#include "BmpHeader.h" namespace Leonetienne::BmpPP { std::vector BmpHeader::ToBytes() const { std::vector data; InsertBytes(data, fileHeader.signature); InsertBytes(data, fileHeader.filesize); InsertBytes(data, fileHeader.reserved0); InsertBytes(data, fileHeader.reserved1); InsertBytes(data, fileHeader.addressPixelBuffer); InsertBytes(data, dibHeader.dibHeaderSize); InsertBytes(data, dibHeader.imageWidth); InsertBytes(data, dibHeader.imageHeight); InsertBytes(data, dibHeader.numColorPlanes); InsertBytes(data, dibHeader.numBitsPerPixel); InsertBytes(data, dibHeader.compressionUsed); InsertBytes(data, dibHeader.pixelArraySize); InsertBytes(data, dibHeader.printResolutionHorizontal); InsertBytes(data, dibHeader.printResolutionVertical); InsertBytes(data, dibHeader.numColorsInPalette); InsertBytes(data, dibHeader.numImportantColors); return data; } }