SDCC_VERSION_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(__SDCC_VERSION_MINOR)
|
||||
# define COMPILER_VERSION_PATCH DEC(__SDCC_VERSION_PATCH)
|
||||
# else
|
||||
/* SDCC = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(SDCC/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(SDCC/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(SDCC % 10)
|
||||
# endif
|
||||
|
||||
|
||||
/* These compilers are either not known or too old to define an
|
||||
identification macro. Try to identify the platform and guess that
|
||||
it is the native compiler. */
|
||||
#elif defined(__hpux) || defined(__hpua)
|
||||
# define COMPILER_ID "HP"
|
||||
|
||||
#else /* unknown compiler */
|
||||
# define COMPILER_ID ""
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
|
||||
#ifdef SIMULATE_ID
|
||||
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
|
||||
#endif
|
||||
|
||||
#ifdef __QNXNTO__
|
||||
char const* qnxnto = "INFO" ":" "qnxnto[]";
|
||||
#endif
|
||||
|
||||
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
|
||||
#endif
|
||||
|
||||
#define STRINGIFY_HELPER(X) #X
|
||||
#define STRINGIFY(X) STRINGIFY_HELPER(X)
|
||||
|
||||
/* Identify known platforms by name. */
|
||||
#if defined(__linux) || defined(__linux__) || defined(linux)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
#elif defined(__MSYS__)
|
||||
# define PLATFORM_ID "MSYS"
|
||||
|
||||
#elif defined(__CYGWIN__)
|
||||
# define PLATFORM_ID "Cygwin"
|
||||
|
||||
#elif defined(__MINGW32__)
|
||||
# define PLATFORM_ID "MinGW"
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
# define PLATFORM_ID "Darwin"
|
||||
|
||||
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
|
||||
# define PLATFORM_ID "Windows"
|
||||
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD)
|
||||
# define PLATFORM_ID "FreeBSD"
|
||||
|
||||
#elif defined(__NetBSD__) || defined(__NetBSD)
|
||||
# define PLATFORM_ID "NetBSD"
|
||||
|
||||
#elif defined(__OpenBSD__) || defined(__OPENBSD)
|
||||
# define PLATFORM_ID "OpenBSD"
|
||||
|
||||
#elif defined(__sun) || defined(sun)
|
||||
# define PLATFORM_ID "SunOS"
|
||||
|
||||
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
|
||||
# define PLATFORM_ID "AIX"
|
||||
|
||||
#elif defined(__hpux) || defined(__hpux__)
|
||||
# define PLATFORM_ID "HP-UX"
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
# define PLATFORM_ID "Haiku"
|
||||
|
||||
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
|
||||
# define PLATFORM_ID "BeOS"
|
||||
|
||||
#elif defined(__QNX__) || defined(__QNXNTO__)
|
||||
# define PLATFORM_ID "QNX"
|
||||
|
||||
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
|
||||
# define PLATFORM_ID "Tru64"
|
||||
|
||||
#elif defined(__riscos) || defined(__riscos__)
|
||||
# define PLATFORM_ID "RISCos"
|
||||
|
||||
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
|
||||
# define PLATFORM_ID "SINIX"
|
||||
|
||||
#elif defined(__UNIX_SV__)
|
||||
# define PLATFORM_ID "UNIX_SV"
|
||||
|
||||
#elif defined(__bsdos__)
|
||||
# define PLATFORM_ID "BSDOS"
|
||||
|
||||
#elif defined(_MPRAS) || defined(MPRAS)
|
||||
# define PLATFORM_ID "MP-RAS"
|
||||
|
||||
#elif defined(__osf) || defined(__osf__)
|
||||
# define PLATFORM_ID "OSF1"
|
||||
|
||||
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
|
||||
# define PLATFORM_ID "SCO_SV"
|
||||
|
||||
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
|
||||
# define PLATFORM_ID "ULTRIX"
|
||||
|
||||
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
|
||||
# define PLATFORM_ID "Xenix"
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(__LINUX__)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
# elif defined(__DOS__)
|
||||
# define PLATFORM_ID "DOS"
|
||||
|
||||
# elif defined(__OS2__)
|
||||
# define PLATFORM_ID "OS2"
|
||||
|
||||
# elif defined(__WINDOWS__)
|
||||
# define PLATFORM_ID "Windows3x"
|
||||
|
||||
# elif defined(__VXWORKS__)
|
||||
# define PLATFORM_ID "VxWorks"
|
||||
|
||||
# else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
# endif
|
||||
|
||||
#elif defined(__INTEGRITY)
|
||||
# if defined(INT_178B)
|
||||
# define PLATFORM_ID "Integrity178"
|
||||
|
||||
# else /* regular Integrity */
|
||||
# define PLATFORM_ID "Integrity"
|
||||
# endif
|
||||
|
||||
#else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
|
||||
#endif
|
||||
|
||||
/* For windows compilers MSVC and Intel we can determine
|
||||
the architecture of the compiler being used. This is because
|
||||
the compilers do not have flags that can change the architecture,
|
||||
but rather depend on which compiler is being used
|
||||
*/
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# define COMPILER_VERSION_MINOR DEC(__HP_aCC/100 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__HP_aCC % 100)
|
||||
|
||||
#elif defined(__DECCXX)
|
||||
# define COMPILER_ID "Compaq"
|
||||
/* __DECCXX_VER = VVRRTPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__DECCXX_VER/10000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__DECCXX_VER/100000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__DECCXX_VER % 10000)
|
||||
|
||||
#elif defined(__IBMCPP__) && defined(__COMPILER_VER__)
|
||||
# define COMPILER_ID "zOS"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__ibmxl__) && defined(__clang__)
|
||||
# define COMPILER_ID "XLClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ibmxl_version__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ibmxl_release__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ibmxl_modification__)
|
||||
# define COMPILER_VERSION_TWEAK DEC(__ibmxl_ptf_fix_level__)
|
||||
|
||||
|
||||
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ >= 800
|
||||
# define COMPILER_ID "XL"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__IBMCPP__) && !defined(__COMPILER_VER__) && __IBMCPP__ < 800
|
||||
# define COMPILER_ID "VisualAge"
|
||||
/* __IBMCPP__ = VRP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__IBMCPP__/100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__IBMCPP__/10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__IBMCPP__ % 10)
|
||||
|
||||
#elif defined(__NVCOMPILER)
|
||||
# define COMPILER_ID "NVHPC"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__NVCOMPILER_MAJOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__NVCOMPILER_MINOR__)
|
||||
# if defined(__NVCOMPILER_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__NVCOMPILER_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(__PGI)
|
||||
# define COMPILER_ID "PGI"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__PGIC__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__PGIC_MINOR__)
|
||||
# if defined(__PGIC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__PGIC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_CRAYC)
|
||||
# define COMPILER_ID "Cray"
|
||||
# define COMPILER_VERSION_MAJOR DEC(_RELEASE_MAJOR)
|
||||
# define COMPILER_VERSION_MINOR DEC(_RELEASE_MINOR)
|
||||
|
||||
#elif defined(__TI_COMPILER_VERSION__)
|
||||
# define COMPILER_ID "TI"
|
||||
/* __TI_COMPILER_VERSION__ = VVVRRRPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__TI_COMPILER_VERSION__/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__TI_COMPILER_VERSION__/1000 % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC(__TI_COMPILER_VERSION__ % 1000)
|
||||
|
||||
#elif defined(__CLANG_FUJITSU)
|
||||
# define COMPILER_ID "FujitsuClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# define COMPILER_VERSION_INTERNAL_STR __clang_version__
|
||||
|
||||
|
||||
#elif defined(__FUJITSU)
|
||||
# define COMPILER_ID "Fujitsu"
|
||||
# if defined(__FCC_version__)
|
||||
# define COMPILER_VERSION __FCC_version__
|
||||
# elif defined(__FCC_major__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__FCC_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__FCC_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__FCC_patchlevel__)
|
||||
# endif
|
||||
# if defined(__fcc_version)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__fcc_version)
|
||||
# elif defined(__FCC_VERSION)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__FCC_VERSION)
|
||||
# endif
|
||||
|
||||
|
||||
#elif defined(__ghs__)
|
||||
# define COMPILER_ID "GHS"
|
||||
/* __GHS_VERSION_NUMBER = VVVVRP */
|
||||
# ifdef __GHS_VERSION_NUMBER
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GHS_VERSION_NUMBER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GHS_VERSION_NUMBER / 10 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GHS_VERSION_NUMBER % 10)
|
||||
# endif
|
||||
|
||||
#elif defined(__SCO_VERSION__)
|
||||
# define COMPILER_ID "SCO"
|
||||
|
||||
#elif defined(__ARMCC_VERSION) && !defined(__clang__)
|
||||
# define COMPILER_ID "ARMCC"
|
||||
#if __ARMCC_VERSION >= 1000000
|
||||
/* __ARMCC_VERSION = VRRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#else
|
||||
/* __ARMCC_VERSION = VRPPPP */
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCC_VERSION/100000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCC_VERSION/10000 % 10)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCC_VERSION % 10000)
|
||||
#endif
|
||||
|
||||
|
||||
#elif defined(__clang__) && defined(__apple_build_version__)
|
||||
# define COMPILER_ID "AppleClang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
# define COMPILER_VERSION_TWEAK DEC(__apple_build_version__)
|
||||
|
||||
#elif defined(__clang__) && defined(__ARMCOMPILER_VERSION)
|
||||
# define COMPILER_ID "ARMClang"
|
||||
# define COMPILER_VERSION_MAJOR DEC(__ARMCOMPILER_VERSION/1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(__ARMCOMPILER_VERSION/10000 % 100)
|
||||
# define COMPILER_VERSION_PATCH DEC(__ARMCOMPILER_VERSION % 10000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__ARMCOMPILER_VERSION)
|
||||
|
||||
#elif defined(__clang__)
|
||||
# define COMPILER_ID "Clang"
|
||||
# if defined(_MSC_VER)
|
||||
# define SIMULATE_ID "MSVC"
|
||||
# endif
|
||||
# define COMPILER_VERSION_MAJOR DEC(__clang_major__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__clang_minor__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__clang_patchlevel__)
|
||||
# if defined(_MSC_VER)
|
||||
/* _MSC_VER = VVRR */
|
||||
# define SIMULATE_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define SIMULATE_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# endif
|
||||
|
||||
#elif defined(__GNUC__) || defined(__GNUG__)
|
||||
# define COMPILER_ID "GNU"
|
||||
# if defined(__GNUC__)
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUC__)
|
||||
# else
|
||||
# define COMPILER_VERSION_MAJOR DEC(__GNUG__)
|
||||
# endif
|
||||
# if defined(__GNUC_MINOR__)
|
||||
# define COMPILER_VERSION_MINOR DEC(__GNUC_MINOR__)
|
||||
# endif
|
||||
# if defined(__GNUC_PATCHLEVEL__)
|
||||
# define COMPILER_VERSION_PATCH DEC(__GNUC_PATCHLEVEL__)
|
||||
# endif
|
||||
|
||||
#elif defined(_MSC_VER)
|
||||
# define COMPILER_ID "MSVC"
|
||||
/* _MSC_VER = VVRR */
|
||||
# define COMPILER_VERSION_MAJOR DEC(_MSC_VER / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC(_MSC_VER % 100)
|
||||
# if defined(_MSC_FULL_VER)
|
||||
# if _MSC_VER >= 1400
|
||||
/* _MSC_FULL_VER = VVRRPPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 100000)
|
||||
# else
|
||||
/* _MSC_FULL_VER = VVRRPPPP */
|
||||
# define COMPILER_VERSION_PATCH DEC(_MSC_FULL_VER % 10000)
|
||||
# endif
|
||||
# endif
|
||||
# if defined(_MSC_BUILD)
|
||||
# define COMPILER_VERSION_TWEAK DEC(_MSC_BUILD)
|
||||
# endif
|
||||
|
||||
#elif defined(__VISUALDSPVERSION__) || defined(__ADSPBLACKFIN__) || defined(__ADSPTS__) || defined(__ADSP21000__)
|
||||
# define COMPILER_ID "ADSP"
|
||||
#if defined(__VISUALDSPVERSION__)
|
||||
/* __VISUALDSPVERSION__ = 0xVVRRPP00 */
|
||||
# define COMPILER_VERSION_MAJOR HEX(__VISUALDSPVERSION__>>24)
|
||||
# define COMPILER_VERSION_MINOR HEX(__VISUALDSPVERSION__>>16 & 0xFF)
|
||||
# define COMPILER_VERSION_PATCH HEX(__VISUALDSPVERSION__>>8 & 0xFF)
|
||||
#endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# define COMPILER_ID "IAR"
|
||||
# if defined(__VER__) && defined(__ICCARM__)
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 1000000)
|
||||
# define COMPILER_VERSION_MINOR DEC(((__VER__) / 1000) % 1000)
|
||||
# define COMPILER_VERSION_PATCH DEC((__VER__) % 1000)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# elif defined(__VER__) && (defined(__ICCAVR__) || defined(__ICCRX__) || defined(__ICCRH850__) || defined(__ICCRL78__) || defined(__ICC430__) || defined(__ICCRISCV__) || defined(__ICCV850__) || defined(__ICC8051__) || defined(__ICCSTM8__))
|
||||
# define COMPILER_VERSION_MAJOR DEC((__VER__) / 100)
|
||||
# define COMPILER_VERSION_MINOR DEC((__VER__) - (((__VER__) / 100)*100))
|
||||
# define COMPILER_VERSION_PATCH DEC(__SUBVERSION__)
|
||||
# define COMPILER_VERSION_INTERNAL DEC(__IAR_SYSTEMS_ICC__)
|
||||
# endif
|
||||
|
||||
|
||||
/* These compilers are either not known or too old to define an
|
||||
identification macro. Try to identify the platform and guess that
|
||||
it is the native compiler. */
|
||||
#elif defined(__hpux) || defined(__hpua)
|
||||
# define COMPILER_ID "HP"
|
||||
|
||||
#else /* unknown compiler */
|
||||
# define COMPILER_ID ""
|
||||
#endif
|
||||
|
||||
/* Construct the string literal in pieces to prevent the source from
|
||||
getting matched. Store it in a pointer rather than an array
|
||||
because some compilers will just produce instructions to fill the
|
||||
array rather than assigning a pointer to a static array. */
|
||||
char const* info_compiler = "INFO" ":" "compiler[" COMPILER_ID "]";
|
||||
#ifdef SIMULATE_ID
|
||||
char const* info_simulate = "INFO" ":" "simulate[" SIMULATE_ID "]";
|
||||
#endif
|
||||
|
||||
#ifdef __QNXNTO__
|
||||
char const* qnxnto = "INFO" ":" "qnxnto[]";
|
||||
#endif
|
||||
|
||||
#if defined(__CRAYXT_COMPUTE_LINUX_TARGET)
|
||||
char const *info_cray = "INFO" ":" "compiler_wrapper[CrayPrgEnv]";
|
||||
#endif
|
||||
|
||||
#define STRINGIFY_HELPER(X) #X
|
||||
#define STRINGIFY(X) STRINGIFY_HELPER(X)
|
||||
|
||||
/* Identify known platforms by name. */
|
||||
#if defined(__linux) || defined(__linux__) || defined(linux)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
#elif defined(__MSYS__)
|
||||
# define PLATFORM_ID "MSYS"
|
||||
|
||||
#elif defined(__CYGWIN__)
|
||||
# define PLATFORM_ID "Cygwin"
|
||||
|
||||
#elif defined(__MINGW32__)
|
||||
# define PLATFORM_ID "MinGW"
|
||||
|
||||
#elif defined(__APPLE__)
|
||||
# define PLATFORM_ID "Darwin"
|
||||
|
||||
#elif defined(_WIN32) || defined(__WIN32__) || defined(WIN32)
|
||||
# define PLATFORM_ID "Windows"
|
||||
|
||||
#elif defined(__FreeBSD__) || defined(__FreeBSD)
|
||||
# define PLATFORM_ID "FreeBSD"
|
||||
|
||||
#elif defined(__NetBSD__) || defined(__NetBSD)
|
||||
# define PLATFORM_ID "NetBSD"
|
||||
|
||||
#elif defined(__OpenBSD__) || defined(__OPENBSD)
|
||||
# define PLATFORM_ID "OpenBSD"
|
||||
|
||||
#elif defined(__sun) || defined(sun)
|
||||
# define PLATFORM_ID "SunOS"
|
||||
|
||||
#elif defined(_AIX) || defined(__AIX) || defined(__AIX__) || defined(__aix) || defined(__aix__)
|
||||
# define PLATFORM_ID "AIX"
|
||||
|
||||
#elif defined(__hpux) || defined(__hpux__)
|
||||
# define PLATFORM_ID "HP-UX"
|
||||
|
||||
#elif defined(__HAIKU__)
|
||||
# define PLATFORM_ID "Haiku"
|
||||
|
||||
#elif defined(__BeOS) || defined(__BEOS__) || defined(_BEOS)
|
||||
# define PLATFORM_ID "BeOS"
|
||||
|
||||
#elif defined(__QNX__) || defined(__QNXNTO__)
|
||||
# define PLATFORM_ID "QNX"
|
||||
|
||||
#elif defined(__tru64) || defined(_tru64) || defined(__TRU64__)
|
||||
# define PLATFORM_ID "Tru64"
|
||||
|
||||
#elif defined(__riscos) || defined(__riscos__)
|
||||
# define PLATFORM_ID "RISCos"
|
||||
|
||||
#elif defined(__sinix) || defined(__sinix__) || defined(__SINIX__)
|
||||
# define PLATFORM_ID "SINIX"
|
||||
|
||||
#elif defined(__UNIX_SV__)
|
||||
# define PLATFORM_ID "UNIX_SV"
|
||||
|
||||
#elif defined(__bsdos__)
|
||||
# define PLATFORM_ID "BSDOS"
|
||||
|
||||
#elif defined(_MPRAS) || defined(MPRAS)
|
||||
# define PLATFORM_ID "MP-RAS"
|
||||
|
||||
#elif defined(__osf) || defined(__osf__)
|
||||
# define PLATFORM_ID "OSF1"
|
||||
|
||||
#elif defined(_SCO_SV) || defined(SCO_SV) || defined(sco_sv)
|
||||
# define PLATFORM_ID "SCO_SV"
|
||||
|
||||
#elif defined(__ultrix) || defined(__ultrix__) || defined(_ULTRIX)
|
||||
# define PLATFORM_ID "ULTRIX"
|
||||
|
||||
#elif defined(__XENIX__) || defined(_XENIX) || defined(XENIX)
|
||||
# define PLATFORM_ID "Xenix"
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(__LINUX__)
|
||||
# define PLATFORM_ID "Linux"
|
||||
|
||||
# elif defined(__DOS__)
|
||||
# define PLATFORM_ID "DOS"
|
||||
|
||||
# elif defined(__OS2__)
|
||||
# define PLATFORM_ID "OS2"
|
||||
|
||||
# elif defined(__WINDOWS__)
|
||||
# define PLATFORM_ID "Windows3x"
|
||||
|
||||
# elif defined(__VXWORKS__)
|
||||
# define PLATFORM_ID "VxWorks"
|
||||
|
||||
# else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
# endif
|
||||
|
||||
#elif defined(__INTEGRITY)
|
||||
# if defined(INT_178B)
|
||||
# define PLATFORM_ID "Integrity178"
|
||||
|
||||
# else /* regular Integrity */
|
||||
# define PLATFORM_ID "Integrity"
|
||||
# endif
|
||||
|
||||
#else /* unknown platform */
|
||||
# define PLATFORM_ID
|
||||
|
||||
#endif
|
||||
|
||||
/* For windows compilers MSVC and Intel we can determine
|
||||
the architecture of the compiler being used. This is because
|
||||
the compilers do not have flags that can change the architecture,
|
||||
but rather depend on which compiler is being used
|
||||
*/
|
||||
#if defined(_WIN32) && defined(_MSC_VER)
|
||||
# if defined(_M_IA64)
|
||||
# define ARCHITECTURE_ID "IA64"
|
||||
|
||||
# elif defined(_M_ARM64EC)
|
||||
# define ARCHITECTURE_ID "ARM64EC"
|
||||
|
||||
# elif defined(_M_X64) || defined(_M_AMD64)
|
||||
# define ARCHITECTURE_ID "x64"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# elif defined(_M_ARM64)
|
||||
# define ARCHITECTURE_ID "ARM64"
|
||||
|
||||
# elif defined(_M_ARM)
|
||||
# if _M_ARM == 4
|
||||
# define ARCHITECTURE_ID "ARMV4I"
|
||||
# elif _M_ARM == 5
|
||||
# define ARCHITECTURE_ID "ARMV5I"
|
||||
# else
|
||||
# define ARCHITECTURE_ID "ARMV" STRINGIFY(_M_ARM)
|
||||
# endif
|
||||
|
||||
# elif defined(_M_MIPS)
|
||||
# define ARCHITECTURE_ID "MIPS"
|
||||
|
||||
# elif defined(_M_SH)
|
||||
# define ARCHITECTURE_ID "SHx"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__WATCOMC__)
|
||||
# if defined(_M_I86)
|
||||
# define ARCHITECTURE_ID "I86"
|
||||
|
||||
# elif defined(_M_IX86)
|
||||
# define ARCHITECTURE_ID "X86"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
#elif defined(__IAR_SYSTEMS_ICC__) || defined(__IAR_SYSTEMS_ICC)
|
||||
# if defined(__ICCARM__)
|
||||
# define ARCHITECTURE_ID "ARM"
|
||||
|
||||
# elif defined(__ICCRX__)
|
||||
# define ARCHITECTURE_ID "RX"
|
||||
|
||||
# elif defined(__ICCRH850__)
|
||||
# define ARCHITECTURE_ID "RH850"
|
||||
|
||||
# elif defined(__ICCRL78__)
|
||||
# define ARCHITECTURE_ID "RL78"
|
||||
|
||||
# elif defined(__ICCRISCV__)
|
||||
# define ARCHITECTURE_ID "RISCV"
|
||||
|
||||
# elif defined(__ICCAVR__)
|
||||
# define ARCHITECTURE_ID "AVR"
|
||||
|
||||
# elif defined(__ICC430__)
|
||||
# define ARCHITECTURE_ID "MSP430"
|
||||
|
||||
# elif defined(__ICCV850__)
|
||||
# define ARCHITECTURE_ID "V850"
|
||||
|
||||
# elif defined(__ICC8051__)
|
||||
# define ARCHITECTURE_ID "8051"
|
||||
|
||||
# elif defined(__ICCSTM8__)
|
||||
# define ARCHITECTURE_ID "STM8"
|
||||
|
||||
# else /* unknown architecture */
|
||||
# define ARCHITECTURE_ID ""
|
||||
# endif
|
||||
|
||||
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|
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|
||||
.PHONY : src/Vector4.cpp.s
|
||||
|
||||
# Help Target
|
||||
help:
|
||||
@echo "The following are some of the valid targets for this Makefile:"
|
||||
@echo "... all (the default if no target is provided)"
|
||||
@echo "... clean"
|
||||
@echo "... depend"
|
||||
@echo "... edit_cache"
|
||||
@echo "... rebuild_cache"
|
||||
@echo "... Eule"
|
||||
@echo "... src/Collider.o"
|
||||
@echo "... src/Collider.i"
|
||||
@echo "... src/Collider.s"
|
||||
@echo "... src/Math.o"
|
||||
@echo "... src/Math.i"
|
||||
@echo "... src/Math.s"
|
||||
@echo "... src/Matrix4x4.o"
|
||||
@echo "... src/Matrix4x4.i"
|
||||
@echo "... src/Matrix4x4.s"
|
||||
@echo "... src/Quaternion.o"
|
||||
@echo "... src/Quaternion.i"
|
||||
@echo "... src/Quaternion.s"
|
||||
@echo "... src/Random.o"
|
||||
@echo "... src/Random.i"
|
||||
@echo "... src/Random.s"
|
||||
@echo "... src/TrapazoidalPrismCollider.o"
|
||||
@echo "... src/TrapazoidalPrismCollider.i"
|
||||
@echo "... src/TrapazoidalPrismCollider.s"
|
||||
@echo "... src/Vector2.o"
|
||||
@echo "... src/Vector2.i"
|
||||
@echo "... src/Vector2.s"
|
||||
@echo "... src/Vector3.o"
|
||||
@echo "... src/Vector3.i"
|
||||
@echo "... src/Vector3.s"
|
||||
@echo "... src/Vector4.o"
|
||||
@echo "... src/Vector4.i"
|
||||
@echo "... src/Vector4.s"
|
||||
.PHONY : help
|
||||
|
||||
|
||||
|
||||
#=============================================================================
|
||||
# Special targets to cleanup operation of make.
|
||||
|
||||
# Special rule to run CMake to check the build system integrity.
|
||||
# No rule that depends on this can have commands that come from listfiles
|
||||
# because they might be regenerated.
|
||||
cmake_check_build_system:
|
||||
$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles/Makefile.cmake 0
|
||||
.PHONY : cmake_check_build_system
|
||||
|
54
Eule/build/cmake_install.cmake
Normal file
54
Eule/build/cmake_install.cmake
Normal file
@@ -0,0 +1,54 @@
|
||||
# Install script for directory: /home/gigagram/project_restructure/Eule
|
||||
|
||||
# Set the install prefix
|
||||
if(NOT DEFINED CMAKE_INSTALL_PREFIX)
|
||||
set(CMAKE_INSTALL_PREFIX "/usr/local")
|
||||
endif()
|
||||
string(REGEX REPLACE "/$" "" CMAKE_INSTALL_PREFIX "${CMAKE_INSTALL_PREFIX}")
|
||||
|
||||
# Set the install configuration name.
|
||||
if(NOT DEFINED CMAKE_INSTALL_CONFIG_NAME)
|
||||
if(BUILD_TYPE)
|
||||
string(REGEX REPLACE "^[^A-Za-z0-9_]+" ""
|
||||
CMAKE_INSTALL_CONFIG_NAME "${BUILD_TYPE}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_CONFIG_NAME "")
|
||||
endif()
|
||||
message(STATUS "Install configuration: \"${CMAKE_INSTALL_CONFIG_NAME}\"")
|
||||
endif()
|
||||
|
||||
# Set the component getting installed.
|
||||
if(NOT CMAKE_INSTALL_COMPONENT)
|
||||
if(COMPONENT)
|
||||
message(STATUS "Install component: \"${COMPONENT}\"")
|
||||
set(CMAKE_INSTALL_COMPONENT "${COMPONENT}")
|
||||
else()
|
||||
set(CMAKE_INSTALL_COMPONENT)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Install shared libraries without execute permission?
|
||||
if(NOT DEFINED CMAKE_INSTALL_SO_NO_EXE)
|
||||
set(CMAKE_INSTALL_SO_NO_EXE "0")
|
||||
endif()
|
||||
|
||||
# Is this installation the result of a crosscompile?
|
||||
if(NOT DEFINED CMAKE_CROSSCOMPILING)
|
||||
set(CMAKE_CROSSCOMPILING "FALSE")
|
||||
endif()
|
||||
|
||||
# Set default install directory permissions.
|
||||
if(NOT DEFINED CMAKE_OBJDUMP)
|
||||
set(CMAKE_OBJDUMP "/usr/bin/objdump")
|
||||
endif()
|
||||
|
||||
if(CMAKE_INSTALL_COMPONENT)
|
||||
set(CMAKE_INSTALL_MANIFEST "install_manifest_${CMAKE_INSTALL_COMPONENT}.txt")
|
||||
else()
|
||||
set(CMAKE_INSTALL_MANIFEST "install_manifest.txt")
|
||||
endif()
|
||||
|
||||
string(REPLACE ";" "\n" CMAKE_INSTALL_MANIFEST_CONTENT
|
||||
"${CMAKE_INSTALL_MANIFEST_FILES}")
|
||||
file(WRITE "/home/gigagram/project_restructure/Eule/build/${CMAKE_INSTALL_MANIFEST}"
|
||||
"${CMAKE_INSTALL_MANIFEST_CONTENT}")
|
BIN
Eule/build/libEule.a
Normal file
BIN
Eule/build/libEule.a
Normal file
Binary file not shown.
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "Vector3.h"
|
||||
#include "Eule/Vector3.h"
|
||||
|
||||
namespace Leonetienne::Eule
|
||||
{
|
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include "Vector3.h"
|
||||
#include "Vector4.h"
|
||||
#include "Matrix4x4.h"
|
||||
#include "Eule/Vector3.h"
|
||||
#include "Eule/Vector4.h"
|
||||
#include "Eule/Matrix4x4.h"
|
||||
#include <mutex>
|
||||
|
||||
namespace Leonetienne::Eule
|
@@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#include "../Eule/Vector2.h"
|
||||
#include "Eule/Vector2.h"
|
||||
|
||||
namespace Leonetienne::Eule
|
||||
{
|
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
#include "Vector3.h"
|
||||
#include "Collider.h"
|
||||
#include "Eule/Vector3.h"
|
||||
#include "Eule/Collider.h"
|
||||
#include <array>
|
||||
|
||||
namespace Leonetienne::Eule
|
@@ -3,7 +3,7 @@
|
||||
#include <iomanip>
|
||||
#include <ostream>
|
||||
#include <sstream>
|
||||
#include "Matrix4x4.h"
|
||||
#include "Eule/Matrix4x4.h"
|
||||
|
||||
namespace Leonetienne::Eule {
|
||||
template<typename T>
|
@@ -3,7 +3,7 @@
|
||||
#include <iomanip>
|
||||
#include <ostream>
|
||||
#include <sstream>
|
||||
#include "Matrix4x4.h"
|
||||
#include "Eule/Matrix4x4.h"
|
||||
|
||||
namespace Leonetienne::Eule
|
||||
{
|
2
Eule/include/Eule/version.h
Normal file
2
Eule/include/Eule/version.h
Normal file
@@ -0,0 +1,2 @@
|
||||
#pragma once
|
||||
#define EULE_VERSION (0.11)
|
1
Eule/src/Collider.cpp
Normal file
1
Eule/src/Collider.cpp
Normal file
@@ -0,0 +1 @@
|
||||
#include "Eule/Collider.h"
|
@@ -1,5 +1,5 @@
|
||||
#include "Math.h"
|
||||
#include "Constants.h"
|
||||
#include "Eule/Math.h"
|
||||
#include "Eule/Constants.h"
|
||||
#include <array>
|
||||
|
||||
namespace Leonetienne::Eule {
|
@@ -1,6 +1,6 @@
|
||||
#include "Matrix4x4.h"
|
||||
#include "Vector3.h"
|
||||
#include "Math.h"
|
||||
#include "Eule/Matrix4x4.h"
|
||||
#include "Eule/Vector3.h"
|
||||
#include "Eule/Math.h"
|
||||
|
||||
//#define _EULE_NO_INTRINSICS_
|
||||
#ifndef _EULE_NO_INTRINSICS_
|
@@ -1,5 +1,5 @@
|
||||
#include "Quaternion.h"
|
||||
#include "Constants.h"
|
||||
#include "Eule/Quaternion.h"
|
||||
#include "Eule/Constants.h"
|
||||
#include <algorithm>
|
||||
#include <functional>
|
||||
#include <cmath>
|
||||
@@ -7,7 +7,7 @@
|
||||
//#define _EULE_NO_INTRINSICS_
|
||||
#ifndef _EULE_NO_INTRINSICS_
|
||||
#include <immintrin.h>
|
||||
#include "gcccompat.h"
|
||||
#include "Eule/gcccompat.h"
|
||||
#endif
|
||||
|
||||
namespace Leonetienne::Eule {
|
@@ -1,4 +1,4 @@
|
||||
#include "Random.h"
|
||||
#include "Eule/Random.h"
|
||||
#include <array>
|
||||
#include <algorithm>
|
||||
|
@@ -1,4 +1,4 @@
|
||||
#include "TrapazoidalPrismCollider.h"
|
||||
#include "Eule/TrapazoidalPrismCollider.h"
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
@@ -1,8 +1,8 @@
|
||||
#include "Vector2.h"
|
||||
#include "Vector3.h"
|
||||
#include "Vector4.h"
|
||||
#include "Eule/Vector2.h"
|
||||
#include "Eule/Vector3.h"
|
||||
#include "Eule/Vector4.h"
|
||||
|
||||
#include "Math.h"
|
||||
#include "Eule/Math.h"
|
||||
#include <iostream>
|
||||
|
||||
//#define _EULE_NO_INTRINSICS_
|
@@ -1,8 +1,8 @@
|
||||
#include "Vector3.h"
|
||||
#include "Vector2.h"
|
||||
#include "Vector4.h"
|
||||
#include "Eule/Vector3.h"
|
||||
#include "Eule/Vector2.h"
|
||||
#include "Eule/Vector4.h"
|
||||
|
||||
#include "Math.h"
|
||||
#include "Eule/Math.h"
|
||||
#include <iostream>
|
||||
|
||||
//#define _EULE_NO_INTRINSICS_
|
@@ -1,8 +1,8 @@
|
||||
#include "Vector4.h"
|
||||
#include "Vector2.h"
|
||||
#include "Vector3.h"
|
||||
#include "Eule/Vector4.h"
|
||||
#include "Eule/Vector2.h"
|
||||
#include "Eule/Vector3.h"
|
||||
|
||||
#include "Math.h"
|
||||
#include "Eule/Math.h"
|
||||
#include <iostream>
|
||||
|
||||
//#define _EULE_NO_INTRINSICS_
|
35
Eule/test/CMakeLists.txt
Normal file
35
Eule/test/CMakeLists.txt
Normal file
@@ -0,0 +1,35 @@
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
project(Tests)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 17)
|
||||
|
||||
add_compile_definitions(_EULE_NO_INTRINSICS_)
|
||||
|
||||
include_directories(..)
|
||||
link_directories(../Eule/cmake-build-debug)
|
||||
|
||||
add_executable(Tests
|
||||
Catch2.h
|
||||
main.cpp
|
||||
Math__Mod.cpp
|
||||
Math__Oscillate.cpp
|
||||
Math__Abs.cpp
|
||||
Math__Clamp.cpp
|
||||
Math__Lerp.cpp
|
||||
Math__Max.cpp
|
||||
Math__Min.cpp
|
||||
Math__Similar.cpp
|
||||
Matrix4x4.cpp
|
||||
Vector2.cpp
|
||||
Vector3.cpp
|
||||
Vector4.cpp
|
||||
VectorConversion.cpp
|
||||
Quaternion.cpp
|
||||
Random__RandomFloat.cpp
|
||||
Random__RandomInteger.cpp
|
||||
Random__RandomRange.cpp
|
||||
Random_RandomIntRange.cpp
|
||||
TrapazoidalPrismCollider.cpp
|
||||
)
|
||||
|
||||
target_link_libraries(Tests Eule)
|
17965
Eule/test/Catch2.h
Normal file
17965
Eule/test/Catch2.h
Normal file
File diff suppressed because it is too large
Load Diff
31
Eule/test/Math__Abs.cpp
Normal file
31
Eule/test/Math__Abs.cpp
Normal file
@@ -0,0 +1,31 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Math.h>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
/** Equivalence classes:
|
||||
* -- value > 0
|
||||
* -- value < 0
|
||||
* -- value == 0
|
||||
*/
|
||||
|
||||
// Checks with a positive input
|
||||
TEST_CASE(__FILE__"/Positive_Value", "[Math][Abs]")
|
||||
{
|
||||
REQUIRE(Math::Abs(45.0) == 45.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks with a negative input
|
||||
TEST_CASE(__FILE__"/Negative_Value", "[Math][Abs]")
|
||||
{
|
||||
REQUIRE(Math::Abs(-45.0) == 45);
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks with a zero input
|
||||
TEST_CASE(__FILE__"/Zero_Value", "[Math][Abs]")
|
||||
{
|
||||
REQUIRE(Math::Abs(0.0) == 0.0);
|
||||
return;
|
||||
}
|
79
Eule/test/Math__Clamp.cpp
Normal file
79
Eule/test/Math__Clamp.cpp
Normal file
@@ -0,0 +1,79 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Math.h>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
/** Equivalence classes:
|
||||
* -- min < v < max -> v
|
||||
* -- v < min < max -> min
|
||||
* -- min < max < v -> max
|
||||
* -- v == min < max -> min
|
||||
* -- min < v == max -> max
|
||||
* -- v < max == min -> max
|
||||
* -- max == min < v -> max
|
||||
* -- min == v == max -> max
|
||||
* -- max < v < min -> min
|
||||
*/
|
||||
|
||||
// min < v < max -> v
|
||||
TEST_CASE(__FILE__"/min_lt_v_lt_max", "[Math][Clamp]")
|
||||
{
|
||||
REQUIRE(Math::Clamp(6.0, 4.0, 9.0) == 6.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// v < min < max -> min
|
||||
TEST_CASE(__FILE__"/v_lt_min_max", "[Math][Clamp]")
|
||||
{
|
||||
REQUIRE(Math::Clamp(4.0, 6.0, 9.0) == 6.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// min < max < v -> max
|
||||
TEST_CASE(__FILE__"/min_lt_max_lt_v", "[Math][Clamp]")
|
||||
{
|
||||
REQUIRE(Math::Clamp(12.0, 6.0, 9.0) == 9.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// v == min < max -> min
|
||||
TEST_CASE(__FILE__"/v_eq_min_lt_max", "[Math][Clamp]")
|
||||
{
|
||||
REQUIRE(Math::Clamp(6.0, 6.0, 9.0) == 6.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// min < v == max -> max
|
||||
TEST_CASE(__FILE__"/min_lt_v_eq_max", "[Math][Clamp]")
|
||||
{
|
||||
REQUIRE(Math::Clamp(9.0, 6.0, 9.0) == 9.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// v < max == min -> max
|
||||
TEST_CASE(__FILE__"/v_lt_max_eq_min", "[Math][Clamp]")
|
||||
{
|
||||
REQUIRE(Math::Clamp(9.0, 6.0, 9.0) == 9.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// max == min < v -> max
|
||||
TEST_CASE(__FILE__"/max_eq_min_lt_v", "[Math][Clamp]")
|
||||
{
|
||||
REQUIRE(Math::Clamp(15.0, 9.0, 9.0) == 9.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// min == v == max -> max
|
||||
TEST_CASE(__FILE__"/min_eq_v_eq_max", "[Math][Clamp]")
|
||||
{
|
||||
REQUIRE( Math::Clamp(15.0, 15.0, 15.0) == 15.);
|
||||
return;
|
||||
}
|
||||
|
||||
// max < v < min -> min
|
||||
TEST_CASE(__FILE__"/max_lt_v_lt_min", "[Math][Clamp]")
|
||||
{
|
||||
REQUIRE(Math::Clamp(4.0, 7.0, 3.0) == 7.0);
|
||||
return;
|
||||
}
|
106
Eule/test/Math__Lerp.cpp
Normal file
106
Eule/test/Math__Lerp.cpp
Normal file
@@ -0,0 +1,106 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Math.h>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
/** Equivalence classes:
|
||||
* -- a < b, 0 < t < 1 -> a < result < b
|
||||
* -- a > b, 0 < t < 1 -> b < result < a
|
||||
* -- a == b, 0 < t < 1 -> result == b
|
||||
*
|
||||
* -- a < b, t < 0 -> result < a
|
||||
* -- a > b, t < 0 -> result > a
|
||||
* -- a == b, t < 0 -> result == b
|
||||
*
|
||||
* -- a < b, t > 1 -> result > b
|
||||
* -- a > b, t > 1 -> result < b
|
||||
* -- a == b, t > 1 -> result == b
|
||||
*
|
||||
* -- a == 0
|
||||
* -- b == 0
|
||||
* -- a == b == 0
|
||||
*/
|
||||
|
||||
// -- a < b, 0 < t < 1 -> a < result < b
|
||||
TEST_CASE(__FILE__"/a_lt_b___0_lt_t_lt_1", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(1, 2, 0.75) == 1.75);
|
||||
return;
|
||||
}
|
||||
|
||||
// -- a > b, 0 < t < 1 -> b < result < a
|
||||
TEST_CASE(__FILE__"/a_gt_b___0_lt_t_lt_1", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(2, 1, 0.75) == 1.25);
|
||||
return;
|
||||
}
|
||||
|
||||
// -- a == b, 0 < t < 1 -> result == b
|
||||
TEST_CASE(__FILE__"/a_eq_b___0_lt_t_lt_1", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(2, 2, 0.75) == 2.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// -- a < b, t < 0 -> result < a
|
||||
TEST_CASE(__FILE__"/a_lt_b___t_lt_0", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(1, 2, -0.75) == 0.25);
|
||||
return;
|
||||
}
|
||||
|
||||
// -- a > b, t < 0 -> result > a
|
||||
TEST_CASE(__FILE__"/a_gt_b___t_lt_0", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(2, 1, -0.75) == 2.75);
|
||||
return;
|
||||
}
|
||||
|
||||
// -- a == b, t < 0 -> result == b
|
||||
TEST_CASE(__FILE__"/a_eq_b___t_lt_0", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(2, 2, -0.75) == 2.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// -- a < b, t > 1 -> result > b
|
||||
TEST_CASE(__FILE__"/a_lt_b___t_gt_1", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(1, 2, 1.5) == 2.5);
|
||||
return;
|
||||
}
|
||||
|
||||
// -- a > b, t > 1 -> result < b
|
||||
TEST_CASE(__FILE__"/a_gt_b___t_gt_1", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(2, 1, 1.5) == 0.5);
|
||||
return;
|
||||
}
|
||||
|
||||
// -- a == b, t > 1 -> result == b
|
||||
TEST_CASE(__FILE__"/a_eq_b___t_gt_1", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(1, 1, 1.5) == 1.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// -- a == 0
|
||||
TEST_CASE(__FILE__"/a_eq_0", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(0, 3, 0.75) == 2.25);
|
||||
return;
|
||||
}
|
||||
|
||||
// -- b == 0
|
||||
TEST_CASE(__FILE__"/b_eq_0", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(3, 0, 0.75) == 0.75);
|
||||
return;
|
||||
}
|
||||
|
||||
// -- a == b == 0
|
||||
TEST_CASE(__FILE__"/a_eq_b_eq_0", "[Math][Lerp]")
|
||||
{
|
||||
REQUIRE(Math::Lerp(0, 0, 0.75) == 0.0);
|
||||
return;
|
||||
}
|
31
Eule/test/Math__Max.cpp
Normal file
31
Eule/test/Math__Max.cpp
Normal file
@@ -0,0 +1,31 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Math.h>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
/** Equivalence classes:
|
||||
* -- a < b
|
||||
* -- a > b
|
||||
* -- a == b
|
||||
*/
|
||||
|
||||
// a < b
|
||||
TEST_CASE(__FILE__"/a_lt_b", "[Math][Max]")
|
||||
{
|
||||
REQUIRE(Math::Max(4.0, 12.0) == 12.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// a > b
|
||||
TEST_CASE(__FILE__"/a_gt_b", "[Math][Max]")
|
||||
{
|
||||
REQUIRE(Math::Max(12.0, 4.0) == 12.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// a == b
|
||||
TEST_CASE(__FILE__"/a_eq_b", "[Math][Max]")
|
||||
{
|
||||
REQUIRE(Math::Max(9.0, 9.0) == 9.0);
|
||||
return;
|
||||
}
|
43
Eule/test/Math__Min.cpp
Normal file
43
Eule/test/Math__Min.cpp
Normal file
@@ -0,0 +1,43 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Math.h>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
/** Equivalence classes:
|
||||
* -- min < v < max
|
||||
* -- v < min < max
|
||||
* -- min < max < v
|
||||
* -- v == min < max
|
||||
* -- min < v == max
|
||||
* -- v < max == min
|
||||
* -- max == min < v
|
||||
* -- max == min == v
|
||||
* -- max < v < min
|
||||
*/
|
||||
|
||||
/** Equivalence classes:
|
||||
* -- a < b
|
||||
* -- a > b
|
||||
* -- a == b
|
||||
*/
|
||||
|
||||
// a < b
|
||||
TEST_CASE(__FILE__"/a_lt_b", "[Math][Min]")
|
||||
{
|
||||
REQUIRE(Math::Min(4.0, 9.0) == 4.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// a > b
|
||||
TEST_CASE(__FILE__"/a_gt_b", "[Math][Min]")
|
||||
{
|
||||
REQUIRE(Math::Min(9.0, 4.0) == 4.0);
|
||||
return;
|
||||
}
|
||||
|
||||
// a == b
|
||||
TEST_CASE(__FILE__"/a_eq_b", "[Math][Min]")
|
||||
{
|
||||
REQUIRE(Math::Min(9.0, 9.0) == 9.0);
|
||||
return;
|
||||
}
|
71
Eule/test/Math__Mod.cpp
Normal file
71
Eule/test/Math__Mod.cpp
Normal file
@@ -0,0 +1,71 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Math.h>
|
||||
#include <stdexcept>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
/** Equivalence classes:
|
||||
* a -> numerator
|
||||
* b -> denominator
|
||||
* -- a > 0 && b > 0
|
||||
* -- a < 0 && b > 0
|
||||
* -- a > 0 && b < 0
|
||||
* -- a < 0 && b < 0
|
||||
*
|
||||
* -- a > 0 && b = 0
|
||||
* -- a = 0 && b > 0
|
||||
* * -- a < 0 && b = 0
|
||||
* -- a = 0 && b < 0
|
||||
* -- a = 0 && b = 0
|
||||
*/
|
||||
|
||||
// a > 0 && b > 0
|
||||
TEST_CASE(__FILE__"/a_gt_0_and_b_gt_0", "[Math][Mod]")
|
||||
{
|
||||
REQUIRE(Math::Mod(199, 32) == 7);
|
||||
return;
|
||||
}
|
||||
|
||||
// a < 0 && b > 0
|
||||
TEST_CASE(__FILE__"/a_lt_0_and_b_gt_0", "[Math][Mod]")
|
||||
{
|
||||
REQUIRE(Math::Mod(-199, 32) == 25);
|
||||
return;
|
||||
}
|
||||
|
||||
// a > 0 && b < 0
|
||||
TEST_CASE(__FILE__"/a_gt_0_and_b_lt_0", "[Math][Mod]")
|
||||
{
|
||||
REQUIRE(Math::Mod(199, -32) == -25);
|
||||
return;
|
||||
}
|
||||
|
||||
// a > 0 && b = 0
|
||||
TEST_CASE(__FILE__"/a_gt_0_and_b_eq_0", "[Math][Mod]")
|
||||
{
|
||||
// Exppect divide-by-zero
|
||||
REQUIRE_THROWS_AS(Math::Mod(-199, 0), std::logic_error);
|
||||
return;
|
||||
}
|
||||
|
||||
// a = 0 && b > 0
|
||||
TEST_CASE(__FILE__"/a_eq_0_and_b_gt_0", "[Math][Mod]")
|
||||
{
|
||||
REQUIRE(Math::Mod(0, 32) == 0);
|
||||
return;
|
||||
}
|
||||
|
||||
// a < 0 && b = 0
|
||||
TEST_CASE(__FILE__"/a_lt_0_and_b_eq_0", "[Math][Mod]")
|
||||
{
|
||||
// Expect divide-by-zero
|
||||
REQUIRE_THROWS_AS(Math::Mod(-199, 0), std::logic_error);
|
||||
return;
|
||||
}
|
||||
|
||||
// a = 0 && b < 0
|
||||
TEST_CASE(__FILE__"/a_eq_0_and_b_lt_0", "[Math][Mod]")
|
||||
{
|
||||
REQUIRE(Math::Mod(0, -32) == 0);
|
||||
return;
|
||||
}
|
220
Eule/test/Math__Oscillate.cpp
Normal file
220
Eule/test/Math__Oscillate.cpp
Normal file
@@ -0,0 +1,220 @@
|
||||
#include "../_TestingUtilities/Testutil.h"
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Random.h>
|
||||
#include <Eule/Math.h>
|
||||
#include <Eule/Constants.h>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
// Checks that an oscillation of speed 1 between -1 and 1 is just equal to sin(counter*pi-pi/2)
|
||||
TEST_CASE(__FILE__"/Oracle_Sin", "[Math][Oscillate]")
|
||||
{
|
||||
// Test 1000 random floats
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const double rnd = Random::RandomRange(-1000, 1000);
|
||||
|
||||
// Exercise
|
||||
const double result = Math::Oscillate(-1, 1, rnd, 1);
|
||||
|
||||
// Verify
|
||||
const double expected = sin(rnd * PI - HALF_PI);
|
||||
REQUIRE(Math::Similar(expected, result));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that the result is a, if the counter is 0 or a whole, even integer
|
||||
TEST_CASE(__FILE__"/Returns_a_For_Counter_0", "[Math][Oscillate]")
|
||||
{
|
||||
// Test 1000 random floats
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const double a = Random::RandomRange(-1000, 1000);
|
||||
const double b = Random::RandomRange(-1000, 1000);
|
||||
const int even = Random::RandomIntRange(-1000, 1000) & ~1;
|
||||
|
||||
// Exercise
|
||||
const double result = Math::Oscillate(a, b, even, 1);
|
||||
|
||||
// Verify
|
||||
const double expected = a;
|
||||
|
||||
INFO(
|
||||
"a: " << a << '\n'
|
||||
<< "b: " << b << '\n'
|
||||
<< "expected: " << expected << '\n'
|
||||
<< "result: " << result << '\n'
|
||||
);
|
||||
|
||||
REQUIRE(Math::Similar(expected, result));
|
||||
}
|
||||
}
|
||||
|
||||
// Tests that the result is b, if the counter is a whole, uneven integer
|
||||
TEST_CASE(__FILE__"/Returns_b_For_Uneven_Whole_Counter", "[Math][Oscillate]")
|
||||
{
|
||||
// Test 1000 random floats
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const double a = Random::RandomRange(-1000, 1000);
|
||||
const double b = Random::RandomRange(-1000, 1000);
|
||||
const int uneven = Random::RandomIntRange(-1000, 1000) | 1;
|
||||
|
||||
// Exercise
|
||||
const double result = Math::Oscillate(a, b, uneven, 1);
|
||||
|
||||
// Verify
|
||||
const double expected = b;
|
||||
REQUIRE(Math::Similar(expected, result));
|
||||
}
|
||||
}
|
||||
|
||||
// Tests that the result is (a+b)/2, when counter satisfies (int)x + 0.5
|
||||
TEST_CASE(__FILE__"/Returns_ab_mean_for_intx_plus_0p5", "[Math][Oscillate]")
|
||||
{
|
||||
// Test 1000 random floats
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const double a = Random::RandomRange(-1000, 1000);
|
||||
const double b = Random::RandomRange(-1000, 1000);
|
||||
const int anInt = Random::RandomIntRange(-1000, 1000);
|
||||
|
||||
// Exercise
|
||||
const double result = Math::Oscillate(a, b, anInt + 0.5, 1);
|
||||
|
||||
// Verify
|
||||
const double expected = (a+b) / 2.0;
|
||||
|
||||
INFO(
|
||||
"a: " << a << '\n'
|
||||
<< "b: " << b << '\n'
|
||||
<< "expected: " << expected << '\n'
|
||||
<< "result: " << result << '\n'
|
||||
<< '\n'
|
||||
);
|
||||
|
||||
REQUIRE(Math::Similar(expected, result));
|
||||
}
|
||||
}
|
||||
|
||||
// Tests that the result is (3a+b)/4, when counter satisfies 2(int)x + 0.25
|
||||
TEST_CASE(__FILE__"/Returns_3ab_mean_for_intx_plus_0p25_counterbase_even", "[Math][Oscillate]")
|
||||
{
|
||||
// Test 1000 random floats
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const double a = Random::RandomRange(-1, 1);
|
||||
const double b = Random::RandomRange(-1, 1);
|
||||
const int even = Random::RandomIntRange(-1000, 1000) & ~1;
|
||||
|
||||
// Exercise
|
||||
const double result = Math::Oscillate(a, b, even + 0.25, 1);
|
||||
|
||||
// Verify
|
||||
const double expected = (3*a + b) / 4.0;
|
||||
|
||||
INFO(
|
||||
"a: " << a << '\n'
|
||||
<< "b: " << b << '\n'
|
||||
<< "expected: " << expected << '\n'
|
||||
<< "result: " << result << '\n'
|
||||
);
|
||||
|
||||
// Oscillate is not linear, we just want a really rough approximation
|
||||
REQUIRE(Math::Similar(expected, result, 0.4));
|
||||
}
|
||||
}
|
||||
|
||||
// Tests that the result is (a+3b)/4, when counter satisfies 2(int)x + 0.75
|
||||
TEST_CASE(__FILE__"/Returns_a3b_mean_for_intx_plus_0p75_counterbase_even", "[Math][Oscillate]")
|
||||
{
|
||||
// Test 1000 random floats
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const double a = Random::RandomRange(-1, 1);
|
||||
const double b = Random::RandomRange(-1, 1);
|
||||
const int even = Random::RandomIntRange(-1000, 1000) & ~1;
|
||||
|
||||
// Exercise
|
||||
const double result = Math::Oscillate(a, b, even + 0.75, 1);
|
||||
|
||||
// Verify
|
||||
const double expected = (a + 3*b) / 4.0;
|
||||
|
||||
// Oscillate is not linear, we just want a really rough approximation
|
||||
REQUIRE(Math::Similar(expected, result, 0.4)); // Oscillate is not linear
|
||||
}
|
||||
}
|
||||
|
||||
// Tests that the result is (a+3b)/4, when counter satisfies 2(int)x+1 + 0.25
|
||||
TEST_CASE(__FILE__"/Returns_3ab_mean_for_intx_plus_0p25_counterbase_uneven", "[Math][Oscillate]")
|
||||
{
|
||||
// Test 1000 random floats
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const double a = Random::RandomRange(-1, 1);
|
||||
const double b = Random::RandomRange(-1, 1);
|
||||
const int uneven = Random::RandomIntRange(-1000, 1000) | 1;
|
||||
|
||||
// Exercise
|
||||
const double result = Math::Oscillate(a, b, uneven + 0.25, 1);
|
||||
|
||||
// Verify
|
||||
const double expected = (a + 3*b) / 4.0;
|
||||
|
||||
// Oscillate is not linear, we just want a really rough approximation
|
||||
REQUIRE(Math::Similar(expected, result, 0.4));
|
||||
}
|
||||
}
|
||||
|
||||
// Tests that the result is (3a+b)/4, when counter satisfies 2(int)x+1 + 0.75
|
||||
TEST_CASE(__FILE__"/Returns_a3b_mean_for_intx_plus_0p75_counterbase_uneven", "[Math][Oscillate]")
|
||||
{
|
||||
// Test 1000 random floats
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const double a = Random::RandomRange(-1, 1);
|
||||
const double b = Random::RandomRange(-1, 1);
|
||||
const int uneven = Random::RandomIntRange(-1000, 1000) | 1;
|
||||
|
||||
// Exercise
|
||||
const double result = Math::Oscillate(a, b, uneven + 0.75, 1);
|
||||
|
||||
// Verify
|
||||
const double expected = (3*a + b) / 4.0;
|
||||
|
||||
// Oscillate is not linear, we just want a really rough approximation
|
||||
REQUIRE(Math::Similar(expected, result, 0.4)); // Oscillate is not linear
|
||||
}
|
||||
}
|
||||
|
||||
// Tests that doubling the speed will double the frequency
|
||||
TEST_CASE(__FILE__"/Doubling_Speed_Doubles_Frequency", "[Math][Oscillate]")
|
||||
{
|
||||
// Test 1000 random floats
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const double a = Random::RandomRange(-1000, 1000);
|
||||
const double b = Random::RandomRange(-1000, 1000);
|
||||
|
||||
// Exercise
|
||||
const double result = Math::Oscillate(a, b, 0.5, 2);
|
||||
|
||||
// Verify
|
||||
const double expected = b;
|
||||
REQUIRE(Math::Similar(expected, result));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
53
Eule/test/Math__Similar.cpp
Normal file
53
Eule/test/Math__Similar.cpp
Normal file
@@ -0,0 +1,53 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Math.h>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
// Checks that the similar function works with an exact comparison -> true
|
||||
TEST_CASE(__FILE__"/Exact_Comparison_True", "[Math][Similar]")
|
||||
{
|
||||
REQUIRE(Math::Similar(100, 100, 0));
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that the similar function works with an exact comparison -> false
|
||||
TEST_CASE(__FILE__"/Exact_Comparison_False", "[Math][Similar]")
|
||||
{
|
||||
REQUIRE_FALSE(Math::Similar(100, 100.001, 0));
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that the similar function works with an exact comparison -> false
|
||||
TEST_CASE(__FILE__"/Exact_Comparison_False2", "[Math][Similar]")
|
||||
{
|
||||
REQUIRE_FALSE(Math::Similar(100, 99.999, 0));
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that the similar function works with a loose comparison -> true
|
||||
TEST_CASE(__FILE__"/Loose_Comparison_True", "[Math][Similar]")
|
||||
{
|
||||
REQUIRE(Math::Similar(100, 100.001, 0.01));
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that the similar function works with a loose comparison -> true
|
||||
TEST_CASE(__FILE__"/Loose_Comparison_True2", "[Math][Similar]")
|
||||
{
|
||||
REQUIRE(Math::Similar(100, 99.999, 0.01));
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that the similar function works with a loose comparison -> false
|
||||
TEST_CASE(__FILE__"/Loose_Comparison_False", "[Math][Similar]")
|
||||
{
|
||||
REQUIRE_FALSE(Math::Similar(100, 100.1, 0.01));
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that the similar function works with a loose comparison -> false
|
||||
TEST_CASE(__FILE__"/Loose_Comparison_False2", "[Math][Similar]")
|
||||
{
|
||||
REQUIRE_FALSE(Math::Similar(100, 99.9, 0.01));
|
||||
return;
|
||||
}
|
1021
Eule/test/Matrix4x4.cpp
Normal file
1021
Eule/test/Matrix4x4.cpp
Normal file
File diff suppressed because it is too large
Load Diff
294
Eule/test/Quaternion.cpp
Normal file
294
Eule/test/Quaternion.cpp
Normal file
@@ -0,0 +1,294 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Quaternion.h>
|
||||
#include <Eule/Math.h>
|
||||
#include "../_TestingUtilities/HandyMacros.h"
|
||||
#include <random>
|
||||
#include <sstream>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
namespace {
|
||||
static std::mt19937 rng = std::mt19937((std::random_device())());
|
||||
}
|
||||
|
||||
// Tests that if constructed with the default constructor, that all values are 0 (but w should be 1)
|
||||
TEST_CASE(__FILE__"/Default_Constructor_All_0", "[Quaternion]")
|
||||
{
|
||||
const Quaternion q;
|
||||
REQUIRE(Vector4d(0, 0, 0, 1) == q.GetRawValues());
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that getting and setting raw values works
|
||||
TEST_CASE(__FILE__"/Can_Set_Get_Raw_Values", "[Quaternion]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const Vector4d v(
|
||||
rng() % 90,
|
||||
rng() % 90,
|
||||
rng() % 90,
|
||||
rng() % 90
|
||||
);
|
||||
|
||||
Quaternion q(Vector4d(0, 0, 0, 0)); // Garbage values
|
||||
|
||||
q.SetRawValues(v);
|
||||
REQUIRE(v.Similar(q.GetRawValues()));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that retrieving euler angles (without gimbal lock) results in the same values as put in
|
||||
TEST_CASE(__FILE__"/To_Euler_From_Euler", "[Quaternion]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Create vector
|
||||
const Vector3d eul(
|
||||
rng() % 90,
|
||||
rng() % 90,
|
||||
rng() % 90
|
||||
);
|
||||
|
||||
// Create quaternion from vector
|
||||
const Quaternion q(eul);
|
||||
|
||||
// Create debug output
|
||||
INFO('\n'
|
||||
<< "Actual vals: " << q.ToEulerAngles() << '\n'
|
||||
<< "Target vals: " << eul << '\n'
|
||||
);
|
||||
|
||||
// Assertion
|
||||
REQUIRE(eul.Similar(q.ToEulerAngles()));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that adding angles (0,0,0) does not modify the quaternion
|
||||
TEST_CASE(__FILE__"/Add_Angles_0_Does_Nothing", "[Quaternion]")
|
||||
{
|
||||
const Quaternion a(Vector3d(0, -45, 45));
|
||||
const Quaternion b(Vector3d(0, 0, 0));
|
||||
|
||||
REQUIRE(Vector3d(0, -45, 45).Similar((a * b).ToEulerAngles()));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that subtracting angles (0,0,0) does not modify the quaternion
|
||||
TEST_CASE(__FILE__"/Sub_Angles_0_Does_Nothing", "[Quaternion]")
|
||||
{
|
||||
const Quaternion a(Vector3d(0, -45, 45));
|
||||
const Quaternion b(Vector3d(0, 0, 0));
|
||||
|
||||
REQUIRE(Vector3d(0, -45, 45).Similar((a / b).ToEulerAngles()));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that subtracting by itself always returns (0,0,0)
|
||||
TEST_CASE(__FILE__"/Sub_Itself_Is_0", "[Quaternion]")
|
||||
{
|
||||
// Run test 100 times
|
||||
for (std::size_t i = 0; i < 100; i++)
|
||||
{
|
||||
const Quaternion a(Vector3d(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE));
|
||||
REQUIRE(Vector3d(0,0,0).Similar((a / a).ToEulerAngles()));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that rotating a vector is equal to multiplying it with the inverted rotation matrix
|
||||
TEST_CASE(__FILE__"/RotateVector_Equal_to_RotationMatrix", "[Quaternion]")
|
||||
{
|
||||
// Run test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const Quaternion a(Vector3d(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE));
|
||||
|
||||
const Vector3d point(32, 19, -14);
|
||||
|
||||
// Generate debug output
|
||||
INFO((point * a.ToRotationMatrix()) << '\n' << "===" << (a * point) << '\n');
|
||||
|
||||
REQUIRE((point * a.ToRotationMatrix()).Similar(a * point));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that a *= b will result in the exact same outcome as a = a * b
|
||||
TEST_CASE(__FILE__"/MultiplyEquals_Operator_Same_Result_As_Multiply_Operator", "[Quaternion]")
|
||||
{
|
||||
// Run tests 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
Quaternion a(Vector3d(rng() % 360, rng() % 360, rng() % 360));
|
||||
const Quaternion b(Vector3d(rng() % 360, rng() % 360, rng() % 360));
|
||||
|
||||
// Exercise
|
||||
Quaternion ref = a * b;
|
||||
a *= b;
|
||||
|
||||
// Verify
|
||||
REQUIRE(a.GetRawValues().Similar(ref.GetRawValues()));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that a /= b will result in the exact same outcome as a = a / b
|
||||
TEST_CASE(__FILE__"/DivideEquals_Operator_Same_Result_As_Divide_Operator", "[Quaternion]")
|
||||
{
|
||||
// Run tests 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
Quaternion a(Vector3d(rng() % 360, rng() % 360, rng() % 360));
|
||||
const Quaternion b(Vector3d(rng() % 360, rng() % 360, rng() % 360));
|
||||
|
||||
// Exercise
|
||||
Quaternion ref = a / b;
|
||||
a /= b;
|
||||
|
||||
// Verify
|
||||
REQUIRE(a.GetRawValues().Similar(ref.GetRawValues()));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests basic equals comparison -> true
|
||||
TEST_CASE(__FILE__"/Basic_EqualsComparison_True", "[Quaternion]")
|
||||
{
|
||||
// Run tests 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const Vector3d e(rng() % 360, rng() % 360, rng() % 360);
|
||||
const Quaternion a(e);
|
||||
const Quaternion b(e);
|
||||
|
||||
// Exercise and verify
|
||||
REQUIRE(a == b);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests basic equals comparison -> true
|
||||
TEST_CASE(__FILE__"/Basic_EqualsComparison_False", "[Quaternion]")
|
||||
{
|
||||
// Run tests 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const Vector3d ae(rng() % 360, rng() % 360, rng() % 360);
|
||||
const Vector3d be(rng() % 360, rng() % 360, rng() % 360);
|
||||
|
||||
// Abort if both vectors are equal
|
||||
if (ae == be)
|
||||
{
|
||||
i--;
|
||||
continue;
|
||||
}
|
||||
|
||||
const Quaternion a(ae);
|
||||
const Quaternion b(be);
|
||||
|
||||
// Exercise and verify
|
||||
REQUIRE_FALSE(a == b);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that different euler angles return true, if the angle is the same.
|
||||
// Like [30, -10, 59] == [390, 350, 419]
|
||||
TEST_CASE(__FILE__"/Equals_Comparison_Same_Rotation_Different_EulerAngles", "[Quaternion]")
|
||||
{
|
||||
// Run tests 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
// Create random rotation
|
||||
const Vector3d ae(rng() % 360, rng() % 360, rng() % 360);
|
||||
|
||||
// add or subtract a random multiple of 360
|
||||
#define keep_rot_change_values (360.0 * (double)(rng() % 20) * ((rng()%2) ? 1.0 : -1.0))
|
||||
const Vector3d be(ae.x + keep_rot_change_values, ae.y + keep_rot_change_values, ae.z + keep_rot_change_values);
|
||||
#undef keep_rot_change_values
|
||||
|
||||
// Create quaternions
|
||||
const Quaternion a(ae);
|
||||
const Quaternion b(be);
|
||||
|
||||
// Exercise & Verify
|
||||
// Create debug output
|
||||
|
||||
INFO("ae: " << ae << '\n'
|
||||
<< "be: " << be << '\n'
|
||||
<< "a: " << a << '\n'
|
||||
<< "b: " << b << '\n'
|
||||
);
|
||||
|
||||
// Assertion
|
||||
REQUIRE(a == b);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests basic not-equals comparison -> false
|
||||
TEST_CASE(__FILE__"/Basic_NotEqualsComparison_False", "[Quaternion]")
|
||||
{
|
||||
// Run tests 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const Vector3d e(rng() % 360, rng() % 360, rng() % 360);
|
||||
const Quaternion a(e);
|
||||
const Quaternion b(e);
|
||||
|
||||
// Exercise and verify
|
||||
REQUIRE_FALSE(a != b);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests basic not-equals comparison -> true
|
||||
TEST_CASE(__FILE__"/Basic_NotEqualsComparison_True", "[Quaternion]")
|
||||
{
|
||||
// Run tests 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// Setup
|
||||
const Vector3d ae(rng() % 360, rng() % 360, rng() % 360);
|
||||
const Vector3d be(rng() % 360, rng() % 360, rng() % 360);
|
||||
|
||||
// Abort if both vectors are equal
|
||||
if (ae == be)
|
||||
{
|
||||
i--;
|
||||
continue;
|
||||
}
|
||||
|
||||
const Quaternion a(ae);
|
||||
const Quaternion b(be);
|
||||
|
||||
// Exercise and verify
|
||||
REQUIRE(a != b);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
105
Eule/test/Random_RandomIntRange.cpp
Normal file
105
Eule/test/Random_RandomIntRange.cpp
Normal file
@@ -0,0 +1,105 @@
|
||||
#include "Catch2.h"
|
||||
#include "../_TestingUtilities/Testutil.h"
|
||||
#include <Eule/Random.h>
|
||||
#include <array>
|
||||
#include <sstream>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
// Checks that a random integer is never outside the specification, two positive values
|
||||
TEST_CASE(__FILE__"/Never_Outside_Specification__pos__pos", "[Random][RandomIntRange]")
|
||||
{
|
||||
// Test 1000 random integers
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
int rnd = Random::RandomIntRange(49, 99);
|
||||
|
||||
INFO("rnd too small");
|
||||
REQUIRE(rnd >= 49);
|
||||
INFO("rnd too big");
|
||||
REQUIRE(rnd <= 99);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that a random integer is never outside the specification, negative minimum
|
||||
TEST_CASE(__FILE__"/Never_Outside_Specification__neg__pos", "[Random][RandomIntRange]")
|
||||
{
|
||||
// Test 1000 random integers
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
int rnd = Random::RandomIntRange(-39, 99);
|
||||
|
||||
INFO("rnd too small");
|
||||
REQUIRE(rnd >= -39);
|
||||
INFO("rnd too big");
|
||||
REQUIRE(rnd <= 99);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that a random integer is never outside the specification, two negative values
|
||||
TEST_CASE(__FILE__"/Never_Outside_Specification__neg__neg", "[Random][RandomIntRange]")
|
||||
{
|
||||
// Test 1000 random integers
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
int rnd = Random::RandomIntRange(-39, -10);
|
||||
|
||||
INFO("rnd too small");
|
||||
REQUIRE(rnd >= -39);
|
||||
INFO("rnd too big");
|
||||
REQUIRE(rnd <= -10);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that the random intrange method also returns the supplied limits
|
||||
TEST_CASE(__FILE__"/Inclusivity", "[Random][RandomIntRange]")
|
||||
{
|
||||
// Test 1000 random integers
|
||||
// The chance that any number [0,9] will not drop at least once is basically 0
|
||||
|
||||
std::array<bool, 10> foundDigits;
|
||||
foundDigits.fill(false);
|
||||
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
int randomVal = Random::RandomIntRange(0, 9);
|
||||
foundDigits[randomVal] = true;
|
||||
}
|
||||
|
||||
// Check that each value has been rolled at least once
|
||||
for (const bool& b : foundDigits)
|
||||
REQUIRE(b);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that the produced integer distribution shows a big standard deviation
|
||||
TEST_CASE(__FILE__"/Big_Standard_Deviation", "[Random][RandomIntRange]")
|
||||
{
|
||||
// Setup
|
||||
std::vector<int> rands;
|
||||
rands.resize(1000);
|
||||
|
||||
// Exercise
|
||||
// Create 1000 random values
|
||||
std::generate_n(rands.data(), rands.size(), []()->int { return Random::RandomIntRange(100, (int)4e8); });
|
||||
|
||||
// Verify
|
||||
std::stringstream ss;
|
||||
ss << "[";
|
||||
for (int i : rands)
|
||||
ss << i << ", ";
|
||||
ss << "]";
|
||||
|
||||
const double stddev = Testutil::Stddev(rands);
|
||||
INFO(ss.str());
|
||||
REQUIRE(stddev >= 1000000);
|
||||
|
||||
return;
|
||||
}
|
21
Eule/test/Random__RandomFloat.cpp
Normal file
21
Eule/test/Random__RandomFloat.cpp
Normal file
@@ -0,0 +1,21 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Random.h>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
// Checks that all values are always 0 <= v <= 1
|
||||
TEST_CASE(__FILE__"/Always_Satisfies_0_lt_v_lt_1", "[Random][RandomFloat]")
|
||||
{
|
||||
// Test 1000 random values
|
||||
for (std::size_t i = 0; i < 1e3; i++)
|
||||
{
|
||||
const double rnd = Random::RandomFloat();
|
||||
INFO("rnd < 0");
|
||||
REQUIRE(rnd >= 0.0);
|
||||
|
||||
INFO("rnd > 1");
|
||||
REQUIRE(rnd <= 1.0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
42
Eule/test/Random__RandomInteger.cpp
Normal file
42
Eule/test/Random__RandomInteger.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
#include "Catch2.h"
|
||||
#include "../_TestingUtilities/Testutil.h"
|
||||
#include <Eule/Random.h>
|
||||
#include <array>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
// Checks that the produced unsigned-integer distribution shows a big standard deviation
|
||||
TEST_CASE(__FILE__"/Uint_Big_Standard_Deviation", "[Random][RandomInt]")
|
||||
{
|
||||
// Setup
|
||||
std::vector<unsigned int> rands;
|
||||
rands.resize(1000);
|
||||
|
||||
// Exercise
|
||||
// Create 1000 random values
|
||||
std::generate_n(rands.data(), rands.size(), []()->unsigned int { return Random::RandomUint(); });
|
||||
|
||||
// Verify
|
||||
const double stddev = Testutil::Stddev<unsigned int>(rands);
|
||||
REQUIRE(stddev >= 1000000);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that the produced integer distribution shows a big standard deviation
|
||||
TEST_CASE(__FILE__"/Int_Big_Standard_Deviation", "[Random][RandomInt]")
|
||||
{
|
||||
// Setup
|
||||
std::vector<int> rands;
|
||||
rands.resize(1000);
|
||||
|
||||
// Exercise
|
||||
// Create 1000 random values
|
||||
std::generate_n(rands.data(), rands.size(), []()->int { return Random::RandomInt(); });
|
||||
|
||||
// Verify
|
||||
const double stddev = Testutil::Stddev<int>(rands);
|
||||
REQUIRE(stddev >= 1000000);
|
||||
|
||||
return;
|
||||
}
|
75
Eule/test/Random__RandomRange.cpp
Normal file
75
Eule/test/Random__RandomRange.cpp
Normal file
@@ -0,0 +1,75 @@
|
||||
#include "Catch2.h"
|
||||
#include "../_TestingUtilities/Testutil.h"
|
||||
#include <Eule/Random.h>
|
||||
#include <array>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
// Checks that a random double is never outside the specification, two positive values
|
||||
TEST_CASE(__FILE__"/Random_Doublerange_Never_Outside_Specification__pos__pos", "[Random][RandomRange]")
|
||||
{
|
||||
// Test 1000 random integers
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
double rnd = Random::RandomRange(49.0, 99.0);
|
||||
|
||||
INFO("rnd too small");
|
||||
REQUIRE(rnd >= 49.0);
|
||||
INFO("rnd too big");
|
||||
REQUIRE(rnd <= 99.0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that a random double is never outside the specification, negative minimum
|
||||
TEST_CASE(__FILE__"/Random_Doublerange_Never_Outside_Specification__neg__pos", "[Random][RandomRange]")
|
||||
{
|
||||
// Test 1000 random integers
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
double rnd = Random::RandomRange(-39.0, 99.0);
|
||||
|
||||
INFO("rnd too small");
|
||||
REQUIRE(rnd >= -39.0);
|
||||
INFO("rnd too big");
|
||||
REQUIRE(rnd <= 99.0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that a random double is never outside the specification, two negative values
|
||||
TEST_CASE(__FILE__"/Random_Doublerange_Never_Outside_Specification__neg__neg", "[Random][RandomRange]")
|
||||
{
|
||||
// Test 1000 random integers
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
double rnd = Random::RandomRange(-39.0, -10.0);
|
||||
|
||||
INFO("rnd too small");
|
||||
REQUIRE(rnd >= -39.0);
|
||||
INFO("rnd too big");
|
||||
REQUIRE(rnd <= -10.0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks that the produced double-precision floating point distribution shows a big standard deviation
|
||||
TEST_CASE(__FILE__"/Double_Big_Standard_Deviation", "[Random][RandomRange]")
|
||||
{
|
||||
// Setup
|
||||
std::vector<double> rands;
|
||||
rands.resize(100);
|
||||
|
||||
// Exercise
|
||||
// Create 1000 random values
|
||||
std::generate_n(rands.data(), rands.size(), []()->double { return Random::RandomRange(100, 4e9); });
|
||||
|
||||
// Verify
|
||||
const double stddev = Testutil::Stddev(rands);
|
||||
REQUIRE(stddev >= 1000000);
|
||||
|
||||
return;
|
||||
}
|
164
Eule/test/TrapazoidalPrismCollider.cpp
Normal file
164
Eule/test/TrapazoidalPrismCollider.cpp
Normal file
@@ -0,0 +1,164 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/TrapazoidalPrismCollider.h>
|
||||
#include <Eule/Quaternion.h>
|
||||
#include <random>
|
||||
#include <array>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
using TPC = TrapazoidalPrismCollider;
|
||||
|
||||
namespace {
|
||||
static std::mt19937 rng = std::mt19937((std::random_device())());
|
||||
}
|
||||
|
||||
// Tests that all vertices can be set individually, and at once
|
||||
TEST_CASE(__FILE__"/Can_Set_Each_Vertex", "[TrapazoidalPrismCollider][Collider]")
|
||||
{
|
||||
// All vertex values are unique
|
||||
TPC tpc;
|
||||
tpc.SetVertex(TPC::FRONT | TPC::LEFT | TPC::BOTTOM, Vector3d(-1, -1, 1) * 1);
|
||||
tpc.SetVertex(TPC::FRONT | TPC::LEFT | TPC::TOP, Vector3d(-1, 1, 1) * 2);
|
||||
tpc.SetVertex(TPC::BACK | TPC::LEFT | TPC::BOTTOM, Vector3d(-1, -1, -1) * 3);
|
||||
tpc.SetVertex(TPC::BACK | TPC::LEFT | TPC::TOP, Vector3d(-1, 1, -1) * 4);
|
||||
tpc.SetVertex(TPC::FRONT | TPC::RIGHT | TPC::BOTTOM, Vector3d(1, -1, 1) * 5);
|
||||
tpc.SetVertex(TPC::FRONT | TPC::RIGHT | TPC::TOP, Vector3d(1, 1, 1) * 6);
|
||||
tpc.SetVertex(TPC::BACK | TPC::RIGHT | TPC::BOTTOM, Vector3d(1, -1, -1) * 7);
|
||||
tpc.SetVertex(TPC::BACK | TPC::RIGHT | TPC::TOP, Vector3d(1, 1, -1) * 8);
|
||||
|
||||
INFO("FRONT|LEFT|BOTTOM");
|
||||
REQUIRE(tpc.GetVertex(TPC::FRONT | TPC::LEFT | TPC::BOTTOM) == (Vector3d(-1, -1, 1) * 1));
|
||||
|
||||
INFO("FRONT|LEFT|TOP");
|
||||
REQUIRE(tpc.GetVertex(TPC::FRONT | TPC::LEFT | TPC::TOP) == (Vector3d(-1, 1, 1) * 2));
|
||||
|
||||
INFO("BACK|LEFT|BOTTOM");
|
||||
REQUIRE(tpc.GetVertex(TPC::BACK | TPC::LEFT | TPC::BOTTOM) == (Vector3d(-1, -1, -1) * 3));
|
||||
|
||||
INFO("BACK|LEFT|TOP");
|
||||
REQUIRE(tpc.GetVertex(TPC::BACK | TPC::LEFT | TPC::TOP) == (Vector3d(-1, 1, -1) * 4));
|
||||
|
||||
INFO("FRONT|RIGHT|BOTTOM");
|
||||
REQUIRE(tpc.GetVertex(TPC::FRONT | TPC::RIGHT | TPC::BOTTOM) == (Vector3d(1, -1, 1) * 5));
|
||||
|
||||
INFO("FRONT|RIGHT|TOP");
|
||||
REQUIRE(tpc.GetVertex(TPC::FRONT | TPC::RIGHT | TPC::TOP) == (Vector3d(1, 1, 1) * 6));
|
||||
|
||||
INFO("BACK|RIGHT|BOTTOM");
|
||||
REQUIRE(tpc.GetVertex(TPC::BACK | TPC::RIGHT | TPC::BOTTOM) == (Vector3d(1, -1, -1) * 7));
|
||||
|
||||
INFO("BACK|RIGHT|TOP");
|
||||
REQUIRE(tpc.GetVertex(TPC::BACK | TPC::RIGHT | TPC::TOP) == (Vector3d(1, 1, -1) * 8));
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that points inside work.
|
||||
// For this, we define a few points around [0,0,0] and check if they are contained.
|
||||
// We then rotate the collider, and check again
|
||||
// Gets repeated for every possible rotation with a min-distance per axis of 2 deg
|
||||
TEST_CASE(__FILE__"/Points_Inside", "[TrapazoidalPrismCollider][Collider]")
|
||||
{
|
||||
// Setup
|
||||
// Define known-inside points
|
||||
std::array<Vector3d, 9> knownInsides = {
|
||||
Vector3d( 1,-1, 1),
|
||||
Vector3d(-1,-1, 1),
|
||||
Vector3d( 1, 1, 1),
|
||||
Vector3d(-1, 1, 1),
|
||||
Vector3d( 1,-1,-1),
|
||||
Vector3d(-1,-1,-1),
|
||||
Vector3d( 1, 1,-1),
|
||||
Vector3d(-1, 1,-1),
|
||||
Vector3d( 0, 0, 0),
|
||||
};
|
||||
|
||||
// Create collider, a cube of size 10^3 around the center
|
||||
TPC tpc;
|
||||
|
||||
// Exercise
|
||||
// Now check that these points are inside for all these possible angles
|
||||
#ifndef _DEBUG
|
||||
constexpr double stepSize = 40;
|
||||
#else
|
||||
constexpr double stepSize = 32;
|
||||
#endif
|
||||
for (double theta = 0; theta < 360.01; theta += stepSize)
|
||||
for (double phi = 0; phi < 360.01; phi += 2)
|
||||
for (double alpha = 0; alpha < 360.01; alpha += stepSize)
|
||||
{
|
||||
// Rotate box
|
||||
tpc.SetVertex(TPC::FRONT | TPC::LEFT | TPC::BOTTOM, Quaternion({theta, phi, alpha}) * (Vector3d(-1, -1, 1) * 10));
|
||||
tpc.SetVertex(TPC::FRONT | TPC::LEFT | TPC::TOP, Quaternion({theta, phi, alpha}) * (Vector3d(-1, 1, 1) * 10));
|
||||
tpc.SetVertex(TPC::BACK | TPC::LEFT | TPC::BOTTOM, Quaternion({theta, phi, alpha}) * (Vector3d(-1, -1, -1) * 10));
|
||||
tpc.SetVertex(TPC::BACK | TPC::LEFT | TPC::TOP, Quaternion({theta, phi, alpha}) * (Vector3d(-1, 1, -1) * 10));
|
||||
tpc.SetVertex(TPC::FRONT | TPC::RIGHT | TPC::BOTTOM, Quaternion({theta, phi, alpha}) * (Vector3d(1, -1, 1) * 10));
|
||||
tpc.SetVertex(TPC::FRONT | TPC::RIGHT | TPC::TOP, Quaternion({theta, phi, alpha}) * (Vector3d(1, 1, 1) * 10));
|
||||
tpc.SetVertex(TPC::BACK | TPC::RIGHT | TPC::BOTTOM, Quaternion({theta, phi, alpha}) * (Vector3d(1, -1, -1) * 10));
|
||||
tpc.SetVertex(TPC::BACK | TPC::RIGHT | TPC::TOP, Quaternion({theta, phi, alpha}) * (Vector3d(1, 1, -1) * 10));
|
||||
|
||||
// Verify
|
||||
// Verify that all are inside
|
||||
for (const Vector3d& v : knownInsides)
|
||||
REQUIRE(tpc.Contains(v));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that points outside work.
|
||||
// For this, we define a few points that are definitely outside for various reasons and check if they are not contained.
|
||||
// We then rotate the collider, and check again
|
||||
// Gets repeated for every possible rotation with a min-distance per axis of 2 deg
|
||||
TEST_CASE(__FILE__"/Points_Outside", "[TrapazoidalPrismCollider][Collider]")
|
||||
{
|
||||
// Setup
|
||||
// Define known-inside points
|
||||
std::array<Vector3d, 14> knownOutsides = {
|
||||
Vector3d(-199, 0, 0),
|
||||
Vector3d(0, -199, 0),
|
||||
Vector3d(0, 0, -199),
|
||||
Vector3d(199, 0, 0),
|
||||
Vector3d(0, 199, 0),
|
||||
Vector3d(0, 0, 199),
|
||||
Vector3d( 20, -20, 0),
|
||||
Vector3d(50, 50, 50),
|
||||
Vector3d(50, -50, 0),
|
||||
Vector3d( 0, 0, 29),
|
||||
Vector3d( 2, 1, -18),
|
||||
Vector3d( -1, 29, -1),
|
||||
Vector3d( 0, -50, -50),
|
||||
Vector3d( -50, -50, -50)
|
||||
};
|
||||
|
||||
// Create collider, a cube of size 10^3 around the center
|
||||
TPC tpc;
|
||||
|
||||
// Exercise
|
||||
// Now check that these points are inside for all these possible angles
|
||||
#ifndef _DEBUG
|
||||
constexpr double stepSize = 40;
|
||||
#else
|
||||
constexpr double stepSize = 32;
|
||||
#endif
|
||||
for (double theta = 0; theta < 360.01; theta += stepSize)
|
||||
for (double phi = 0; phi < 360.01; phi += 2)
|
||||
for (double alpha = 0; alpha < 360.01; alpha += stepSize)
|
||||
{
|
||||
// Rotate box
|
||||
tpc.SetVertex(TPC::FRONT | TPC::LEFT | TPC::BOTTOM, Quaternion({ theta, phi, alpha }) * (Vector3d(-1, -1, 1) * 10));
|
||||
tpc.SetVertex(TPC::FRONT | TPC::LEFT | TPC::TOP, Quaternion({ theta, phi, alpha }) * (Vector3d(-1, 1, 1) * 10));
|
||||
tpc.SetVertex(TPC::BACK | TPC::LEFT | TPC::BOTTOM, Quaternion({ theta, phi, alpha }) * (Vector3d(-1, -1, -1) * 10));
|
||||
tpc.SetVertex(TPC::BACK | TPC::LEFT | TPC::TOP, Quaternion({ theta, phi, alpha }) * (Vector3d(-1, 1, -1) * 10));
|
||||
tpc.SetVertex(TPC::FRONT | TPC::RIGHT | TPC::BOTTOM, Quaternion({ theta, phi, alpha }) * (Vector3d(1, -1, 1) * 10));
|
||||
tpc.SetVertex(TPC::FRONT | TPC::RIGHT | TPC::TOP, Quaternion({ theta, phi, alpha }) * (Vector3d(1, 1, 1) * 10));
|
||||
tpc.SetVertex(TPC::BACK | TPC::RIGHT | TPC::BOTTOM, Quaternion({ theta, phi, alpha }) * (Vector3d(1, -1, -1) * 10));
|
||||
tpc.SetVertex(TPC::BACK | TPC::RIGHT | TPC::TOP, Quaternion({ theta, phi, alpha }) * (Vector3d(1, 1, -1) * 10));
|
||||
|
||||
// Verify
|
||||
// Verify that all are inside
|
||||
for (const Vector3d& v : knownOutsides)
|
||||
REQUIRE_FALSE(tpc.Contains(v));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
893
Eule/test/Vector2.cpp
Normal file
893
Eule/test/Vector2.cpp
Normal file
@@ -0,0 +1,893 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Vector2.h>
|
||||
#include <Eule/Math.h>
|
||||
#include "../_TestingUtilities/HandyMacros.h"
|
||||
#include <random>
|
||||
#include <sstream>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
namespace {
|
||||
static std::mt19937 rng = std::mt19937((std::random_device())());
|
||||
}
|
||||
|
||||
// Tests if all values are 0 after initialization via default constructor
|
||||
TEST_CASE(__FILE__"/New_Vector_All_0", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2d v2;
|
||||
|
||||
REQUIRE(0.0 == v2.x);
|
||||
REQUIRE(0.0 == v2.y);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if values can be set via the constructor
|
||||
TEST_CASE(__FILE__"/Can_Set_Values_Constructor", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2d v2(69, 32);
|
||||
|
||||
REQUIRE(69.0 == v2.x);
|
||||
REQUIRE(32.0 == v2.y);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if values can be set via letters
|
||||
TEST_CASE(__FILE__"/Can_Set_Values_Letters", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2d v2;
|
||||
v2.x = 69;
|
||||
v2.y = 32;
|
||||
|
||||
REQUIRE(69.0 == v2.x);
|
||||
REQUIRE(32.0 == v2.y);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if values can be set via array descriptors
|
||||
TEST_CASE(__FILE__"/Can_Set_Values_ArrayDescriptor", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2d v2;
|
||||
v2[0] = 69;
|
||||
v2[1] = 32;
|
||||
|
||||
REQUIRE(69.0 == v2.x);
|
||||
REQUIRE(32.0 == v2.y);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if values can be set via an initializer list
|
||||
TEST_CASE(__FILE__"/Can_Set_Values_InitializerList", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2d v2 = {69, 32};
|
||||
|
||||
REQUIRE(69.0 == v2.x);
|
||||
REQUIRE(32.0 == v2.y);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for vectors copied via the copy constructor to have the same values
|
||||
TEST_CASE(__FILE__"/Copy_Constructor_Same_Values", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2d a(69, 32);
|
||||
Vector2d b(a);
|
||||
|
||||
REQUIRE(a.x == b.x);
|
||||
REQUIRE(a.y == b.y);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for vectors copied via the equals operator to have the same values
|
||||
TEST_CASE(__FILE__"/Operator_Equals_Same_Values", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2d a(69, 32);
|
||||
Vector2d b = a;
|
||||
|
||||
REQUIRE(a.x == b.x);
|
||||
REQUIRE(a.y == b.y);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for vectors copied via the copy constructor to be modifyable without modifying the original object
|
||||
TEST_CASE(__FILE__"/Copy_Constructor_Independent", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2d a(69, 32);
|
||||
Vector2d b(a);
|
||||
|
||||
b.x = 169;
|
||||
b.y = 132;
|
||||
|
||||
REQUIRE(69.0 == a.x);
|
||||
REQUIRE(32.0 == a.y);
|
||||
|
||||
REQUIRE(169.0 == b.x);
|
||||
REQUIRE(132.0 == b.y);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for vectors copied via the equals operator to be modifyable without modifying the original object
|
||||
TEST_CASE(__FILE__"/Operator_Equals_Independent", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2d a(69, 32);
|
||||
Vector2d b = a;
|
||||
|
||||
b.x = 169;
|
||||
b.y = 132;
|
||||
|
||||
REQUIRE(69.0 == a.x);
|
||||
REQUIRE(32.0 == a.y);
|
||||
|
||||
REQUIRE(169.0 == b.x);
|
||||
REQUIRE(132.0 == b.y);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if the dot product between two vectors angled 90 degrees from one another is 0. It should by definition be 0!
|
||||
// Dot products are commutative, so we'll check both directions.
|
||||
TEST_CASE(__FILE__"/DotProduct_90deg", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 100; i++)
|
||||
{
|
||||
// The length of the vectors should not matter. Only the angle should.
|
||||
// Let's test that!
|
||||
const Vector2d a = Vector2d(1, 0) * (rng() % 6969 + 1.0);
|
||||
const Vector2d b = Vector2d(0, 1) * (rng() % 6969 + 1.0);
|
||||
|
||||
INFO(a << L" DOT " << b << L" = " << a.DotProduct(b));
|
||||
REQUIRE(0.0 == a.DotProduct(b));
|
||||
REQUIRE(0.0 == b.DotProduct(a));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Test if the dot product is positive for two vectors angled less than 90 degrees from another
|
||||
// Dot products are commutative, so we'll check both directions.
|
||||
TEST_CASE(__FILE__"/DotProduct_LessThan90deg", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// The length of the vectors should not matter. Only the angle should.
|
||||
// Let's test that!
|
||||
const Vector2d a = Vector2d(1, 1.0 / (rng() % 100)) * (rng() % 6969 + 1.0); // Don't allow the scalar to become 0
|
||||
const Vector2d b = Vector2d(1.0 / (rng() % 100), 1) * (rng() % 6969 + 1.0);
|
||||
|
||||
INFO(a << L" DOT " << b << L" = " << a.DotProduct(b));
|
||||
REQUIRE(a.DotProduct(b) > 0);
|
||||
REQUIRE(b.DotProduct(a) > 0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Test if the dot product is negative for two vectors angled greater than 90 degrees from another
|
||||
// Dot products are commutative, so we'll check both directions.
|
||||
TEST_CASE(__FILE__"/DotProduct_GreaterThan90deg", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
// The length of the vectors should not matter. Only the angle should.
|
||||
// Let's test that!
|
||||
const Vector2d a = Vector2d(1, -1.0 / (rng() % 100)) * (rng() % 6969 + 1.0); // Don't allow the scalar to become 0
|
||||
const Vector2d b = Vector2d(-1.0 / (rng() % 100), 1) * (rng() % 6969 + 1.0);
|
||||
|
||||
INFO(a << L" DOT " << b << L" = " << a.DotProduct(b));
|
||||
REQUIRE(a.DotProduct(b) < 0);
|
||||
REQUIRE(b.DotProduct(a) < 0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that the dot product is correct for a known value
|
||||
TEST_CASE(__FILE__"/DotProduct_Oracle", "[Vector][Vector2]")
|
||||
{
|
||||
// Setup
|
||||
const Vector2d a(-99, 199);
|
||||
const Vector2d b(18, -1);
|
||||
|
||||
// Exercise
|
||||
const double dot = a.DotProduct(b);
|
||||
|
||||
// Verify
|
||||
REQUIRE(-1981.0 == dot);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Quick and dirty check if the useless int-method is working
|
||||
TEST_CASE(__FILE__"/DotProduct_Dirty_Int", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2i a;
|
||||
Vector2i b;
|
||||
|
||||
// 90 deg
|
||||
a = {0, 10};
|
||||
b = {10, 0};
|
||||
INFO(a << L" DOT " << b << L" = " << a.DotProduct(b));
|
||||
REQUIRE(0.0 == a.DotProduct(b));
|
||||
REQUIRE(0.0 == b.DotProduct(a));
|
||||
|
||||
// < 90 deg
|
||||
a = { 7, 10 };
|
||||
b = { 10, 1 };
|
||||
INFO(a << L" DOT " << b << L" = " << a.DotProduct(b));
|
||||
REQUIRE(a.DotProduct(b) > 0.0);
|
||||
REQUIRE(b.DotProduct(a) > 0.0);
|
||||
|
||||
// > 90 deg
|
||||
a = { -3, 10 };
|
||||
b = { 10, -4 };
|
||||
INFO(a << L" DOT " << b << L" = " << a.DotProduct(b));
|
||||
REQUIRE(a.DotProduct(b) < 0.0);
|
||||
REQUIRE(b.DotProduct(a) < 0.0);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if the cross product of two vectors of the exact opposite direction is 0
|
||||
TEST_CASE(__FILE__"/CrossProduct_Opposite_Direction", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE / 1000.0;
|
||||
const double y = LARGE_RAND_DOUBLE / 1000.0;
|
||||
|
||||
// Vector length should not matter, so randomize it
|
||||
// In this case, they are allowed to be of length 0
|
||||
// Don't scale it up too much to avoid failure due to floating point inaccuracy
|
||||
Vector2d a = Vector2d( x, y) * (LARGE_RAND_DOUBLE / 1000.0);
|
||||
Vector2d b = Vector2d(-x, -y) * (LARGE_RAND_DOUBLE / 1000.0);
|
||||
|
||||
INFO(a << " CROSS " << b << " = " << a.CrossProduct(b) << " in iteration #" << i << ". Shared x and y are: [" << x << ", " << y << "]");
|
||||
REQUIRE(Math::Similar(a.CrossProduct(b), 0.0, 10));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if the cross product of two vectors of the exact same direction is 0
|
||||
TEST_CASE(__FILE__"/CrossProduct_Same_Direction", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE / 1000.0;
|
||||
const double y = LARGE_RAND_DOUBLE / 1000.0;
|
||||
|
||||
// Vector length should not matter, so randomize it
|
||||
// In this case, they are allowed to be of length 0
|
||||
// Don't scale it up too much to avoid failure due to floating point inaccuracy
|
||||
Vector2d a = Vector2d(x, y) * (LARGE_RAND_DOUBLE / 1000.0);
|
||||
Vector2d b = Vector2d(x, y) * (LARGE_RAND_DOUBLE / 1000.0);
|
||||
|
||||
INFO(a << " CROSS " << b << " = " << a.CrossProduct(b));
|
||||
REQUIRE(Math::Similar(a.CrossProduct(b), 0.0, 10));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for the cross product to be positive, if vector b is to the left of a
|
||||
TEST_CASE(__FILE__"/CrossProduct_BToTheLeft", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
double x = LARGE_RAND_DOUBLE;
|
||||
double y = LARGE_RAND_POSITIVE_DOUBLE; // The dot product also flips if both points are negative in height.. let's keep it positive.
|
||||
if (x == 0) x++;
|
||||
if (y == 0) y++;
|
||||
|
||||
Vector2d a = Vector2d(x, y);
|
||||
Vector2d b = Vector2d(x - (rng() % 6969ll + 1.0), y);
|
||||
|
||||
INFO(a << " CROSS " << b << " = " << a.CrossProduct(b) << " in iteration #" << i );
|
||||
REQUIRE(a.CrossProduct(b) > 0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for the cross product to be negative, if vector b is to the left of a
|
||||
TEST_CASE(__FILE__"/CrossProduct_BToTheRight", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
double x = LARGE_RAND_DOUBLE;
|
||||
double y = LARGE_RAND_POSITIVE_DOUBLE; // The dot product also flips if both points are negative in height.. let's keep it positive.
|
||||
if (x == 0) x++;
|
||||
if (y == 0) y++;
|
||||
|
||||
Vector2d a = Vector2d(x, y);
|
||||
Vector2d b = Vector2d(x + (rng() % 6969ll + 1.0), y);
|
||||
|
||||
INFO(a << L" CROSS " << b << L" = " << a.CrossProduct(b))
|
||||
REQUIRE(a.CrossProduct(b) < 0);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Quick and dirty check if the useless int-method is working
|
||||
TEST_CASE(__FILE__"/CrossProduct_Dirty_Int", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2i a;
|
||||
Vector2i b;
|
||||
|
||||
// Same direction
|
||||
a = { 10, 0 };
|
||||
b = { 10, 0 };
|
||||
INFO(a << " CROSS " << b << " = " << a.CrossProduct(b));
|
||||
REQUIRE(0.0 == a.CrossProduct(b));
|
||||
REQUIRE(0.0 == b.CrossProduct(a));
|
||||
|
||||
// Opposite direction
|
||||
a = { -10, 0 };
|
||||
b = { 10, 0 };
|
||||
INFO(a << " CROSS " << b << " = " << a.CrossProduct(b));
|
||||
REQUIRE(0.0 == a.CrossProduct(b));
|
||||
REQUIRE(0.0 == b.CrossProduct(a));
|
||||
|
||||
// B to the left
|
||||
a = { 0, 10 };
|
||||
b = { -5, 10 };
|
||||
INFO(a << " CROSS " << b << " = " << a.CrossProduct(b));
|
||||
REQUIRE(a.CrossProduct(b) > 0.0);
|
||||
|
||||
// B to the right
|
||||
a = { 0, 10 };
|
||||
b = { 17, 10 };
|
||||
INFO(a << " CROSS " << b << " = " << a.CrossProduct(b));
|
||||
REQUIRE(a.CrossProduct(b) < 0.0);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests the SqrMagnitude method to work as expected with random numbers
|
||||
TEST_CASE(__FILE__"/SqrMagnitude", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = (double)(rng() % 1000) - 500.0;
|
||||
const double y = (double)(rng() % 1000) - 500.0;
|
||||
const double expected = x*x + y*y;
|
||||
|
||||
REQUIRE(expected == Vector2d(x, y).SqrMagnitude());
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Checks if the int method is working
|
||||
TEST_CASE(__FILE__"/SqrMagnitude_Int", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const int x = LARGE_RAND_INT;
|
||||
const int y = LARGE_RAND_INT;
|
||||
const int expected = x*x + y*y;
|
||||
|
||||
REQUIRE(Math::Similar((double)expected, Vector2i(x, y).SqrMagnitude()));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for the length of the vector (0,0) being 0
|
||||
TEST_CASE(__FILE__"/Magnitude_Is_0_On_Vec0", "[Vector][Vector2]")
|
||||
{
|
||||
REQUIRE(0.0 == Vector2d(0, 0).Magnitude());
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for a vector of a known length to actually return that
|
||||
TEST_CASE(__FILE__"/Magnitude_One_Axis_X", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = (double)(rng() % 1000) - 500.0;
|
||||
const Vector2d vec(x, 0);
|
||||
REQUIRE(Math::Similar(abs(x), vec.Magnitude()));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for a vector of a known length to actually return that
|
||||
TEST_CASE(__FILE__"/Magnitude_One_Axis_Y", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double y = (double)(rng() % 1000) - 500.0;
|
||||
const Vector2d vec(0, y);
|
||||
REQUIRE(Math::Similar(abs(y), vec.Magnitude()));
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for a known result
|
||||
TEST_CASE(__FILE__"/Magnitude", "[Vector][Vector2]")
|
||||
{
|
||||
// Ya'll got more of 'dem digits?
|
||||
REQUIRE(204.02205763103165736538358032703399658203125 == Vector2d(192, -69).Magnitude());
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for expected lerp result 0.00
|
||||
TEST_CASE(__FILE__"/Lerp_000", "[Vector][Vector2]")
|
||||
{
|
||||
const Vector2d a(100, 1000);
|
||||
const Vector2d b(200, 4000);
|
||||
const Vector2d res = a.Lerp(b, 0.00);
|
||||
|
||||
INFO(res);
|
||||
REQUIRE(a == res);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for expected lerp result 0.25
|
||||
TEST_CASE(__FILE__"/Lerp_025", "[Vector][Vector2]")
|
||||
{
|
||||
const Vector2d a(100, 1000);
|
||||
const Vector2d b(200, 4000);
|
||||
const Vector2d res = a.Lerp(b, 0.25);
|
||||
|
||||
INFO(res);
|
||||
REQUIRE(Vector2d(125, 1750) == res);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for expected lerp result 0.50
|
||||
TEST_CASE(__FILE__"/Lerp_050", "[Vector][Vector2]")
|
||||
{
|
||||
const Vector2d a(100, 1000);
|
||||
const Vector2d b(200, 4000);
|
||||
const Vector2d res = a.Lerp(b, 0.50);
|
||||
|
||||
INFO(res);
|
||||
REQUIRE(Vector2d(150, 2500) == res);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for expected lerp result 0.75
|
||||
TEST_CASE(__FILE__"/Lerp_075", "[Vector][Vector2]")
|
||||
{
|
||||
const Vector2d a(100, 1000);
|
||||
const Vector2d b(200, 4000);
|
||||
const Vector2d res = a.Lerp(b, 0.75);
|
||||
|
||||
INFO(res);
|
||||
REQUIRE(Vector2d(175, 3250) == res);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for expected lerp result 1.00
|
||||
TEST_CASE(__FILE__"/Lerp_100", "[Vector][Vector2]")
|
||||
{
|
||||
const Vector2d a(100, 1000);
|
||||
const Vector2d b(200, 4000);
|
||||
const Vector2d res = a.Lerp(b, 1.00);
|
||||
|
||||
INFO(res);
|
||||
REQUIRE(b == res);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests lerpself
|
||||
TEST_CASE(__FILE__"/LerpSelf", "[Vector][Vector2]")
|
||||
{
|
||||
Vector2d a(100, 1000);
|
||||
Vector2d b(200, 4000);
|
||||
|
||||
a.LerpSelf(b, 0.75);
|
||||
|
||||
INFO(a);
|
||||
REQUIRE(Vector2d(175, 3250) == a);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if an input vector of length 0 is handled correctly by the normalize method
|
||||
TEST_CASE(__FILE__"/Normalize_Length_Before_Is_0", "[Vector][Vector2]")
|
||||
{
|
||||
const Vector2d vec(0, 0);
|
||||
REQUIRE(0.0 == vec.Normalize().Magnitude());
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for any normalized vector to be of length 1
|
||||
TEST_CASE(__FILE__"/Normalize_Length_Is_1", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
double x = LARGE_RAND_DOUBLE;
|
||||
double y = LARGE_RAND_DOUBLE;
|
||||
if (x == 0) x++;
|
||||
if (y == 0) y++;
|
||||
|
||||
Vector2d vec(x, y);
|
||||
|
||||
INFO(vec);
|
||||
REQUIRE(Math::Similar(vec.Normalize().Magnitude(), 1.0)); // Account for floating point inaccuracy
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests the normalize method with known values
|
||||
TEST_CASE(__FILE__"/Normalize_Oracle", "[Vector][Vector2]")
|
||||
{
|
||||
// Setup
|
||||
Vector2d v(3.2, -5.3);
|
||||
|
||||
// Exercise
|
||||
v.NormalizeSelf();
|
||||
|
||||
// Verify
|
||||
Vector2d expected(0.51686909903, -0.85606444527);
|
||||
REQUIRE(v.Similar(expected));
|
||||
}
|
||||
|
||||
// Tests for a normalized vector to still point in the exact same direction
|
||||
TEST_CASE(__FILE__"/Normalize_Direction_Stays_Unaffected", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
|
||||
Vector2d vec(x, y);
|
||||
|
||||
// Prevent a vector of length 0 going in
|
||||
if (vec.SqrMagnitude() == 0)
|
||||
vec.x++;
|
||||
|
||||
Vector2d vec_n(x, y);
|
||||
vec_n = vec_n.Normalize();
|
||||
|
||||
INFO(vec << " | " << vec_n);
|
||||
|
||||
// Both vectors should still point in the same direction!
|
||||
REQUIRE((
|
||||
(vec.DotProduct(vec_n) > 0) && // Roughly same direction
|
||||
(Math::Similar(vec_n.CrossProduct(vec), 0.0)) // Both vectors align
|
||||
));
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
// Kinda dumb method, but ok lol
|
||||
// DON'T NORMALIZE INT-VECTORS WHAT IS WRONG WITH YOU
|
||||
TEST_CASE(__FILE__"/Normalized_Int_Vector_Is_0", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
int x = LARGE_RAND_INT;
|
||||
int y = LARGE_RAND_INT;
|
||||
|
||||
Vector2i vec(x, y);
|
||||
|
||||
vec.NormalizeSelf();
|
||||
|
||||
std::wstringstream wss;
|
||||
wss << vec;
|
||||
REQUIRE(0.0 == vec.Magnitude());
|
||||
}
|
||||
}
|
||||
|
||||
// Tests that NormalizeSelf() results in the same as Normalize()
|
||||
TEST_CASE(__FILE__"/NormalizeSelf_IsSameAs_Normalize", "[Vector][Vector2]")
|
||||
{
|
||||
// Run test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
Vector2d vec(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE);
|
||||
|
||||
Vector2d nVec = vec.Normalize();
|
||||
vec.NormalizeSelf();
|
||||
|
||||
REQUIRE(nVec == vec);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for the VectorScale() method to work
|
||||
TEST_CASE(__FILE__"/VectorScale", "[Vector][Vector2]")
|
||||
{
|
||||
// Run test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector2d a(ax, ay);
|
||||
const Vector2d b(bx, by);
|
||||
|
||||
Vector2d target(
|
||||
ax * bx,
|
||||
ay * by
|
||||
);
|
||||
|
||||
REQUIRE(a.VectorScale(b) == target);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator- (unary) to work
|
||||
TEST_CASE(__FILE__"/Operator_Unary_Negative", "[Vector][Vector2]")
|
||||
{
|
||||
const Vector2d v(29, -5);
|
||||
|
||||
REQUIRE(Vector2d(-29, 5) == -v);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator+ to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Add", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector2d a(ax, ay);
|
||||
const Vector2d b(bx, by);
|
||||
|
||||
REQUIRE(Vector2d(ax+bx, ay+by) == a+b);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator+= to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Add_Equals", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
|
||||
Vector2d a(ax, ay);
|
||||
a += Vector2d(bx, by);
|
||||
|
||||
REQUIRE(Vector2d(ax + bx, ay + by) == a);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator- to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Sub", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector2d a(ax, ay);
|
||||
const Vector2d b(bx, by);
|
||||
|
||||
REQUIRE(Vector2d(ax - bx, ay - by) == a - b);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator-= to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Sub_Equals", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
|
||||
Vector2d a(ax, ay);
|
||||
a -= Vector2d(bx, by);
|
||||
|
||||
REQUIRE(Vector2d(ax - bx, ay - by) == a);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator* to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Mult", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
const double scalar = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector2d a(x, y);
|
||||
|
||||
REQUIRE(Vector2d(x * scalar, y * scalar) == a * scalar);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator*= to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Mult_Equals", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
const double scalar = LARGE_RAND_DOUBLE;
|
||||
|
||||
Vector2d a(x, y);
|
||||
a *= scalar;
|
||||
|
||||
REQUIRE(Vector2d(x * scalar, y * scalar) == a);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator/ to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Div", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
const double scalar = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector2d a(x, y);
|
||||
|
||||
REQUIRE(Vector2d(x / scalar, y / scalar) == a / scalar);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator/= to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Div_Equals", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
const double scalar = LARGE_RAND_DOUBLE;
|
||||
|
||||
Vector2d a(x, y);
|
||||
a /= scalar;
|
||||
|
||||
REQUIRE(Vector2d(x / scalar, y / scalar) == a);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator== to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Compare_Equals", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = (rng() % 10) - 5;
|
||||
const double ay = (rng() % 10) - 5;
|
||||
const double bx = (rng() % 10) - 5;
|
||||
const double by = (rng() % 10) - 5;
|
||||
|
||||
const Vector2d a(ax, ay);
|
||||
const Vector2d b(bx, by);
|
||||
|
||||
REQUIRE(
|
||||
((ax == bx) && (ay == by)) ==
|
||||
(a == b)
|
||||
);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator!= to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Not_Equals", "[Vector][Vector2]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = (rng() % 10) - 5;
|
||||
const double ay = (rng() % 10) - 5;
|
||||
const double bx = (rng() % 10) - 5;
|
||||
const double by = (rng() % 10) - 5;
|
||||
|
||||
const Vector2d a(ax, ay);
|
||||
const Vector2d b(bx, by);
|
||||
|
||||
REQUIRE(
|
||||
((ax != bx) || (ay != by)) ==
|
||||
(a != b)
|
||||
);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests loose comparison via Vector2d::Similar -> true
|
||||
TEST_CASE(__FILE__"/Similar_True", "[Vector][Vector2]")
|
||||
{
|
||||
REQUIRE(
|
||||
Vector2d(0.00000000000000000000001, -6.6666666666666666666666666666).Similar(
|
||||
Vector2d(0, -6.666666667)
|
||||
));
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests loose comparison via Vector2d::Similar -> false
|
||||
TEST_CASE(__FILE__"/Similar_False", "[Vector][Vector2]")
|
||||
{
|
||||
REQUIRE_FALSE(
|
||||
Vector2d(0.00000000000000000000001, -6.6666666666666666666666666666).Similar(
|
||||
Vector2d(0.1, -6.7)
|
||||
));
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that the move constructor works
|
||||
TEST_CASE(__FILE__"/Move_Constructor", "[Vector][Vector2]")
|
||||
{
|
||||
const Vector2d a(1, 2);
|
||||
const Vector2d b(std::move(a));
|
||||
|
||||
REQUIRE(b.x == 1.0);
|
||||
REQUIRE(b.y == 2.0);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that the move operator works
|
||||
TEST_CASE(__FILE__"/Move_Operator", "[Vector][Vector2]")
|
||||
{
|
||||
const Vector2d a(1, 2);
|
||||
const Vector2d b = std::move(a);
|
||||
|
||||
REQUIRE(b.x == 1.0);
|
||||
REQUIRE(b.y == 2.0);
|
||||
|
||||
return;
|
||||
}
|
1475
Eule/test/Vector3.cpp
Normal file
1475
Eule/test/Vector3.cpp
Normal file
File diff suppressed because it is too large
Load Diff
801
Eule/test/Vector4.cpp
Normal file
801
Eule/test/Vector4.cpp
Normal file
@@ -0,0 +1,801 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Vector4.h>
|
||||
#include <Eule/Matrix4x4.h>
|
||||
#include <Eule/Math.h>
|
||||
#include <_TestingUtilities/HandyMacros.h>
|
||||
#include <random>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
namespace {
|
||||
static std::mt19937 rng = std::mt19937((std::random_device())());
|
||||
}
|
||||
|
||||
// Tests if all values are 0 after initialization via default constructor
|
||||
TEST_CASE(__FILE__"/New_Vector_All_0", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d v4;
|
||||
|
||||
REQUIRE(0.0 == v4.x);
|
||||
REQUIRE(0.0 == v4.y);
|
||||
REQUIRE(0.0 == v4.z);
|
||||
REQUIRE(0.0 == v4.w);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if values can be set via the constructor
|
||||
TEST_CASE(__FILE__"/Can_Set_Values_Constructor", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d v4(69, 32, 16, 10);
|
||||
|
||||
REQUIRE(69.0 == v4.x);
|
||||
REQUIRE(32.0 == v4.y);
|
||||
REQUIRE(16.0 == v4.z);
|
||||
REQUIRE(10.0 == v4.w);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if values can be set via letters
|
||||
TEST_CASE(__FILE__"/Can_Set_Values_Letters", "[Vector][Vector4]")
|
||||
{
|
||||
Vector4d v4;
|
||||
v4.x = 69;
|
||||
v4.y = 32;
|
||||
v4.z = 16;
|
||||
v4.w = 10;
|
||||
|
||||
REQUIRE(69.0 == v4.x);
|
||||
REQUIRE(32.0 == v4.y);
|
||||
REQUIRE(16.0 == v4.z);
|
||||
REQUIRE(10.0 == v4.w);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if values can be set via array descriptors
|
||||
TEST_CASE(__FILE__"/Can_Set_Values_ArrayDescriptor", "[Vector][Vector4]")
|
||||
{
|
||||
Vector4d v4;
|
||||
v4[0] = 69;
|
||||
v4[1] = 32;
|
||||
v4[2] = 16;
|
||||
v4[3] = 10;
|
||||
|
||||
REQUIRE(69.0 == v4.x);
|
||||
REQUIRE(32.0 == v4.y);
|
||||
REQUIRE(16.0 == v4.z);
|
||||
REQUIRE(10.0 == v4.w);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if values can be set via an initializer list
|
||||
TEST_CASE(__FILE__"/Can_Set_Values_InitializerList", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d v4 = { 69, 32, 16, 10 };
|
||||
|
||||
REQUIRE(69.0 == v4.x);
|
||||
REQUIRE(32.0 == v4.y);
|
||||
REQUIRE(16.0 == v4.z);
|
||||
REQUIRE(10.0 == v4.w);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for vectors copied via the copy constructor to have the same values
|
||||
TEST_CASE(__FILE__"/Copy_Constructor_Same_Values", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d a(69, 32, 16, 10);
|
||||
Vector4d b(a);
|
||||
|
||||
REQUIRE(69.0 == b.x);
|
||||
REQUIRE(32.0 == b.y);
|
||||
REQUIRE(16.0 == b.z);
|
||||
REQUIRE(10.0 == b.w);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for vectors copied via the equals operator to have the same values
|
||||
TEST_CASE(__FILE__"/Operator_Equals_Same_Values", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d a(69, 32, 16, 10);
|
||||
Vector4d b = a;
|
||||
|
||||
REQUIRE(69.0 == b.x);
|
||||
REQUIRE(32.0 == b.y);
|
||||
REQUIRE(16.0 == b.z);
|
||||
REQUIRE(10.0 == b.w);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for vectors copied via the copy constructor to be modifyable without modifying the original object
|
||||
TEST_CASE(__FILE__"/Copy_Constructor_Independent", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d a(69, 32, 16, 10);
|
||||
Vector4d b(a);
|
||||
|
||||
b.x = 169;
|
||||
b.y = 132;
|
||||
b.z = 116;
|
||||
b.w = 110;
|
||||
|
||||
REQUIRE(69.0 == a.x);
|
||||
REQUIRE(32.0 == a.y);
|
||||
REQUIRE(16.0 == a.z);
|
||||
REQUIRE(10.0 == a.w);
|
||||
|
||||
REQUIRE(169.0 == b.x);
|
||||
REQUIRE(132.0 == b.y);
|
||||
REQUIRE(116.0 == b.z);
|
||||
REQUIRE(110.0 == b.w);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for vectors copied via the equals operator to be modifyable without modifying the original object
|
||||
TEST_CASE(__FILE__"/Operator_Equals_Independent", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d a(69, 32, 16, 10);
|
||||
Vector4d b = a;
|
||||
|
||||
b.x = 169;
|
||||
b.y = 132;
|
||||
b.z = 116;
|
||||
b.w = 110;
|
||||
|
||||
REQUIRE(69.0 == a.x);
|
||||
REQUIRE(32.0 == a.y);
|
||||
REQUIRE(16.0 == a.z);
|
||||
REQUIRE(10.0 == a.w);
|
||||
|
||||
REQUIRE(169.0 == b.x);
|
||||
REQUIRE(132.0 == b.y);
|
||||
REQUIRE(116.0 == b.z);
|
||||
REQUIRE(110.0 == b.w);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests the SqrMagnitude method to work as expected with random numbers
|
||||
TEST_CASE(__FILE__"/SqrMagnitude", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
const double z = LARGE_RAND_DOUBLE;
|
||||
const double w = LARGE_RAND_DOUBLE;
|
||||
const double expected = x*x + y*y + z*z + w*w;
|
||||
|
||||
REQUIRE(expected == Vector4d(x, y, z, w).SqrMagnitude());
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for the length of the vector (0,0,0,0) being 0
|
||||
TEST_CASE(__FILE__"/Magnitude_Is_0_On_Vec0", "[Vector][Vector4]")
|
||||
{
|
||||
REQUIRE(0.0 == Vector4d(0, 0, 0, 0).Magnitude());
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for a vector of a known length to actually return that
|
||||
TEST_CASE(__FILE__"/Magnitude_One_Axis_X", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const Vector4d vec(x, 0, 0, 0);
|
||||
REQUIRE(abs(x) == vec.Magnitude());
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for a vector of a known length to actually return that
|
||||
TEST_CASE(__FILE__"/Magnitude_One_Axis_Y", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
const Vector4d vec(0, y, 0, 0);
|
||||
REQUIRE(abs(y) == vec.Magnitude());
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for a vector of a known length to actually return that
|
||||
TEST_CASE(__FILE__"/Magnitude_One_Axis_Z", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double z = LARGE_RAND_DOUBLE;
|
||||
const Vector4d vec(0, 0, z, 0);
|
||||
REQUIRE(abs(z) == vec.Magnitude());
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for a vector of a known length to actually return that
|
||||
TEST_CASE(__FILE__"/Magnitude_One_Axis_W", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double w = LARGE_RAND_DOUBLE;
|
||||
const Vector4d vec(0, 0, 0, w);
|
||||
REQUIRE(abs(w) == vec.Magnitude());
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for a known result
|
||||
TEST_CASE(__FILE__"/Magnitude", "[Vector][Vector4]")
|
||||
{
|
||||
// Ya'll got more of 'dem digits?
|
||||
REQUIRE(78.5746530377322045524124405346810817718505859375 == Vector4d(-23.76, 15.82, 66.75, 30.06).Magnitude());
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for expected lerp result 0.00
|
||||
TEST_CASE(__FILE__"/Lerp_000", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d a(100, 1000, 10, -200);
|
||||
const Vector4d b(200, 4000, 100, 200);
|
||||
const Vector4d res = a.Lerp(b, 0.00);
|
||||
|
||||
INFO(res);
|
||||
REQUIRE(a == res);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for expected lerp result 0.25
|
||||
TEST_CASE(__FILE__"/Lerp_025", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d a(100, 1000, 10, -200);
|
||||
const Vector4d b(200, 4000, 100, 200);
|
||||
const Vector4d res = a.Lerp(b, 0.25);
|
||||
|
||||
INFO(res);
|
||||
REQUIRE(Vector4d(125, 1750, 32.5, -100) == res);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for expected lerp result 0.50
|
||||
TEST_CASE(__FILE__"/Lerp_050", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d a(100, 1000, 10, -200);
|
||||
const Vector4d b(200, 4000, 100, 200);
|
||||
const Vector4d res = a.Lerp(b, 0.50);
|
||||
|
||||
INFO(res);
|
||||
REQUIRE(Vector4d(150, 2500, 55, 0) == res);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for expected lerp result 0.75
|
||||
TEST_CASE(__FILE__"/Lerp_075", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d a(100, 1000, 10, -200);
|
||||
const Vector4d b(200, 4000, 100, 200);
|
||||
const Vector4d res = a.Lerp(b, 0.75);
|
||||
|
||||
INFO(res);
|
||||
REQUIRE(Vector4d(175, 3250, 77.5, 100) == res);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for expected lerp result 1.00
|
||||
TEST_CASE(__FILE__"/Lerp_100", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d a(100, 1000, 10, -200);
|
||||
const Vector4d b(200, 4000, 100, 200);
|
||||
const Vector4d res = a.Lerp(b, 1.00);
|
||||
|
||||
INFO(res);
|
||||
REQUIRE(b == res);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests lerpself
|
||||
TEST_CASE(__FILE__"/LerpSelf", "[Vector][Vector4]")
|
||||
{
|
||||
Vector4d a(100, 1000, 10, -200);
|
||||
Vector4d b(200, 4000, 100, 200);
|
||||
|
||||
a.LerpSelf(b, 0.75);
|
||||
|
||||
INFO(a);
|
||||
REQUIRE(Vector4d(175, 3250, 77.5, 100) == a);
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests if an input vector of length 0 is handled correctly by the normalize method
|
||||
TEST_CASE(__FILE__"/Normalize_Length_Before_Is_0", "[Vector][Vector4]")
|
||||
{
|
||||
Vector4d vec(0, 0, 0, 0);
|
||||
vec.NormalizeSelf();
|
||||
REQUIRE(0.0 == vec.Magnitude());
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for any normalized vector to be of length 1
|
||||
TEST_CASE(__FILE__"/Normalize_Length_Is_1", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
const double z = LARGE_RAND_DOUBLE;
|
||||
const double w = LARGE_RAND_DOUBLE;
|
||||
|
||||
Vector4d vec(x, y, z, w);
|
||||
|
||||
// Prevent a vector of length 0 going in
|
||||
if (vec.SqrMagnitude() == 0)
|
||||
vec.x++;
|
||||
|
||||
INFO(vec);
|
||||
REQUIRE(Math::Similar(vec.Normalize().Magnitude(), 1.0)); // Account for floating point inaccuracy
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests the normalize method with known values
|
||||
TEST_CASE(__FILE__"/Normalize_Oracle", "[Vector][Vector4]")
|
||||
{
|
||||
// Setup
|
||||
Vector4d v(3.2, -5.3, 9.88, 69.420);
|
||||
|
||||
// Exercise
|
||||
v.NormalizeSelf();
|
||||
|
||||
// Verify
|
||||
Vector4d expected(0.0454594951, -0.07529228877, 0.14035619114, 0.98618692201);
|
||||
REQUIRE(v.Similar(expected));
|
||||
}
|
||||
|
||||
// Kinda dumb method, but ok lol
|
||||
// DON'T NORMALIZE INT-VECTORS WHAT IS WRONG WITH YOU
|
||||
TEST_CASE(__FILE__"/Normalized_Int_Vector_Is_0", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const int x = LARGE_RAND_INT;
|
||||
const int y = LARGE_RAND_INT;
|
||||
const int z = LARGE_RAND_INT;
|
||||
const int w = LARGE_RAND_INT;
|
||||
|
||||
Vector4i vec(x, y, z, w);
|
||||
|
||||
vec.NormalizeSelf();
|
||||
|
||||
INFO(vec);
|
||||
REQUIRE(0.0 == vec.Magnitude());
|
||||
}
|
||||
}
|
||||
|
||||
// Tests that NormalizeSelf() results in the same as Normalize()
|
||||
TEST_CASE(__FILE__"/NormalizeSelf_IsSameAs_Normalize", "[Vector][Vector4]")
|
||||
{
|
||||
// Run test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
Vector4d vec(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE);
|
||||
|
||||
Vector4d nVec = vec.Normalize();
|
||||
vec.NormalizeSelf();
|
||||
|
||||
REQUIRE(nVec == vec);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for the VectorScale() method to work
|
||||
TEST_CASE(__FILE__"/VectorScale", "[Vector][Vector4]")
|
||||
{
|
||||
// Run test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double az = LARGE_RAND_DOUBLE;
|
||||
const double aw = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
const double bz = LARGE_RAND_DOUBLE;
|
||||
const double bw = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector4d a(ax, ay, az, aw);
|
||||
const Vector4d b(bx, by, bz, bw);
|
||||
|
||||
const Vector4d target(
|
||||
ax * bx,
|
||||
ay * by,
|
||||
az * bz,
|
||||
aw * bw
|
||||
);
|
||||
|
||||
REQUIRE(a.VectorScale(b) == target);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator- (unary) to work
|
||||
TEST_CASE(__FILE__"/Operator_Unary_Negative", "[Vector][Vector4]")
|
||||
{
|
||||
const Vector4d v(29, -5, 35, -69);
|
||||
|
||||
REQUIRE(Vector4d(-29, 5, -35, 69) == -v);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator+ to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Add", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double az = LARGE_RAND_DOUBLE;
|
||||
const double aw = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
const double bz = LARGE_RAND_DOUBLE;
|
||||
const double bw = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector4d a(ax, ay, az, aw);
|
||||
const Vector4d b(bx, by, bz, bw);
|
||||
|
||||
REQUIRE(Vector4d(ax + bx, ay + by, az + bz, aw + bw) == a + b);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator+= to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Add_Equals", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double az = LARGE_RAND_DOUBLE;
|
||||
const double aw = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
const double bz = LARGE_RAND_DOUBLE;
|
||||
const double bw = LARGE_RAND_DOUBLE;
|
||||
|
||||
Vector4d a(ax, ay, az, aw);
|
||||
a += Vector4d(bx, by, bz, bw);
|
||||
|
||||
REQUIRE(Vector4d(ax + bx, ay + by, az + bz, aw + bw) == a);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator- to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Sub", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double az = LARGE_RAND_DOUBLE;
|
||||
const double aw = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
const double bz = LARGE_RAND_DOUBLE;
|
||||
const double bw = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector4d a(ax, ay, az, aw);
|
||||
const Vector4d b(bx, by, bz, bw);
|
||||
|
||||
REQUIRE(Vector4d(ax - bx, ay - by, az - bz, aw - bw) == a - b);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator-= to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Sub_Equals", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double az = LARGE_RAND_DOUBLE;
|
||||
const double aw = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
const double bz = LARGE_RAND_DOUBLE;
|
||||
const double bw = LARGE_RAND_DOUBLE;
|
||||
|
||||
Vector4d a(ax, ay, az, aw);
|
||||
a -= Vector4d(bx, by, bz, bw);
|
||||
|
||||
REQUIRE(Vector4d(ax - bx, ay - by, az - bz, aw - bw) == a);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator* to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Mult", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
const double z = LARGE_RAND_DOUBLE;
|
||||
const double w = LARGE_RAND_DOUBLE;
|
||||
const double scalar = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector4d a(x, y, z, w);
|
||||
|
||||
REQUIRE(Vector4d(x * scalar, y * scalar, z * scalar, w * scalar) == a * scalar);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator*= to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Mult_Equals", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
const double z = LARGE_RAND_DOUBLE;
|
||||
const double w = LARGE_RAND_DOUBLE;
|
||||
const double scalar = LARGE_RAND_DOUBLE;
|
||||
|
||||
Vector4d a(x, y, z, w);
|
||||
a *= scalar;
|
||||
|
||||
REQUIRE(Vector4d(x * scalar, y * scalar, z * scalar, w * scalar) == a);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator/ to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Div", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
const double z = LARGE_RAND_DOUBLE;
|
||||
const double w = LARGE_RAND_DOUBLE;
|
||||
const double scalar = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector4d a(x, y, z, w);
|
||||
|
||||
REQUIRE(Vector4d(x / scalar, y / scalar, z / scalar, w / scalar) == a / scalar);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator/= to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Div_Equals", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double x = LARGE_RAND_DOUBLE;
|
||||
const double y = LARGE_RAND_DOUBLE;
|
||||
const double z = LARGE_RAND_DOUBLE;
|
||||
const double w = LARGE_RAND_DOUBLE;
|
||||
const double scalar = LARGE_RAND_DOUBLE;
|
||||
|
||||
Vector4d a(x, y, z, w);
|
||||
a /= scalar;
|
||||
|
||||
REQUIRE(Vector4d(x / scalar, y / scalar, z / scalar, w / scalar) == a);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator== to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Equals", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double az = LARGE_RAND_DOUBLE;
|
||||
const double aw = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
const double bz = LARGE_RAND_DOUBLE;
|
||||
const double bw = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector4d a(ax, ay, az, aw);
|
||||
const Vector4d b(bx, by, bz, bw);
|
||||
|
||||
REQUIRE(
|
||||
((ax == bx) && (ay == by) && (az == bz) && (aw == bw)) ==
|
||||
(a == b)
|
||||
);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests for operator!= to work as expected
|
||||
TEST_CASE(__FILE__"/Operator_Not_Equals", "[Vector][Vector4]")
|
||||
{
|
||||
// Test 1000 times
|
||||
for (std::size_t i = 0; i < 1000; i++)
|
||||
{
|
||||
const double ax = LARGE_RAND_DOUBLE;
|
||||
const double ay = LARGE_RAND_DOUBLE;
|
||||
const double az = LARGE_RAND_DOUBLE;
|
||||
const double aw = LARGE_RAND_DOUBLE;
|
||||
const double bx = LARGE_RAND_DOUBLE;
|
||||
const double by = LARGE_RAND_DOUBLE;
|
||||
const double bz = LARGE_RAND_DOUBLE;
|
||||
const double bw = LARGE_RAND_DOUBLE;
|
||||
|
||||
const Vector4d a(ax, ay, az, aw);
|
||||
const Vector4d b(bx, by, bz, bw);
|
||||
|
||||
REQUIRE(
|
||||
((ax != bx) || (ay != by) || (az != bz) || (aw != bw)) ==
|
||||
(a != b)
|
||||
);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests matrix multiplication with the multiplication operator (*) with a known result
|
||||
TEST_CASE(__FILE__"/MatrixMult", "[Vector][Vector4]")
|
||||
{
|
||||
Vector4d vec(117, 12, -36, 500);
|
||||
|
||||
Matrix4x4 mat;
|
||||
mat[0] = { -43.7, 83, 96, 86 };
|
||||
mat[1] = { 12, 34.3, 43, -47 };
|
||||
mat[2] = { 36, 67, 48.9, -32 };
|
||||
mat[3] = { -69, 47, 21, 89.01 };
|
||||
|
||||
vec = vec * mat;
|
||||
|
||||
REQUIRE(Vector4d(35427.1, -23232.4, -12744.4, 36240) == vec);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests matrix multiplication with the multiplication equals operator (*=) with a known result
|
||||
TEST_CASE(__FILE__"/MatrixMult_Equals", "[Vector][Vector4]")
|
||||
{
|
||||
Vector4d vec(117, 12, -36, 500);
|
||||
|
||||
Matrix4x4 mat;
|
||||
mat[0] = { -43.7, 83, 96, 86 };
|
||||
mat[1] = { 12, 34.3, 43, -47 };
|
||||
mat[2] = { 36, 67, 48.9, -32 };
|
||||
mat[3] = { -69, 47, 21, 89.01 };
|
||||
|
||||
vec *= mat;
|
||||
|
||||
REQUIRE(Vector4d(35427.1, -23232.4, -12744.4, 36240) == vec);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests matrix multiplication with the multiplication operator (*) with a known result, but with an int-vector
|
||||
TEST_CASE(__FILE__"/MatrixMult_Int", "[Vector][Vector4]")
|
||||
{
|
||||
Vector4i vec(112, -420, 80085, 1);
|
||||
|
||||
Matrix4x4 mat;
|
||||
mat[0] = { 12, 83, 96, 86 };
|
||||
mat[1] = { 12, -57, 43, -47 };
|
||||
mat[2] = { 36, 67, 61, -32 };
|
||||
mat[3] = { -69, 47, 21, 99 };
|
||||
|
||||
vec = vec * mat;
|
||||
|
||||
REQUIRE(Vector4i(7654730, 3468892, 4861045, 1654416) == vec);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests matrix multiplication with the multiplication equals operator (*=) with a known result, but with an int - vector
|
||||
TEST_CASE(__FILE__"/MatrixMult_Equals_Int", "[Vector][Vector4]")
|
||||
{
|
||||
Vector4i vec(112, -420, 80085, 1);
|
||||
|
||||
Matrix4x4 mat;
|
||||
mat[0] = { 12, 83, 96, 86 };
|
||||
mat[1] = { 12, -57, 43, -47 };
|
||||
mat[2] = { 36, 67, 61, -32 };
|
||||
mat[3] = { -69, 47, 21, 99 };
|
||||
|
||||
vec *= mat;
|
||||
|
||||
REQUIRE(Vector4i(7654730, 3468892, 4861045, 1654416) == vec);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests loose comparison via Vector4d::Similar -> true
|
||||
TEST_CASE(__FILE__"/Loose_Comparison_True_Vector4d", "[Vector][Vector4]")
|
||||
{
|
||||
REQUIRE(
|
||||
Vector4d(0.00000000000000000000001, -6.6666666666666666666666666666, 9.9999999999999999999999999999, -3.3333333333333333333333333333333333333).Similar(
|
||||
Vector4d(0, -6.666666667, 10, -3.33333333333333)
|
||||
));
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests loose comparison via Vector4d::Similar -> false
|
||||
TEST_CASE(__FILE__"/Loose_Comparison_False_Vector4d", "[Vector][Vector4]")
|
||||
{
|
||||
REQUIRE_FALSE(
|
||||
Vector4d(0.00000000000000000000001, -6.6666666666666666666666666666, 9.9999999999999999999999999999, -3.3333333333333333333333333333333333333).Similar(
|
||||
Vector4d(0.1, -6.7, 10.1, -3.333)
|
||||
));
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that the move constructor works
|
||||
TEST_CASE(__FILE__"/Move_Constructor", "[Vector][Vector4]")
|
||||
{
|
||||
Vector4d a(1, 2, 3, 4);
|
||||
Vector4d b(std::move(a));
|
||||
|
||||
REQUIRE(b.x == 1.0);
|
||||
REQUIRE(b.y == 2.0);
|
||||
REQUIRE(b.z == 3.0);
|
||||
REQUIRE(b.w == 4.0);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that the move operator works
|
||||
TEST_CASE(__FILE__"/Move_Operator", "[Vector][Vector4]")
|
||||
{
|
||||
Vector4d a(1, 2, 3, 4);
|
||||
Vector4d b = std::move(a);
|
||||
|
||||
REQUIRE(b.x == 1.0);
|
||||
REQUIRE(b.y == 2.0);
|
||||
REQUIRE(b.z == 3.0);
|
||||
REQUIRE(b.w == 4.0);
|
||||
|
||||
return;
|
||||
}
|
205
Eule/test/VectorConversion.cpp
Normal file
205
Eule/test/VectorConversion.cpp
Normal file
@@ -0,0 +1,205 @@
|
||||
#include "Catch2.h"
|
||||
#include <Eule/Vector2.h>
|
||||
#include <Eule/Vector3.h>
|
||||
#include <Eule/Vector4.h>
|
||||
#include "../_TestingUtilities/HandyMacros.h"
|
||||
#include <random>
|
||||
#include <sstream>
|
||||
|
||||
using namespace Leonetienne::Eule;
|
||||
|
||||
namespace {
|
||||
static std::mt19937 rng = std::mt19937((std::random_device())());
|
||||
}
|
||||
|
||||
// Tests that conversion vector2 -> vector3 works
|
||||
TEST_CASE(__FILE__"/Convert_Vector2_To_Vector3", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Run test 100 times
|
||||
for (std::size_t i = 0; i < 100; i++)
|
||||
{
|
||||
const Vector2d v2(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE);
|
||||
const Vector3d v3 = v2;
|
||||
|
||||
REQUIRE(v2.x == v3.x);
|
||||
REQUIRE(v2.y == v3.y);
|
||||
REQUIRE(0.0 == v3.z);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that conversion vector2 -> vector4 works
|
||||
TEST_CASE(__FILE__"/Convert_Vector2_To_Vector4", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Run test 100 times
|
||||
for (std::size_t i = 0; i < 100; i++)
|
||||
{
|
||||
const Vector2d v2(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE);
|
||||
const Vector4d v4 = v2;
|
||||
|
||||
REQUIRE(v2.x == v4.x);
|
||||
REQUIRE(v2.y == v4.y);
|
||||
REQUIRE(0.0 == v4.z);
|
||||
REQUIRE(0.0 == v4.w);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that conversion vector3 -> vector2 works
|
||||
TEST_CASE(__FILE__"/Convert_Vector3_To_Vector2", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Run test 100 times
|
||||
for (std::size_t i = 0; i < 100; i++)
|
||||
{
|
||||
const Vector3d v3(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE);
|
||||
const Vector2d v2 = v3;
|
||||
|
||||
REQUIRE(v3.x == v2.x);
|
||||
REQUIRE(v3.y == v2.y);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that conversion vector3 -> vector4 works
|
||||
TEST_CASE(__FILE__"/Convert_Vector3_To_Vector4", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Run test 100 times
|
||||
for (std::size_t i = 0; i < 100; i++)
|
||||
{
|
||||
const Vector3d v3(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE);
|
||||
const Vector4d v4 = v3;
|
||||
|
||||
REQUIRE(v3.x == v4.x);
|
||||
REQUIRE(v3.y == v4.y);
|
||||
REQUIRE(v3.z == v4.z);
|
||||
REQUIRE(0.0 == v4.w);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that conversion vector4 -> vector42 works
|
||||
TEST_CASE(__FILE__"/Convert_Vector4_To_Vector2", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Run tests 100 times
|
||||
for (std::size_t i = 0; i < 100; i++)
|
||||
{
|
||||
const Vector4d v4(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE);
|
||||
const Vector2d v2 = v4;
|
||||
|
||||
REQUIRE(v4.x == v2.x);
|
||||
REQUIRE(v4.y == v2.y);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests that conversion vector4 -> vector3 works
|
||||
TEST_CASE(__FILE__"/Convert_Vector4_To_Vector3", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Run tests 100 times
|
||||
for (std::size_t i = 0; i < 100; i++)
|
||||
{
|
||||
const Vector4d v4(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE);
|
||||
const Vector3d v3 = v4;
|
||||
|
||||
REQUIRE(v4.x == v3.x);
|
||||
REQUIRE(v4.y == v3.y);
|
||||
REQUIRE(v4.z == v3.z);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests Vector2i -> Vector2d
|
||||
TEST_CASE(__FILE__"/Convert_Vector2i_To_Vector2d", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Setup
|
||||
const Vector2i vi(69, 70);
|
||||
|
||||
// Exercise
|
||||
const Vector2d vd = vi.ToDouble();
|
||||
|
||||
// Verify
|
||||
REQUIRE(Vector2d(69, 70) == vd);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests Vector2d -> Vector2i
|
||||
TEST_CASE(__FILE__"/Convert_Vector2d_To_Vector2i", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Setup
|
||||
const Vector2d vd(69.2, 70.8);
|
||||
|
||||
// Exercise
|
||||
const Vector2i vi = vd.ToInt();
|
||||
|
||||
// Verify
|
||||
REQUIRE(Vector2i(69, 70) == vi);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests Vector3i -> Vector3d
|
||||
TEST_CASE(__FILE__"/Convert_Vector3i_To_Vector3d", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Setup
|
||||
const Vector3i vi(69, 70, 122);
|
||||
|
||||
// Exercise
|
||||
const Vector3d vd = vi.ToDouble();
|
||||
|
||||
// Verify
|
||||
REQUIRE(Vector3d(69, 70, 122) == vd);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests Vector3d -> Vector3i
|
||||
TEST_CASE(__FILE__"/Convert_Vector3d_To_Vector3i", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Setup
|
||||
const Vector3d vd(69.2, 70.8, 122);
|
||||
|
||||
// Exercise
|
||||
const Vector3i vi = vd.ToInt();
|
||||
|
||||
// Verify
|
||||
REQUIRE(Vector3i(69, 70, 122) == vi);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests Vector4i -> Vector4d
|
||||
TEST_CASE(__FILE__"/Convert_Vector4i_To_Vector4d", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Setup
|
||||
const Vector4i vi(69, 70, 122, 199);
|
||||
|
||||
// Exercise
|
||||
const Vector4d vd = vi.ToDouble();
|
||||
|
||||
// Verify
|
||||
REQUIRE(Vector4d(69, 70, 122, 199) == vd);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// Tests Vector4d -> Vector4i
|
||||
TEST_CASE(__FILE__"/Convert_Vector4d_To_Vector4i", "[Vector][VectorConversion]")
|
||||
{
|
||||
// Setup
|
||||
const Vector4d vd(69.2, 70.8, 122, 199.501);
|
||||
|
||||
// Exercise
|
||||
const Vector4i vi = vd.ToInt();
|
||||
|
||||
// Verify
|
||||
REQUIRE(Vector4i(69, 70, 122, 199) == vi);
|
||||
|
||||
return;
|
||||
}
|
5
Eule/test/_TestingUtilities/HandyMacros.h
Normal file
5
Eule/test/_TestingUtilities/HandyMacros.h
Normal file
@@ -0,0 +1,5 @@
|
||||
#pragma once
|
||||
#define LARGE_RAND_DOUBLE (((long long int)(rng() % 6969000ll) - 3500000ll) / 1000.0)
|
||||
#define LARGE_RAND_POSITIVE_DOUBLE (((rng() % 35000)) / 100.0)
|
||||
#define LARGE_RAND_INT ((long long int)(rng() % 6969) - 3500ll)
|
||||
#define LARGE_RAND_POSITIVE_INT ((rng() % 3500))
|
44
Eule/test/_TestingUtilities/MemoryLeakDetector.h
Normal file
44
Eule/test/_TestingUtilities/MemoryLeakDetector.h
Normal file
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
#include <crtdbg.h>
|
||||
|
||||
// Don't even allow compilation in release mode unless handled correctly.
|
||||
// This class ONLY WORKS IN DEBUG MODE!!!
|
||||
#ifdef _DEBUG
|
||||
class MemoryLeakDetector
|
||||
{
|
||||
public:
|
||||
// Defines the initial mem state to check against
|
||||
void Init()
|
||||
{
|
||||
_CrtMemCheckpoint(&stateInit);
|
||||
return;
|
||||
};
|
||||
|
||||
// Returns whether or not the process uses more memory than at the point when Init() was called
|
||||
bool DetectLeak()
|
||||
{
|
||||
_CrtMemCheckpoint(&stateEnd);
|
||||
return Evaluate();
|
||||
};
|
||||
|
||||
// Returns the absolute memory difference since calling Init(). WARNING: The ABSOLUTE difference! No negative values!
|
||||
int Difference()
|
||||
{
|
||||
// I know that it's the exact same code as in DetectedLeak().
|
||||
_CrtMemCheckpoint(&stateEnd);
|
||||
return Evaluate();
|
||||
}
|
||||
|
||||
|
||||
private:
|
||||
int Evaluate()
|
||||
{
|
||||
return _CrtMemDifference(&stateBfr, &stateInit, &stateEnd);
|
||||
}
|
||||
|
||||
_CrtMemState stateInit;
|
||||
_CrtMemState stateEnd;
|
||||
_CrtMemState stateBfr;
|
||||
|
||||
};
|
||||
#endif
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user