2022-02-11 14:47:33 +01:00
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#include "Catch2.h"
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#include <Eule/Quaternion.h>
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#include <Eule/Math.h>
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2021-11-15 11:32:27 +01:00
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#include "../_TestingUtilities/HandyMacros.h"
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#include <random>
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#include <sstream>
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2022-03-06 20:05:34 +01:00
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using namespace Leonetienne::Eule;
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2021-11-15 11:32:27 +01:00
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2022-02-11 14:47:33 +01:00
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namespace {
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static std::mt19937 rng = std::mt19937((std::random_device())());
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}
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// Tests that if constructed with the default constructor, that all values are 0 (but w should be 1)
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TEST_CASE(__FILE__"/Default_Constructor_All_0", "[Quaternion]")
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{
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const Quaternion q;
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REQUIRE(Vector4d(0, 0, 0, 1) == q.GetRawValues());
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return;
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}
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// Tests that getting and setting raw values works
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TEST_CASE(__FILE__"/Can_Set_Get_Raw_Values", "[Quaternion]")
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{
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// Test 1000 times
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for (std::size_t i = 0; i < 1000; i++)
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{
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const Vector4d v(
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rng() % 90,
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rng() % 90,
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rng() % 90,
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rng() % 90
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);
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Quaternion q(Vector4d(0, 0, 0, 0)); // Garbage values
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q.SetRawValues(v);
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REQUIRE(v.Similar(q.GetRawValues()));
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}
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return;
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}
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// Tests that retrieving euler angles (without gimbal lock) results in the same values as put in
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TEST_CASE(__FILE__"/To_Euler_From_Euler", "[Quaternion]")
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{
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// Test 1000 times
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for (std::size_t i = 0; i < 1000; i++)
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{
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// Create vector
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const Vector3d eul(
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rng() % 90,
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rng() % 90,
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rng() % 90
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);
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// Create quaternion from vector
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const Quaternion q(eul);
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// Create debug output
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INFO('\n'
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<< "Actual vals: " << q.ToEulerAngles() << '\n'
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<< "Target vals: " << eul << '\n'
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);
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// Assertion
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REQUIRE(eul.Similar(q.ToEulerAngles()));
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}
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return;
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}
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// Tests that adding angles (0,0,0) does not modify the quaternion
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TEST_CASE(__FILE__"/Add_Angles_0_Does_Nothing", "[Quaternion]")
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{
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const Quaternion a(Vector3d(0, -45, 45));
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const Quaternion b(Vector3d(0, 0, 0));
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REQUIRE(Vector3d(0, -45, 45).Similar((a * b).ToEulerAngles()));
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return;
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}
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// Tests that subtracting angles (0,0,0) does not modify the quaternion
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TEST_CASE(__FILE__"/Sub_Angles_0_Does_Nothing", "[Quaternion]")
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{
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const Quaternion a(Vector3d(0, -45, 45));
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const Quaternion b(Vector3d(0, 0, 0));
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REQUIRE(Vector3d(0, -45, 45).Similar((a / b).ToEulerAngles()));
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return;
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}
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// Tests that subtracting by itself always returns (0,0,0)
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TEST_CASE(__FILE__"/Sub_Itself_Is_0", "[Quaternion]")
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{
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// Run test 100 times
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for (std::size_t i = 0; i < 100; i++)
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{
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const Quaternion a(Vector3d(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE));
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REQUIRE(Vector3d(0,0,0).Similar((a / a).ToEulerAngles()));
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}
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return;
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}
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// Tests that rotating a vector is equal to multiplying it with the inverted rotation matrix
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TEST_CASE(__FILE__"/RotateVector_Equal_to_RotationMatrix", "[Quaternion]")
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{
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// Run test 1000 times
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for (std::size_t i = 0; i < 1000; i++)
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{
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const Quaternion a(Vector3d(LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE, LARGE_RAND_DOUBLE));
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const Vector3d point(32, 19, -14);
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// Generate debug output
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INFO((point * a.ToRotationMatrix()) << '\n' << "===" << (a * point) << '\n');
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REQUIRE((point * a.ToRotationMatrix()).Similar(a * point));
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}
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return;
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}
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// Tests that a *= b will result in the exact same outcome as a = a * b
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TEST_CASE(__FILE__"/MultiplyEquals_Operator_Same_Result_As_Multiply_Operator", "[Quaternion]")
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{
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// Run tests 1000 times
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for (std::size_t i = 0; i < 1000; i++)
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{
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// Setup
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Quaternion a(Vector3d(rng() % 360, rng() % 360, rng() % 360));
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const Quaternion b(Vector3d(rng() % 360, rng() % 360, rng() % 360));
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// Exercise
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Quaternion ref = a * b;
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a *= b;
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// Verify
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REQUIRE(a.GetRawValues().Similar(ref.GetRawValues()));
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}
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return;
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}
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// Tests that a /= b will result in the exact same outcome as a = a / b
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TEST_CASE(__FILE__"/DivideEquals_Operator_Same_Result_As_Divide_Operator", "[Quaternion]")
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{
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// Run tests 1000 times
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for (std::size_t i = 0; i < 1000; i++)
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{
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// Setup
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Quaternion a(Vector3d(rng() % 360, rng() % 360, rng() % 360));
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const Quaternion b(Vector3d(rng() % 360, rng() % 360, rng() % 360));
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// Exercise
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Quaternion ref = a / b;
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a /= b;
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// Verify
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REQUIRE(a.GetRawValues().Similar(ref.GetRawValues()));
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}
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return;
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}
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// Tests basic equals comparison -> true
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TEST_CASE(__FILE__"/Basic_EqualsComparison_True", "[Quaternion]")
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{
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// Run tests 1000 times
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for (std::size_t i = 0; i < 1000; i++)
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{
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// Setup
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const Vector3d e(rng() % 360, rng() % 360, rng() % 360);
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const Quaternion a(e);
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const Quaternion b(e);
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// Exercise and verify
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REQUIRE(a == b);
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}
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return;
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}
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// Tests basic equals comparison -> true
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TEST_CASE(__FILE__"/Basic_EqualsComparison_False", "[Quaternion]")
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{
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// Run tests 1000 times
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for (std::size_t i = 0; i < 1000; i++)
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{
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// Setup
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const Vector3d ae(rng() % 360, rng() % 360, rng() % 360);
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const Vector3d be(rng() % 360, rng() % 360, rng() % 360);
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// Abort if both vectors are equal
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if (ae == be)
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{
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i--;
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continue;
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}
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const Quaternion a(ae);
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const Quaternion b(be);
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// Exercise and verify
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REQUIRE_FALSE(a == b);
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}
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return;
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}
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// Tests that different euler angles return true, if the angle is the same.
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// Like [30, -10, 59] == [390, 350, 419]
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TEST_CASE(__FILE__"/Equals_Comparison_Same_Rotation_Different_EulerAngles", "[Quaternion]")
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{
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// Run tests 1000 times
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for (std::size_t i = 0; i < 1000; i++)
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{
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// Setup
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// Create random rotation
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const Vector3d ae(rng() % 360, rng() % 360, rng() % 360);
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// add or subtract a random multiple of 360
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#define keep_rot_change_values (360.0 * (double)(rng() % 20) * ((rng()%2) ? 1.0 : -1.0))
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const Vector3d be(ae.x + keep_rot_change_values, ae.y + keep_rot_change_values, ae.z + keep_rot_change_values);
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#undef keep_rot_change_values
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// Create quaternions
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const Quaternion a(ae);
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const Quaternion b(be);
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// Exercise & Verify
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// Create debug output
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INFO("ae: " << ae << '\n'
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<< "be: " << be << '\n'
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<< "a: " << a << '\n'
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<< "b: " << b << '\n'
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);
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// Assertion
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REQUIRE(a == b);
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}
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return;
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}
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// Tests basic not-equals comparison -> false
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TEST_CASE(__FILE__"/Basic_NotEqualsComparison_False", "[Quaternion]")
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{
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// Run tests 1000 times
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for (std::size_t i = 0; i < 1000; i++)
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{
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// Setup
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const Vector3d e(rng() % 360, rng() % 360, rng() % 360);
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const Quaternion a(e);
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const Quaternion b(e);
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// Exercise and verify
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REQUIRE_FALSE(a != b);
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}
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return;
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}
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// Tests basic not-equals comparison -> true
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TEST_CASE(__FILE__"/Basic_NotEqualsComparison_True", "[Quaternion]")
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2021-11-15 11:32:27 +01:00
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{
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2022-02-11 14:47:33 +01:00
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// Run tests 1000 times
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for (std::size_t i = 0; i < 1000; i++)
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{
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// Setup
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const Vector3d ae(rng() % 360, rng() % 360, rng() % 360);
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const Vector3d be(rng() % 360, rng() % 360, rng() % 360);
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// Abort if both vectors are equal
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if (ae == be)
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{
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i--;
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continue;
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}
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const Quaternion a(ae);
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const Quaternion b(be);
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// Exercise and verify
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REQUIRE(a != b);
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}
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return;
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2021-11-15 11:32:27 +01:00
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}
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