#include #include #include "Catch2.h" using namespace Leonetienne::BmpPP; using namespace Eule; // Tests that rotating works TEST_CASE(__FILE__"/Mirroring produces the correct results", "[Rotate]") { SECTION("90deg clockwise") { // Read an image BMP bmp("base_mateya.bmp"); // Rotate it bmp = bmp.Rotate90degClockwise(); // Read reference image const BMP reference("base_mateya_rot_90deg.bmp"); // Assert that they are equal REQUIRE(bmp == reference); } SECTION("90deg counterclockwise") { // Read an image BMP bmp("base_mateya.bmp"); // Rotate it bmp = bmp.Rotate90degCounterclockwise(); // Read reference image const BMP reference("base_mateya_rot_270deg.bmp"); // Assert that they are equal REQUIRE(bmp == reference); } SECTION("180deg") { // Read an image BMP bmp("base_mateya.bmp"); // Rotate it bmp = bmp.Rotate180deg(); // Read reference image const BMP reference("base_mateya_rot_180deg.bmp"); // Assert that they are equal REQUIRE(bmp == reference); } return; }